Mission 1, Turn 17:Erava: 6 + 3 = 9
The rifle discharged with a 'shoosh'.
(70+10-25=55>7, hit! Dmg: 65 -> 33 shields, 32 hull)
The bolt of energy damaged the shields and hull of the enemy suit while Erava boosted away.
Valkyrie Suit: 3 + 4 = 7
Valkyrie boosted away - right toward Dylan! And then it swung the blade at him, shooting lasers as well.
(60-25=35>22, hit! Dmg: 34+40=74 -> 37 shields, hull) //lasers
(50+20-25=45<56, miss!) //sword
The bolts hit him but Dylan managed to evade the blade.
"Hull layers damaged in 68%." The computer announced coldly.
Kira: 5 + 1.5 = 6.5
As CDF I was the only enemy in range, it thus got both missile and a very large slug.
(70+20-20=70<95, miss!)
(40+10-20=30>11, hit! Dmg: 37 shields)
The slug missed, missile did not. It only damaged the shields, though.
Dylan: 2 + 4.5 = 6.5
//I was actually trying to guess where I should move Dylan as adwarf didn't specified it. 'Back', as in, going back to drones seemed illogical, so I took 'back' as 'toward starting position'.
Valkyrie suit proved to be just in right spot when Dylan wanted to shoot his rifle, and thus three bolts were directed at the enemy.
(60+20-25=55<98, miss!)
Sadly, he missed.
CobraDrone4: 6 + 0.5 = 6.5
One of drones moved closer and released it's dual lasers at Kira.
(60-30=30<54, miss!)
Pewpew, and a miss.
Harpe: 3 + 3 = 6
Harpe moved a bit, but Valkyrie was already away. Fortunately, CDF IV was just in range for lasers and missiles!
(70+10-20=60>45, hit! Dmg: 55 -> 28 shields, 27 hull) //lazor
(30-20=10>4, hit! Dmg: 27+25+23+10+16+28=129 -> 78 shields down, 51 hull)
The laser bolt and missile barrage knocked off the drone's shields and heavily damaged the hull.
CobraDrone2: 5 + 0.5 = 5.5
ViperDrone8: 5 + 0.5 = 5.5
CobraDrone3: 4 + 0.5 = 4.5
ViperDrone7: 4 + 0.5 = 4.5
CobraDrone1: 3 + 0.5 = 3.5
ViperDrone9: 2 + 0.5 = 2.5
ViperDrone6: 1 + 0.5 = 1.5
The rest of drones moved, and except one, all shot dual lasers at the suits - two at Kira, four at Harpe...
Kira:
(60-30>1, hit! Dmg: 34+34=68 -> 34 shields, hull)
(60-30>5, hit! Dmg: 40+21=61 -> 31 shields, 30 hull)
Harpe:
(60-25=35<64, miss!)
(60-25=35<46, miss!)
(60-25=35>6, hit! Dmg: 33+36=69 -> 35 shields, 34 hull)
(60-25=35<93, miss!)
...but it was Kira who was hit more times than her teammate.
"Hull damage exceeded 62%" The announcement was cold and emotionless, coming from Kira's suit computer.
//Shield regen at turn's end.
Pilot: Erava Senaris (+10% Hit, Rifles) (+0.5 Initiative) (+5% Evade)
Name: Aggressor-A
Class: Front Assault Suit
Hull Points: 440/500
Shield Generator: 348.15
Initiative Factor: 2.5
Evade Capability: 20%
Reactor Capacity: 546/80
Armaments:
-Main weapon:
--Heavy Laser Rifle [A: 25/RS]
-Side weapon:
--Slug Rifle [A: 40/40]
-Missile launcher:
--Scatterer [A: 60/60]
-Utilities:
--Slot Empty
===
Pilot: Harpe (+10% Hit, Rifles) (+0.5 Initiative) (+5% Evade)
Name: Aggressor-A
Class: Front Assault Suit
Hull Points: 466/500
Shield Generator: 380.15
Initiative Factor: 2.5
Evade Capability: 20%
Reactor Capacity: 637/80
Armaments:
-Main weapon:
--Heavy Laser Rifle [A: 25/RS]
-Side weapon:
--Slug Rifle [A: 37/40]
-Missile launcher:
--Scatterer [A: 30/60]
-Utilities:
--Slot Empty
===
Pilot: Kira Talderin (+20% Hit, Rifles) (+10% Hit, Launchers) (-0.5 Initiative)
Name: Stargazer-I
Class: Wingman Suit
Hull Points: 113/300
Shield Generator: 100.10
Initiative Factor: 2
Evade Capability: 30%
Reactor Capacity: 673/45
Armaments:
-Main Weapon:
--Heavy Slug Rifle [A: 10/20]
-Side weapon:
--Polarized Titanium Blade [A: -/-]
--Slot Empty
-Missile launcher:
--Devastator [A: 1/15]
-Utilities:
--Wingman Suit Docking Slot [Allows Wingman docking]
--Slot Empty
===
Pilot: Tsuchi "Sushi" Kitori (+5% Hit, Rifles) (+5% Hit, Melee) (+0.5 Initiative) (+5% Evade) [DESTROYED]
Name: Aggressor-A
Class: Front Assault Suit
Hull Points: 0/500
Shield Generator: 0.15
Initiative Factor: 2.5
Evade Capability: 20%
Reactor Capacity: 777/80
Armaments:
-Main weapon:
--Heavy Laser Rifle [A: 25/RS]
-Side weapon:
--Slug Rifle [A: 36/40]
-Missile launcher:
--Scatterer [A: 6/60]
-Utilities:
--Slot Empty
===
Pilot: Dylan Bowmen (+10% Hit, Melee) (+1 Initiative)
Name: Unicorn
Class: Front Assault Suit
Hull Points: 190/600
Shield Generator: 203.15
Initiative Factor: 3.5
Evade Capability: 25%
Reactor Capacity: 790/80
Armaments:
-Main Weapon:
--Polarized Titanium Lance [A: -/-]
-Side weapon:
--Laser Pulse Rifle [A: 15/RS]
-Missile launcher:
--Vetan Dual Homing Missiles [A: 0/12]
-Utilities:
--Secondary Aiming Computer [+20 to % Hit with Rifles/Missile launchers]
--Slot Empty