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Author Topic: Space Mecha Turn Based Game [Mission 1: Welcome to Tau Ceti!]  (Read 47550 times)

Taricus

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Re: Space Mecha Turn Based Game [Mission 1: Welcome to Tau Ceti!]
« Reply #165 on: May 11, 2012, 12:58:26 pm »

((Sorry, was just a bit pissed that people keep STEALING MY KILLS >:C))

Switch targets to CDF 3 and continue the laser barrage on it.
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Haspen

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Re: Space Mecha Turn Based Game [Mission 1: Welcome to Tau Ceti!]
« Reply #166 on: May 11, 2012, 02:34:31 pm »

//Woops, I've took wrong damage range last time at Kira's slug. 20 dmg applied to VDF I's hull to compensate for this.

Mission 1, Turn 11: When First Boss Appears

Quote from: Initiative
Erava: 6 + 3 = 9

Erava assaulted another drone with her laser gun.

(70+10-20=60>16, hit! Dmg: 66 -> 33 shields, hull)

Another successful attack.

Quote from: Initiative
Kira: 5 + 1.5 = 6.5

Slug at viper, Missile at Cobra, again.

(70+20-20=70>55, hit! Dmg: 77 -> 20 shields down, 57 hull) //heavy slug at vdfI
(40+10-20=30<88, miss!) //missile at cdfI

The slug found it's target, but missile launcher missed for second time in a row.

Quote from: Initiative
CobraDrone5: 6 + 0.5 = 6.5

One of the Cobras continued it's assault at Tsuchi.

(60-25=35<81, miss!) //lasers
(50-25=25<50, miss!) //missile

It missed Tsuchi by a wide mark...

Quote from: Initiative
Tsuchi: 3 + 3 = 6

...Who in turn shot back at it's companion.

(70+5-20=55>41, hit! Dmg: 14 shields) //slug
(30-20=10>9, hit! Dmg: 15+12+28+13+18+11=97 shields) //scatterers

All of the projectiles hit, but the Cobra's shields were still working.

Quote from: Initiative
Dylan: 1 + 4.5 = 5.5

Dylan plunged his lance into Cobra V.

(50+10-20=40>15, hit! Dmg: 63 hull)

The lance hit deep and hard into the greenish carapace of the drone.

Quote from: Initiative
CobraDrone3: 5 + 0.5 = 5.5
CobraDrone4: 5 + 0.5 = 5.5

Tsuchi has been attacked by lasers and missiles again.

(60-25=35>10, hit! Dmg: 27+26=53 -> 27 shields, 26 hull)
(60-25=35<87, miss!)
(50-25=25<48, miss!)
(50-25=25<100, miss!)

He got scratched by single laser hit.

Quote from: Initiative
Harpe: 2 + 3 = 5

There goes laser bolt.

(70+10-20=60>22, hit! Dmg: 66 -> 33 shields, hull]

And it hit the drone.

Quote from: Initiative
CobraDrone2: 3 + 0.5 = 3.5
ViperDrone1: 2 + 0.5 = 2.5
CobraDrone1: 1 + 0.5 = 1.5

Suddenly, three of the drones turned onto Kira and released a barrage of dual laser bolts and missiles at her suit.

(60-30=30<71, miss!)
(60-30=30<83, miss!)
(60-30=30<38, miss!)
(50-30=20<69, miss!)
(50-30=20<19, hit! Dmg: 50 shields)

She dodged everything except one rocket that slammed into her shields.

Just one second later, the radar screens in the suits began beeping with another five signals, just behind Cobras.

In front of a line of newly-arrived Vipers, there was a Suit. It wasn't bulky, silvery-white suit of Terrans. It was a dark green suit composed of oval and tube-like modules, giving a much smoother look. It didn't looked as much of a treat, but soon it took out a black sword out of the hilt at it's left leg - the edges soon lit with delicate red hue, indicating the weapon is being powered up.

"Tsuan suit detected." The computer at Tsuchi's suit spoke, with other suits following soon. "Valkyrie class. Typical armaments: Dual laser cannon. Laser edge sword. Lifeforms on board: one."

