Bay 12 Games Forum

Please login or register.

Login with username, password and session length
Advanced search  
Pages: 1 2 3 [4] 5 6 7

Author Topic: The Arena (DnD 3.5)  (Read 19612 times)

Skyrunner

  • Bay Watcher
  • ?!?!
    • View Profile
    • Portfolio
Re: The Arena (DnD 3.5)
« Reply #45 on: April 22, 2012, 09:01:05 am »

If you are a 21st caster and become a lich (+4) then a demilich (+6) ... you are suddenly knocked down to a 11st level caster that just happens to have great abilities, but are robbed of much of your spellcasting.

Thus, any epic party can easily gang up on you and smash your skull to tiny pieces >.>
Especially if you consider 21st level PCs are never a CR 21 challenge, in reality.

Also, good luck buying off LA 10: must reach 30th level before you can start to buy them off.

Logged

bay12 lower boards IRC:irc.darkmyst.org @ #bay12lb
"Oh, they never lie. They dissemble, evade, prevaricate, confoud, confuse, distract, obscure, subtly misrepresent and willfully misunderstand with what often appears to be a positively gleeful relish ... but they never lie" -- Look To Windward

Powder Miner

  • Bay Watcher
  • this avatar is years irrelevant again oh god oh f-
    • View Profile
Re: The Arena (DnD 3.5)
« Reply #46 on: April 22, 2012, 09:07:03 am »

Lvl 15 combat-only cLass?
LV-15 COMBAT ONLY CLASS?
3.5?
PBP?
YES!
YES!
BARBARIAN RAAAAAAAAAAAAAAAAAAAAAAAAAAAAGE!
I'ma start making a sheet.

Edit:
You asked how one could powergame without magic
ha
hahaha
I won't be powergming, but oh MAN!
My friend told me how he though of a non-magic Ranger build that shoots TWENTY-SEVEN arrows per round. Not too accurate, but hilarious.
I made a ten-hit-per-round monk build.
That's how you powergame w/o magic. Combat classes aren't weak.
Also, what does "1 flaw" mean?
« Last Edit: April 22, 2012, 09:09:11 am by Powder Miner »
Logged

Azthor

  • Bay Watcher
  • Doomy Dooms of Doom, Discount Sale!
    • View Profile
Re: The Arena (DnD 3.5)
« Reply #47 on: April 22, 2012, 12:29:51 pm »

Dug up my Epic Handbook; I will edit the official LA in shortly.
« Last Edit: April 22, 2012, 12:46:31 pm by Azthor »
Logged

Araph

  • Bay Watcher
    • View Profile
Re: The Arena (DnD 3.5)
« Reply #48 on: April 22, 2012, 12:42:29 pm »

Also, what does "1 flaw" mean?
That means that you get to use a character flaw (from the Variant Rules section here) to get a bonus feat.

Also, I've narrowed down what the session I'll be running will be to either of two options: either a magic battle where high-level wizards and such try to blast enemies apart while countering everything that is thrown at them or a lower level stealth-based game wherein rogues and such try to kill each other while hiding from a patrolling dragon in a labyrinthine setting. Would anybody be interested in playing either of those, and, if so, which one?
Logged

Doomblade187

  • Bay Watcher
  • Requires music to get through the working day.
    • View Profile
Re: The Arena (DnD 3.5)
« Reply #49 on: April 22, 2012, 12:59:42 pm »

Also, what does "1 flaw" mean?
That means that you get to use a character flaw (from the Variant Rules section here) to get a bonus feat.

Also, I've narrowed down what the session I'll be running will be to either of two options: either a magic battle where high-level wizards and such try to blast enemies apart while countering everything that is thrown at them or a lower level stealth-based game wherein rogues and such try to kill each other while hiding from a patrolling dragon in a labyrinthine setting. Would anybody be interested in playing either of those, and, if so, which one?

They both sound fun, but the rogue idea sounds extremely intriguing and like it would require a good deal of strategy. So, I support the rogue idea.
Logged
In any case it would be a battle of critical thinking and I refuse to fight an unarmed individual.
One mustn't stare into the pathos, lest one become Pathos.

Azthor

  • Bay Watcher
  • Doomy Dooms of Doom, Discount Sale!
    • View Profile
Re: The Arena (DnD 3.5)
« Reply #50 on: April 22, 2012, 01:02:46 pm »

If you are a 21st caster and become a lich (+4) then a demilich (+6) ... you are suddenly knocked down to a 11st level caster that just happens to have great abilities, but are robbed of much of your spellcasting.

Thus, any epic party can easily gang up on you and smash your skull to tiny pieces >.>
Especially if you consider 21st level PCs are never a CR 21 challenge, in reality.

Also, good luck buying off LA 10: must reach 30th level before you can start to buy them off.

It is either LA 4 or 12, never 10, and there are several ways of increasing one's CL (exs: Orange Ioun Stone/Archmage's Arcane Power/Magic Tatoo). You also forgot you do not get de-leveled upon becoming  a demilich; your ECL breaks through the roof and future leveling becomes harder, bit you do not lose the progress you had made so far, hence, a 25st lvl demilich is, in fact, a 25st level caster (CR 33/ECL 37) with great abilities and a some deal of difficult leveling further. Even more importantly, you did not account for the lich template being taken as early as the 11st level, which translates to the possibility of paying off two sets of LA, rather than a single one made of their sum, greatly reducing the task's difficult.

