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Author Topic: Space Mecha Turn Based Game [Mission 1: Welcome to Tau Ceti!]  (Read 47552 times)

Taricus

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Re: Space Mecha Turn Based Game [Mission 1: Welcome to Tau Ceti!]
« Reply #150 on: May 06, 2012, 06:32:04 pm »

((I dunno, but you have a couple more targets available in range :P))
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Tsuchigumo550

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Re: Space Mecha Turn Based Game [Mission 1: Welcome to Tau Ceti!]
« Reply #151 on: May 06, 2012, 06:43:13 pm »

((Are we going to need an OOC thread?))
((In any case, I'm going to stick with this one, then get out of your way to await the third wave, maybe take a few rifle shots at anything with the guts to follow me. I still want to get into that asteroid field to the right.))
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There are words that make the booze plant possible. Just not those words.
Alright you two. Attempt to murder each other. Last one standing gets to participate in the next test.
DIRK: Pelvic thrusts will be my exclamation points.

Haspen

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Re: Space Mecha Turn Based Game [Mission 1: Welcome to Tau Ceti!]
« Reply #152 on: May 07, 2012, 11:07:20 am »

//I don't think we really need one, but I could make one if you want to OOC a lot. Still waiting for Tiruin and adwarf to write their posts, btw.
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adwarf

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Re: Space Mecha Turn Based Game [Mission 1: Welcome to Tau Ceti!]
« Reply #153 on: May 07, 2012, 02:31:33 pm »

Move out of the asteroids field, and shoot at the nearest drone from behind!
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Tiruin

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Re: Space Mecha Turn Based Game [Mission 1: Welcome to Tau Ceti!]
« Reply #154 on: May 07, 2012, 10:42:58 pm »

((Eeeeep. Thought I had posted!))

Fire once more! Radio allies!

"This is Kira, everyone. Hoping you're all doing fine there."
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Tsuchigumo550

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Re: Space Mecha Turn Based Game [Mission 1: Welcome to Tau Ceti!]
« Reply #155 on: May 08, 2012, 06:11:43 am »

Just fine, though I could really use a drink.
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There are words that make the booze plant possible. Just not those words.
Alright you two. Attempt to murder each other. Last one standing gets to participate in the next test.
DIRK: Pelvic thrusts will be my exclamation points.

Haspen

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Re: Space Mecha Turn Based Game [Mission 1: Welcome to Tau Ceti!]
« Reply #156 on: May 08, 2012, 07:09:02 am »

//Turn shall happen on Wednesday's evening, european time (US afternoon, Asia/Australia night). Tight schedule today and half of tomorrow.
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Truly, we have the most uniquely talented spy network in all existence.
Quote from: mightymushroom@Spamkingdom#
Please tell me the Royal Physician didn't go to the same college as the Spymaster.

Haspen

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Re: Space Mecha Turn Based Game [Mission 1: Welcome to Tau Ceti!]
« Reply #157 on: May 10, 2012, 11:14:30 am »

//Gah, I forgot to erase VDF V from last map. Oh well, fix'd this turn. Also sorry for delays, university is evil.

Mission 1, Turn 10

Before another exchange of fire happened, a message was broadcast through the radio.

"First Officer here. We are receiving garbled messages from your side. Possible signal interference from enemy systems or asteroid metal content. We've also positively determined that the incoming power fluctuation comes from booster-type engines. It is a Tsuan suit. Be careful, as it will be a live opponent this time. This also means a Tsuan outpost has been constructed in the vicinity of the Sirius Vortex between our jump and that of TLC Minos, which we will have to destroy after long-range sensor sweeps will be conducted. Please reply to this..." The message went quieter and quieter until there was a garbled signal.

Few seconds later, a beep occured and an almost melodic, almost pleasant hum emanated from the speakers.

"This is. Anaan Lat Dzoon. Sixth Minellat. Of the Crystalline Order. Of Tsuan Stellar Empire. Pitiful hairy primitives. Your technology. Is obsolete. And your way of communication. Inadequate. We will conquer. Your homes and families. You shall adapt. To serve us. Your resistance. Is worthless." The voice was soft and calm, quite feminine as well.

Then it was static only.

Quote from: Initiative
Harpe: 6 + 3 = 9

*zap*

(70+10-20=60>14, hit! Dmg: 68 -> 34 shields, hull)

Moments after the bolt passed the shields and slammed the hull, the Viper Drone IV exploded in ball of flames.

Harpe: +1 Kill agaaain

Harpe backed away some.

Quote from: Initiative
Dylan: 3 + 4.5 = 7.5

Dylan moved to the closest drone (CDF V) and released a quick pulse array from his rifle.

(60+20-20=60>46, hit! Dmg: 20+13+20=53 -> 27 shields, 26 hull)

Dylan scored a hit.

Quote from: Initiative
Tsuchi: 3 + 3 = 6

Before Tsuchi could react, Harpe managed to blow up his target.

Quote from: Initiative
CobraDrone5: 5 + 0.5 = 5.5
ViperDrone5: 4 + 0.5 = 4.5
CobraDrone1: 4 + 0.5 = 4.5

Two Cobras attacked Tsuchi with both lasers and missiles, trying to avenge their exploded companion.