//end of turn, shield regen, enjoy enemy reinforcements :3

Spoiler: Suits' Status (click to show/hide)
Spoiler: Map (click to show/hide)
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adwarf

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Re: Space Mecha Turn Based Game [Mission 1: Welcome to Tau Ceti!]
« Reply #167 on: May 11, 2012, 02:44:31 pm »

Finish the drone off, and then veer back into asteroid field.
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Taricus

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Re: Space Mecha Turn Based Game [Mission 1: Welcome to Tau Ceti!]
« Reply #168 on: May 11, 2012, 03:06:28 pm »

Continue firing at Cobra 3!
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Twi

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Re: Space Mecha Turn Based Game [Mission 1: Welcome to Tau Ceti!]
« Reply #169 on: May 11, 2012, 03:43:06 pm »

Laser the drone again and then move away very fast. Specifically, to N7.
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Tsuchigumo550

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Re: Space Mecha Turn Based Game [Mission 1: Welcome to Tau Ceti!]
« Reply #170 on: May 11, 2012, 03:44:31 pm »

Use energy rifle and missiles, try and kill off CDF IV in any way possible!

-Broadcast to all channels-
"Sure is one hell of a welcoming party you set up for us. Tell you what, hand over your sword and we'll call it a day. If you don't, well, I can always just rip it out of your hands.
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There are words that make the booze plant possible. Just not those words.
Alright you two. Attempt to murder each other. Last one standing gets to participate in the next test.
DIRK: Pelvic thrusts will be my exclamation points.

Tiruin

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Re: Space Mecha Turn Based Game [Mission 1: Welcome to Tau Ceti!]
« Reply #171 on: May 11, 2012, 10:08:28 pm »

Transmission to nearby allies
"Focus fire, anyone?"

Do what I said, but on the targets that I had aimed for a while ago. Focusing on the VDF I with both rifle and missile. If it dies from one, re-target to the other (CDF I)
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Tsuchigumo550

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Re: Space Mecha Turn Based Game [Mission 1: Welcome to Tau Ceti!]
« Reply #172 on: May 11, 2012, 10:14:20 pm »

Fine by me- if I can keep the sword when it dies.

Tsuchi again makes a jab in the air with his slug rifle. What is he, Vlad the Impaler?
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There are words that make the booze plant possible. Just not those words.
Alright you two. Attempt to murder each other. Last one standing gets to participate in the next test.
DIRK: Pelvic thrusts will be my exclamation points.

Haspen

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Re: Space Mecha Turn Based Game [Mission 1: Welcome to Tau Ceti!]
« Reply #173 on: May 12, 2012, 06:18:08 am »

Mission 1, Turn 12

Quote from: Initiative
Valkyrie Suit: 6 + 4 = 10

The suit looked toward Tsuchi, propably getting his message. Then, completely ignoring him, the suit boosted right toward Kira! The laser cannons were discharged at her before the suit stopped at her side.

(60-30=30>4, hit! Dmg: 22+34=56 -> 28 shields, hull)

And then, the blade's edges glowed with bright red as the suit performed a slash at Kira.

(50+20-30=40<49, miss!)

She managed to evade the blow in the last second. The local energy readings on the console spiked to the top of the scale for a brief moment.

Quote from: Initiative
Erava: 5 + 3 = 8

Bzoooom!

(70+10-20=60>13, hit! Dmg: 80 -> 40 shields, hull)

The blast made the drone flip around itself vertically.

Quote from: Initiative
Harpe: 5 + 3 = 8

Bzoooom!

(70+10-20=60<64, miss!)

Harpe missed! And he moved away afterwards.

Quote from: Initiative
Kira: 6 + 1.5 = 7.5

Heavy slug and Devastator at VDF I!

(70+20-20=70>61, hit! Dmg: 52 -> 20 shields down, 32 hull) //slug
(50+10-20=40>18, hit! Dmg: 30 hull) //missile

The slug knocked off the shields and embedded itself in the hull from impetum. The missile exploded at the target, and debris could be seen propelled away at high speeds.

Kira: +1 kill on the board!

Quote from: Initiative
Dylan: 2 + 4.5 = 6.5

*stab*

(50+10-20=40>3, hit! Dmg: 61 hull)

Another hole in the drone, but it is still functioning. Thus Dylan didn't moved back to the asteroids, haven't finishing his job.

Quote from: Initiative
ViperDrone8: 6 + 0.5 = 6.5
CobraDrone5: 5 + 0.5 = 5.5
ViperDrone6: 5 + 0.5 = 5.5
ViperDrone1: 4 + 0.5 = 4.5

Two new drones moved closer and together with the badly damaged Cobra, they shot lasers and a missile at Tsuchi.

(60-25=35<62, miss!)
(60-25=35>22, hit! Dmg: 38+20=58 -> 29 shields, hull)
(60-25=35<93, miss!)
(60-25=35<77, miss!)
(50-25=25<66, miss!)

He got hit by one one dual laser bolt.

"Outer hull is damaged in 39%" The computer announced loudly and clearly, as if complaining.