The LA is listed as either 4 or 12 due to the lich's base 4 and an increase of 8 to a lich's ECL on the NPC example provided by the book, which conflicts with the null LA cost. While the DM can, of course, rule otherwise, the listed LA takes precedence for PCs, meaning the "vanilla" LA is 4; a 30th level demilich could have bought his LA off to 0.

Powder Miner, that is the reason campaigns rearely touch the higher tiers; combat classes can match and even out perform casters during the first two dozen levels, but when things go epic that changes, brutally so.
« Last Edit: April 22, 2012, 01:13:07 pm by Azthor »
Logged

Araph

  • Bay Watcher
    • View Profile
Re: The Arena (DnD 3.5)
« Reply #51 on: April 22, 2012, 03:01:36 pm »

They both sound fun, but the rogue idea sounds extremely intriguing and like it would require a good deal of strategy. So, I support the rogue idea.
Dragon's Lair it is!

I've updated the first post with the currently planned games, players and DMs, and added a little list of tiers and levels. Each tier has two levels in it, and existing characters are allowed into games if they fit within the tier the session is set in. Also, I put character creation stuff in there.

So, yeah. Fighting amidst dragons, setting up ambushes and traps for enemies, luring the aforementioned dragon towards the other fighters. Should be interesting!
Logged

Powder Miner

  • Bay Watcher
  • this avatar is years irrelevant again oh god oh f-
    • View Profile
Re: The Arena (DnD 3.5)
« Reply #52 on: April 22, 2012, 04:04:34 pm »

Awww. So epic combat classes can't- well I'll change that because I'm sure they could be but usually aren't that good?

Logged

Araph

  • Bay Watcher
    • View Profile
Re: The Arena (DnD 3.5)
« Reply #53 on: April 22, 2012, 04:26:08 pm »

It's not so much that they aren't good, but spellcasters become incredibly powerful and versatile at higher levels. But yeah, they get overshadowed by more wizardly types sometimes.
Logged

Skyrunner

  • Bay Watcher
  • ?!?!
    • View Profile
    • Portfolio
Re: The Arena (DnD 3.5)
« Reply #54 on: April 22, 2012, 04:32:37 pm »

Yup. Over 21, wizards and druids rule, clerics and sorcs kinda sorta co-rule, and everyone else sucks.
Logged

bay12 lower boards IRC:irc.darkmyst.org @ #bay12lb
"Oh, they never lie. They dissemble, evade, prevaricate, confoud, confuse, distract, obscure, subtly misrepresent and willfully misunderstand with what often appears to be a positively gleeful relish ... but they never lie" -- Look To Windward

Powder Miner

  • Bay Watcher
  • this avatar is years irrelevant again oh god oh f-
    • View Profile
Re: The Arena (DnD 3.5)
« Reply #55 on: April 22, 2012, 04:35:02 pm »

...Awww.
There go my dreams of epic rage-barbarian destroying everything ever.
Logged

adwarf

  • Bay Watcher
    • View Profile
Re: The Arena (DnD 3.5)
« Reply #56 on: April 23, 2012, 06:30:13 pm »

Well I got a chunk of the details down for the Arena IRC matches I planned on.

4-8 Players, All Base Classes allowed with any requests handled on a case by case basis.
You start by making new Level 5-6 Characters (Races work same as above), 15,000 Starting Gold
The entire campaign would stretch out as long as the players manage to survive each round of the Dark God's, Zaltar, arena. If they manage to make it to the final round of the arena (20) then they must beat Zaltar himself to escape death and earn their freedom.
The first round may, or may not happen to be a battle against a massive horde of zombies trying to eat your flesh, and nom on your brains. Then upon a characters death they'll come back as the undead (Still under the players control, but they fight the others now.) and try to finish off their friends before they can finish the round, and continue on.

Anyone interested?
« Last Edit: April 23, 2012, 07:19:01 pm by adwarf »
Logged

Skyrunner

  • Bay Watcher
  • ?!?!
    • View Profile
    • Portfolio
Re: The Arena (DnD 3.5)
« Reply #57 on: April 23, 2012, 06:32:21 pm »

Level one, and fighting zombies?!

No. Just no >.>

I mean... level one is the level range where you can be one-shotted by a cat, for heaven's sake xD

I'd play if it were at least 5 or 6 level. Preferably 6, so I can get one prestige class level in? :P
Logged

bay12 lower boards IRC:irc.darkmyst.org @ #bay12lb
"Oh, they never lie. They dissemble, evade, prevaricate, confoud, confuse, distract, obscure, subtly misrepresent and willfully misunderstand with what often appears to be a positively gleeful relish ... but they never lie" -- Look To Windward

adwarf

  • Bay Watcher
    • View Profile
Re: The Arena (DnD 3.5)
« Reply #58 on: April 23, 2012, 06:33:46 pm »

Ah fine level 5 starting characters
Logged

Araph

  • Bay Watcher
    • View Profile
Re: The Arena (DnD 3.5)
« Reply #59 on: April 23, 2012, 07:07:25 pm »

I am totally in for a zombie apocalypse. I've been wanting to try playing a duskblade, from the 2nd Players Handbook; I can haz approval plz?
Logged
Pages: 1 2 3 [4] 5 6 7