Did you mean activate it and then remove her arm or remove it and then see what happens?
((Try both. Also keep checking for how much damage and where the damage has to take place for her to get out of control.))
((@IronyOwl: I already expected that. Faith with kinetic amplifiers is just like Eric, but less resilient and with less arms. If Faith takes the K-Amps, I doubt any convict will be able to take her one-on-one.))
Plus it has the added thing of meaning she'll take less damage from her berzerking, since she won't need to break her fists against people to take them down. She'll still tear muscles and otherwise ruin her body through exertion, but she won't pulverize her forearm trying to stiff arm a tank.
Without the arm she can't seem to enter the berserk mode.
Activating it and then removing the arm results in her berserking for around 30 seconds before returning to normal.
((Yeah, but I'd rather not rely on berserk mode cause of the damage. Maybe if I got that fibroblast quicker-better-healing enhancement, but even then it'd be a limited resource per mission.
That said, I'm currently leaning towards crowd shock gauntlets for living things and either kinetic amplifiers or a monoatomic razor for otherwise. Normally I wouldn't even consider the amplifiers, but I'm not sure the razor benefits from extra strength.))
Test Faithbot with kinetic amplifiers and no berserk mode versus a robot.
Test Faithbot with monoatomic razor against a robot, first with no berserk mode, then with berserk mode. Compare all three situations.
Razor gets no str bonuses, no.
As per your test with your own robo-self: Your unmodified self fights about as well as you'd expect a mostly competent young woman to fight against a cyborg. You hit pretty often and dodge a good deal but the damage varies wildly, both with razor and Kinetic amplifier.
In berserk mode, even when your increased strength doesn't count for much, you hit more often and do more damage. (berserk mode has a +2 uncon wep, like erik did)
((I think monoatomic does benefit from berserk simply because she'll move like a ninja. The razor's biggest problem is getting to hit something with it, and Faith's berserk mode grants her more dex.
Have you ever thought how the GM planned to show her berserk mode? I mean, she went crazy when Elisaz pulled her pants down. What if he hadn't done that, how would it be revealed? The first time Milno snarked at her after the second mission's end? During a mission, effectively forcing the team to put her down?
@GM: The question above, I'm curious.))
It would have popped up pretty much any time she got badly injured, very scared, very angry. Could have resulted in her suddenly and violently killing 5 enemies or maybe just tearing milno's head off if he jumped out and yelled boo.
Thomas smiled. Finally, he could relax, and he was back in his environment.
"Hey, who wants some vices?"
He pulled out the two types of liquor and cigarettes.
You gave the Xeno spit to whats his name remember? Guy who chased his arms around. Still got the cig and standard booze though.
((@Spinal_Taper: I think the GM may come up with an addiction mechanic (especially for those cigarettes), so you should avoid overdoing that stuff.))
Heh, oh there are effects. There are always effects. Part of this game is dealing with the effects that build up as you continue, such as Mesk's new pain killer addiction or Ivan's slow decent into a horrible mutant superman.
Spawn a pair of LESHO rifles, examining them for anything out-of-the-ordinary.
Why 2?
You spawn two lesho rifles and immediately drop one to the ground as the other drags your to your knees. Fuck a doodle doo thats heavy. You take a look at the rifle. [int:6] Hmmm looks like this rifle has the ability to call in orbital laser fire to where ever the round lands.