Quote from: Initiative
Tsuchi: 1 + 3 = 4

And laser bolt and missiles in revenge!

(70+5-20=55<67, miss!) //laser
(30-20=10<20, miss!) //scatterers

Tsuchi must work with his aim, it seems.

Quote from: Initiative
CobraDrone4: 3 + 0.5 = 3.5
ViperDrone7: 3 + 0.5 = 3.5
ViperDrone9: 2 + 0.5 = 2.5
CobraDrone1: 1 + 0.5 = 1.5
CobraDrone2: 1 + 0.5 = 1.5
CobraDrone3: 1 + 0.5 = 1.5

Before he could do that, however, two other new drones moved closer and in conjunction with their companions, released a deadly barrage of laser bolts, backed up by several missiles.

Lasers:
(60-25=35<48, miss!)
(60-25=35<63, miss!)
(60-25=35<85, miss!)
(60-25=35<55, miss!)
(60-25=35>7, hit! Dmg: 36+35=71 -> 36 shields, 35 hull)
(60-25=35>24, hit! Dmg: 22+25=57 -> 29 shields, 28 hull)
Missiles:
(50-25=25<31, miss!)
(50-25=25>18, hit! Dmg: 52 shields)
(50-25=25<76, miss!)
(50-25=25<58, miss!)

He missed most of the bolts and missiles, but still got hit. Suddenly, the shield generator deactived with a hum.
"Shields are down. Outer hull damage calculations: 51%. Restarting shield generator." The computer announced again.

//end of turn&shield regen

Spoiler: Suits' Status (click to show/hide)
Spoiler: Map (click to show/hide)
« Last Edit: May 12, 2012, 06:20:27 am by Haspen »
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SigFlags!
Quote from: Draignean@Spamkingdom+
Truly, we have the most uniquely talented spy network in all existence.
Quote from: mightymushroom@Spamkingdom#
Please tell me the Royal Physician didn't go to the same college as the Spymaster.

Tsuchigumo550

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Re: Space Mecha Turn Based Game [Mission 1: Welcome to Tau Ceti!]
« Reply #174 on: May 12, 2012, 07:07:57 am »

Shit!
Fire energy rifle and missiles at CDF IV.
Move to I7 if I can, J6 if I can't.
"Damn it, it really isn't my lucky day then."
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There are words that make the booze plant possible. Just not those words.
Alright you two. Attempt to murder each other. Last one standing gets to participate in the next test.
DIRK: Pelvic thrusts will be my exclamation points.

Twi

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Re: Space Mecha Turn Based Game [Mission 1: Welcome to Tau Ceti!]
« Reply #175 on: May 12, 2012, 08:41:05 am »

Move to N4. Notice that the drones are in a convenient clump. Notice that I have a multi-missile launcher. Grin madly. Laser and missile ALL the drones! Or just the one(s) closest to me.

((Also, Harpe is STILL a girl :P))
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Tiruin

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Re: Space Mecha Turn Based Game [Mission 1: Welcome to Tau Ceti!]
« Reply #176 on: May 12, 2012, 08:41:52 am »

"Take them out, one by one! Tsuchi! Your under heavy fire!" Kira yelled over the intertransceiver.


Focus Rifle & Missile at either the CDF I or VRF I, whichever I wounded more.
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Haspen

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Re: Space Mecha Turn Based Game [Mission 1: Welcome to Tau Ceti!]
« Reply #177 on: May 12, 2012, 09:09:28 am »

((Also, Harpe is STILL a girl :P))

//You used non-female name by my standards, so get used that I will often forget :P Where I live, all female names end with 'a' to signify they are female names :P Any other letter indicates male.
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SigFlags!
Quote from: Draignean@Spamkingdom+
Truly, we have the most uniquely talented spy network in all existence.
Quote from: mightymushroom@Spamkingdom#
Please tell me the Royal Physician didn't go to the same college as the Spymaster.

Tsuchigumo550

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Re: Space Mecha Turn Based Game [Mission 1: Welcome to Tau Ceti!]
« Reply #178 on: May 12, 2012, 10:28:35 am »

"Tell me something I don't already know!
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There are words that make the booze plant possible. Just not those words.
Alright you two. Attempt to murder each other. Last one standing gets to participate in the next test.
DIRK: Pelvic thrusts will be my exclamation points.

Taricus

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Re: Space Mecha Turn Based Game [Mission 1: Welcome to Tau Ceti!]
« Reply #179 on: May 12, 2012, 12:21:10 pm »

Continue focusing one Cobra 3. That thing has to go down soon.
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We sided with the holocaust for a fucking +1 roll
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