Missiles:
(50-25=25<>25, hit! Dmg: 60 shields)
(50-25=25>27, miss!)
Laser cannons:
(60-25=35<55, miss!)
(60-25=35<89, miss!)

Only one missile hit him, but did hit him hard.

Quote from: Initiative
Erava: 1 + 3 = 4

Erava as well lost her target, but conveniently one other 'fourth' drone was in range.

(70+10-20=60>46, hit! Dmg: 78 -> 39 shields, hull)

Quote from: Initiative
Kira: 2 + 1.5 = 3.5

Slug at viper, Missile at Cobra.

(70+20-20=70>29, hit! Dmg: 20 shields down) //slug
(40+10-20=30<77, miss!)

The missile missed and the slug only managed to cripple the drone's shields, propably for not so long.

Quote from: Initiative
ViperDrone1: 3 + 0.5 = 3.5
CobraDrone2: 3 + 0.5 = 3.5
CobraDrone3: 1 + 0.5 = 1.5
CobraDrone4: 1 + 0.5 = 1.5

Four remaining drones released their weapons upon Tsuchi, which means four laser shots and three missiles.

Lasers:
(60-25=35<62, miss!)
(60-25=35>2, hit! Dmg: 30+25=55 -> 28 shields, 27 hull)
(60-25=35>19, hit! Dmg: 21+31=52 -> 26 shields, hull)
(60-25=35>28, hit! Dmg: 32+35=67 -> 34 shields, 33 hull)

Missiles:
(50-25=25<57, miss!)
(50-25=25<27, miss!)
(50-25=25<42, miss!)

The missiles missed him, but the laser barrage managed to hit him rather hard.

(end of turn, shield regen!)

Spoiler: Suits' Status (click to show/hide)
Spoiler: Map (click to show/hide)
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Quote from: Draignean@Spamkingdom+
Truly, we have the most uniquely talented spy network in all existence.
Quote from: mightymushroom@Spamkingdom#
Please tell me the Royal Physician didn't go to the same college as the Spymaster.

adwarf

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Re: Space Mecha Turn Based Game [Mission 1: Welcome to Tau Ceti!]
« Reply #158 on: May 10, 2012, 01:21:47 pm »

Smash my spear through drone V
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Twi

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Re: Space Mecha Turn Based Game [Mission 1: Welcome to Tau Ceti!]
« Reply #159 on: May 10, 2012, 02:36:28 pm »

Move to L7 and laser CDF V.
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Tsuchigumo550

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Re: Space Mecha Turn Based Game [Mission 1: Welcome to Tau Ceti!]
« Reply #160 on: May 10, 2012, 02:38:26 pm »

Oh f-
Psycho chick at 12 o' clock! She's also an ALIEN psycho! Great!
Tsuchi refocuses his attention upon C-IV,firing his slug rifle and missiles. He's determined to kill.
Give me your weapons, damn it. You don't deserve them, you're just an AI.
« Last Edit: May 10, 2012, 03:18:44 pm by Tsuchigumo550 »
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There are words that make the booze plant possible. Just not those words.
Alright you two. Attempt to murder each other. Last one standing gets to participate in the next test.
DIRK: Pelvic thrusts will be my exclamation points.

Haspen

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Re: Space Mecha Turn Based Game [Mission 1: Welcome to Tau Ceti!]
« Reply #161 on: May 10, 2012, 02:55:48 pm »

Tsuchi refocuses his attention upon C-IV, determined to kill.

//Precise pl0x ;P
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SigFlags!
Quote from: Draignean@Spamkingdom+
Truly, we have the most uniquely talented spy network in all existence.
Quote from: mightymushroom@Spamkingdom#
Please tell me the Royal Physician didn't go to the same college as the Spymaster.

Tsuchigumo550

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Re: Space Mecha Turn Based Game [Mission 1: Welcome to Tau Ceti!]
« Reply #162 on: May 10, 2012, 03:19:01 pm »

((Betterer?))
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There are words that make the booze plant possible. Just not those words.
Alright you two. Attempt to murder each other. Last one standing gets to participate in the next test.
DIRK: Pelvic thrusts will be my exclamation points.

Tiruin

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Re: Space Mecha Turn Based Game [Mission 1: Welcome to Tau Ceti!]
« Reply #163 on: May 10, 2012, 09:59:53 pm »

Repeat same attack on same targets!

Kira didn't hear most of the transmission over the sounds of the battle going on outside through her Aural Visor. Focusing, was quite hard to do with that.
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Haspen

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Re: Space Mecha Turn Based Game [Mission 1: Welcome to Tau Ceti!]
« Reply #164 on: May 11, 2012, 11:16:04 am »

BUMP! Taricus?
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SigFlags!
Quote from: Draignean@Spamkingdom+
Truly, we have the most uniquely talented spy network in all existence.
Quote from: mightymushroom@Spamkingdom#
Please tell me the Royal Physician didn't go to the same college as the Spymaster.
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