"Oh. Um. How do Arbiters usually refer to themselves or recognize when people are talking to them? Like, do you have a name or something?
And uh...
...
What are you?"
((You know, shouldn't Faith be paid for donating her sanity to !!SCIENCE!!))
She did it for the personal gain of finding a way to not be mindraped all the time.
((To be fair, I'm now actually less likely to be mindraped than several other teammates, and I don't think I'm more likely than very many of them.
Not that this group is known for its resilience on that front.))
"We may be given names, if our masters desire to speak to an individual."
"I am an Arbiter of Peace."
If you say so, ... Game Master.
Turn the light amps off and see if Nick's idea of using lights works. If it does, do the same myself and look around.
Oh, so you're also getting a close-combat weapon, Thomas? Looks like I better stand in the back row and take the side and the back arcs of firing and you take point and prepare to drill through enemies as you see them come.
You turn on your head lamps. Wow. That works. You look down the hall. It seems like a fairly simple long, straight hall. You can't see anything at the end, but there's a big hovering metal diamond thing in the center of the hall.
Thomas drops the suit for the five token limit, then says "Steve, can you pricecheck the filament tipped drill, the pure filament drill and the power pack?"
>More then you can affordMilno integrates a heating and fan for keeping the gas in, well, gas form in the immediate vicinity of his faceplate and blow it upon the direction he faced if needed.
After that, he takes a gauss round and splits it, hollowing most of its interior, and creates a two-stage detonation system, keeping a heavy metal core for the sake of a stable flight, but adding a timer, two miniscule detonation charges and an amount of "the Ram", keeping it inside a vial or an analogue container able to keep the acid inside. He creates two copies of the shell and switches the Ram for Etchex and the intermediary option in each one, adding another small vial with Doomsday inside each round to detonate after a second explosion.
Milno basically attempts to create a slug able to detonate some meters before hitting its target and spraying blobs of metal-destroying substance upon it, following closely with some flesh-eating Doomsday.
He summons both a static dummy in a battlesuit and another in a shunt and tries all the three types of rounds against each armor. The dummy inside the shunt may use its ability to try preventing the round from killing him, though. If the shunt user avoids being killed or the substances keep nullyfing each other, he tries adjusting the timer until the shunt user is unable to prevent being melted. If the amount is too small he makes the slug longer, adds more substances to it and one extra circuit to the gauss rifle.
(Pyro, Skype! Ideas to discuss~)
((I thought you were dead. And ideas?))
Not that this group is known for its resilience on that front.))
((Actually, not quite. It is just that some characters are very unlucky with those willpower rolls.))
Woo boy, this is a big one.
Ok, that heating system for keeping the gas gassy will work, but only for a very short distance in front of you when in near absolute zero space.
Ok, now as these duel action shells go, the biggest problem you're going to run into with it as you describe is that the metal dissolving part of that is gonna be so vaporized that it may be rendered useless. Even "the Ram" needs a reasonable amount of the liquid to dissolve its way through things, since it works by binding with the metal and producing a liquid result that then pours away. With it as the vapor that blowing open a shell like that would cause, what you'll end up with is a shell that will cause minor corrosion on metal and but spread the nerve gas well. Nerve gas works well in a bomb form because it was made to be a gas and works in very small amounts, but the metal dissolving things need to be sprayed or dumped on their targets, like from a hose or a bucket or supersoaker or something.