//Of course I haven't mentioned which part of the world's morning I was referring to c:
Mission 1, Turn 8: (Of Some Ridiculous Failed Hits)Tsuchi: 5 + 3 = 8
Rockets and slugs away!
(30-20=10<39, miss!) //scatterers
(70+5-20=55>11, hit! Dmg: 13 shields) //slug
The slug hit the drone, but the cobra variant skillfully strafed from the missiles, doing a barrel roll.
Kira: 6 + 1.5 = 7.5
*clunk*
(70+20-20=70>68, hit! Dmg: 62 shields)
*pshoooom*
(40+10-20=30<83, miss!)
Only the slug managed to hit it's target.
Dylan: 3 + 4.5 = 7.5
There goes another pair of deadly effective Vetan missiles.
(90+20-20=90<96, miss!)
They missed! Dylan boosted to the right, just in front of the viper drone.
"Missile bank empty." Computer loudly stated the obvious.
ViperDrone5: 6 + 0.5 = 6.5
CobraDrone4: 5 + 0.5 = 5.5
Two drones shot lasers at Dylan, and the Cobra launched a missile at Tsuchi.
(60-25=35<66, miss!)
(60-25=35<75, miss!) //laser rifles
(50-25=25<48, miss!) //missile
Everything missed the suits.
Harpe: 2 + 3 = 5
Slug and missile launched.
(70+10-20=60>34, hit! Dmg: 25 shields)
(30-20=10>8, hit! Dmg: 18+21+21+23+16+30=129 -> 78 shields down, 51 hull)
The mixed barrage pelted away the drone's shields and cratered it's hull.
CobraDrone5: 4 + 0.5 = 4.5
The Cobra moved closer and shot lasers AND missile at Dylan. Propably it noticed his attempt to escape.
(60-25=35<99, miss!) //rifle
(50-25=35<58, miss!) //rocket
He managed to evade them.
Erava: 1 + 3 = 4
Laser bolt go!
(70+10-20=60>11, hit! Dmg: 70 -> 35 shields, hull)
The drone shook from the hit, the shields crackling with white spots and sparks.
ViperDrone1: 3 + 0.5 = 3.5
CobraDrone1: 3 + 0.5 = 3.5
CobraDrone2: 2 + 0.5 = 2.5
ViperDrone4: 1 + 0.5 = 1.5
CobraDrone3: 1 + 0.5 = 1.5
Two drones turned their laser cannons at Kira, the Cobra moving closer and backing up with a missile. The rest assaulted Dylan without mercy with everything the drones had.
At Kira:
(60-30=30<84, miss!) //laser
(60-30=30>21, hit! Dmg: 32+23=55 -> 28 shields, 27 hull) //laser
(50-30=30<55, miss!) //missile
Kira got her first 'wound' from laser bolt.
At Dylan:
(lasers first):
(60-25=35<74, miss!)
(60-25=35<86, miss!)
(60-25=35<47, miss!)
(missiles):
(50-25=25<30, miss!)
(50-25=25<61, miss!)
Few piruets and strafes later, Dylan escaped unharmed.
Adding previous attempts, it means he evaded 9 possible hits this time. Clearly Dylan is a wizard.
//End of turn, shield regen.
Pilot: Erava Senaris (+10% Hit, Rifles) (+0.5 Initiative) (+5% Evade)
Name: Aggressor-A
Class: Front Assault Suit
Hull Points: 500/500
Shield Generator: 400.15
Initiative Factor: 2.5
Evade Capability: 20%
Reactor Capacity: 789/80
Armaments:
-Main weapon:
--Heavy Laser Rifle [A: 25/RS]
-Side weapon:
--Slug Rifle [A: 40/40]
-Missile launcher:
--Scatterer [A: 60/60]
-Utilities:
--Slot Empty
===
Pilot: Harpe (+10% Hit, Rifles) (+0.5 Initiative) (+5% Evade)
Name: Aggressor-A
Class: Front Assault Suit
Hull Points: 500/500
Shield Generator: 400.15
Initiative Factor: 2.5
Evade Capability: 20%
Reactor Capacity: 836/80
Armaments:
-Main weapon:
--Heavy Laser Rifle [A: 25/RS]
-Side weapon:
--Slug Rifle [A: 38/40]
-Missile launcher:
--Scatterer [A: 48/60]
-Utilities:
--Slot Empty
===
Pilot: Kira Talderin (+20% Hit, Rifles) (+10% Hit, Launchers) (-0.5 Initiative)
Name: Stargazer-I
Class: Wingman Suit
Hull Points: 273/300
Shield Generator: 292.10
Initiative Factor: 2
Evade Capability: 30%
Reactor Capacity: 685/45
Armaments:
-Main Weapon:
--Heavy Slug Rifle [A: 17/20]
-Side weapon:
--Polarized Titanium Blade [A: -/-]
--Slot Empty
-Missile launcher:
--Devastator [A: 8/15]
-Utilities:
--Wingman Suit Docking Slot [Allows Wingman docking]
--Slot Empty
===
Pilot: Tsuchi "Sushi" Kitori (+5% Hit, Rifles) (+5% Hit, Melee) (+0.5 Initiative) (+5% Evade)
Name: Aggressor-A
Class: Front Assault Suit
Hull Points: 500/500
Shield Generator: 367.15
Initiative Factor: 2.5
Evade Capability: 20%
Reactor Capacity: 835/80
Armaments:
-Main weapon:
--Heavy Laser Rifle [A: 25/RS]
-Side weapon:
--Slug Rifle [A: 37/40]
-Missile launcher:
--Scatterer [A: 30/60]
-Utilities:
--Slot Empty
===
Pilot: Dylan Bowmen (+10% Hit, Melee) (+1 Initiative)
Name: Unicorn
Class: Front Assault Suit
Hull Points: 312/600
Shield Generator: 193.15
Initiative Factor: 3.5
Evade Capability: 25%
Reactor Capacity: 883/80
Armaments:
-Main Weapon:
--Polarized Titanium Lance [A: -/-]
-Side weapon:
--Laser Pulse Rifle [A: 15/RS]
-Missile launcher:
--Vetan Dual Homing Missiles [A: 0/12]
-Utilities:
--Secondary Aiming Computer [+20 to % Hit with Rifles/Missile launchers]
--Slot Empty