//Woops, I've took wrong damage range last time at Kira's slug. 20 dmg applied to VDF I's hull to compensate for this.
Mission 1, Turn 11: When First Boss AppearsErava: 6 + 3 = 9
Erava assaulted another drone with her laser gun.
(70+10-20=60>16, hit! Dmg: 66 -> 33 shields, hull)
Another successful attack.
Kira: 5 + 1.5 = 6.5
Slug at viper, Missile at Cobra, again.
(70+20-20=70>55, hit! Dmg: 77 -> 20 shields down, 57 hull) //heavy slug at vdfI
(40+10-20=30<88, miss!) //missile at cdfI
The slug found it's target, but missile launcher missed for second time in a row.
CobraDrone5: 6 + 0.5 = 6.5
One of the Cobras continued it's assault at Tsuchi.
(60-25=35<81, miss!) //lasers
(50-25=25<50, miss!) //missile
It missed Tsuchi by a wide mark...
Tsuchi: 3 + 3 = 6
...Who in turn shot back at it's companion.
(70+5-20=55>41, hit! Dmg: 14 shields) //slug
(30-20=10>9, hit! Dmg: 15+12+28+13+18+11=97 shields) //scatterers
All of the projectiles hit, but the Cobra's shields were still working.
Dylan: 1 + 4.5 = 5.5
Dylan plunged his lance into Cobra V.
(50+10-20=40>15, hit! Dmg: 63 hull)
The lance hit deep and hard into the greenish carapace of the drone.
CobraDrone3: 5 + 0.5 = 5.5
CobraDrone4: 5 + 0.5 = 5.5
Tsuchi has been attacked by lasers and missiles again.
(60-25=35>10, hit! Dmg: 27+26=53 -> 27 shields, 26 hull)
(60-25=35<87, miss!)
(50-25=25<48, miss!)
(50-25=25<100, miss!)
He got scratched by single laser hit.
Harpe: 2 + 3 = 5
There goes laser bolt.
(70+10-20=60>22, hit! Dmg: 66 -> 33 shields, hull]
And it hit the drone.
CobraDrone2: 3 + 0.5 = 3.5
ViperDrone1: 2 + 0.5 = 2.5
CobraDrone1: 1 + 0.5 = 1.5
Suddenly, three of the drones turned onto Kira and released a barrage of dual laser bolts and missiles at her suit.
(60-30=30<71, miss!)
(60-30=30<83, miss!)
(60-30=30<38, miss!)
(50-30=20<69, miss!)
(50-30=20<19, hit! Dmg: 50 shields)
She dodged everything except one rocket that slammed into her shields.
Just one second later, the radar screens in the suits began beeping with another five signals, just behind Cobras.
In front of a line of newly-arrived Vipers, there was a Suit. It wasn't bulky, silvery-white suit of Terrans. It was a dark green suit composed of oval and tube-like modules, giving a much smoother look. It didn't
looked as much of a treat, but soon it took out a black sword out of the hilt at it's left leg - the edges soon lit with delicate red hue, indicating the weapon is being powered up.
"Tsuan suit detected." The computer at Tsuchi's suit spoke, with other suits following soon. "Valkyrie class. Typical armaments: Dual laser cannon. Laser edge sword. Lifeforms on board: one."
//end of turn, shield regen, enjoy enemy reinforcements :3
Pilot: Erava Senaris (+10% Hit, Rifles) (+0.5 Initiative) (+5% Evade)
Name: Aggressor-A
Class: Front Assault Suit
Hull Points: 500/500
Shield Generator: 400.15
Initiative Factor: 2.5
Evade Capability: 20%
Reactor Capacity: 711/80
Armaments:
-Main weapon:
--Heavy Laser Rifle [A: 25/RS]
-Side weapon:
--Slug Rifle [A: 40/40]
-Missile launcher:
--Scatterer [A: 60/60]
-Utilities:
--Slot Empty
===
Pilot: Harpe (+10% Hit, Rifles) (+0.5 Initiative) (+5% Evade)
Name: Aggressor-A
Class: Front Assault Suit
Hull Points: 500/500
Shield Generator: 400.15
Initiative Factor: 2.5
Evade Capability: 20%
Reactor Capacity: 757/80
Armaments:
-Main weapon:
--Heavy Laser Rifle [A: 25/RS]
-Side weapon:
--Slug Rifle [A: 38/40]
-Missile launcher:
--Scatterer [A: 48/60]
-Utilities:
--Slot Empty
===
Pilot: Kira Talderin (+20% Hit, Rifles) (+10% Hit, Launchers) (-0.5 Initiative)
Name: Stargazer-I
Class: Wingman Suit
Hull Points: 273/300
Shield Generator: 260.10
Initiative Factor: 2
Evade Capability: 30%
Reactor Capacity: 684/45
Armaments:
-Main Weapon:
--Heavy Slug Rifle [A: 15/20]
-Side weapon:
--Polarized Titanium Blade [A: -/-]
--Slot Empty
-Missile launcher:
--Devastator [A: 6/15]
-Utilities:
--Wingman Suit Docking Slot [Allows Wingman docking]
--Slot Empty
===
Pilot: Tsuchi "Sushi" Kitori (+5% Hit, Rifles) (+5% Hit, Melee) (+0.5 Initiative) (+5% Evade)
Name: Aggressor-A
Class: Front Assault Suit
Hull Points: 334/500
Shield Generator: 146.15
Initiative Factor: 2.5
Evade Capability: 20%
Reactor Capacity: 832/80
Armaments:
-Main weapon:
--Heavy Laser Rifle [A: 25/RS]
-Side weapon:
--Slug Rifle [A: 36/40]
-Missile launcher:
--Scatterer [A: 24/60]
-Utilities:
--Slot Empty
===
Pilot: Dylan Bowmen (+10% Hit, Melee) (+1 Initiative)
Name: Unicorn
Class: Front Assault Suit
Hull Points: 312/600
Shield Generator: 238.15
Initiative Factor: 3.5
Evade Capability: 25%
Reactor Capacity: 847/80
Armaments:
-Main Weapon:
--Polarized Titanium Lance [A: -/-]
-Side weapon:
--Laser Pulse Rifle [A: 15/RS]
-Missile launcher:
--Vetan Dual Homing Missiles [A: 0/12]
-Utilities:
--Secondary Aiming Computer [+20 to % Hit with Rifles/Missile launchers]
--Slot Empty