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Author Topic: The Arena (DnD 3.5)  (Read 19611 times)

King_of_the_weasels

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Re: The Arena (DnD 3.5)
« Reply #30 on: April 21, 2012, 10:01:30 pm »

Lichdom is a terrible idea anyways, you shouldn't actually do it.

For the Arena game, what's the basic premise? Is it a fighting tournament?

Evidently not.  It's apparently just a normal campaign, only we fight in an arena most of the time.
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Slacker an illustrated story. Actually updated!?

Doomblade187

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Re: The Arena (DnD 3.5)
« Reply #31 on: April 21, 2012, 10:30:26 pm »

I'm intersted inplaying, especially for play-by-post. Doea anybody mind if I import Destival drom Shoruke's Western Marches? Future/alternate storylines are fun, and I want to see what dex bonus to attack and damage for spiked chain can do. (It's a swordsage feat)
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In any case it would be a battle of critical thinking and I refuse to fight an unarmed individual.
One mustn't stare into the pathos, lest one become Pathos.

Araph

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Re: The Arena (DnD 3.5)
« Reply #32 on: April 21, 2012, 10:33:41 pm »

Lichdom is a terrible idea anyways, you shouldn't actually do it.

For the Arena game, what's the basic premise? Is it a fighting tournament?

Evidently not.  It's apparently just a normal campaign, only we fight in an arena most of the time.

Not quite. There is no overriding plot at this time, and there probably won't be one. Players can fight one another to try out character ideas whenever, and anyone can DM a session. If somebody wants to try out DMing a game with an actual plot, they can take on the role of some divine being sending a group of players on a short quest (or long quest, it's really up to the DM). Loot comes in the form of winnings from defeating other people in battles (unless they're on one of the aforementioned mini-quests, in which case it's loot as normal).

The background story is that dead heroes (or villains) fight in the arena to entertain deities and maybe win another chance at life, if one of the gods takes a liking to them.

I'm intersted inplaying, especially for play-by-post. Doea anybody mind if I import Destival drom Shoruke's Western Marches? Future/alternate storylines are fun, and I want to see what dex bonus to attack and damage for spiked chain can do. (It's a swordsage feat)
By all means, import him!
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Doomblade187

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Re: The Arena (DnD 3.5)
« Reply #33 on: April 21, 2012, 10:37:32 pm »

So, what's the starting level again?
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In any case it would be a battle of critical thinking and I refuse to fight an unarmed individual.
One mustn't stare into the pathos, lest one become Pathos.

Skyrunner

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Re: The Arena (DnD 3.5)
« Reply #34 on: April 21, 2012, 10:38:40 pm »

Depends on GM. But I think Araph is going for 5.

EDIT: If anyone is interested, I'm posting my 3.5 Arena: Paradise game tomorrow.
(planned) Specs:
Quote
No psionics
1 player may be a level 15 pure fighter/fighter-like class.
Others may be a level 11 character.
It is preferable to avoid wizards and druids.
No massive damage deaths.
Death effects are houseruled as 'HP set to -1 & stable'
Preferable to avoid cheesy builds >.>
1 flaw.
The following books are fully allowed:
  Core
  Spell Comp.
  Libris Mortis
  Tome of Battle
  Complete Mage/Divine/Warrior/Arcane
  Draconomicon
  Book of Exalted Deeds/Vile Evil
  Races of Stone
  Magic Item Comp.
« Last Edit: April 21, 2012, 11:01:21 pm by Skyrunner »
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The Fool

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Re: The Arena (DnD 3.5)
« Reply #35 on: April 22, 2012, 01:24:28 am »

If I were to join would we be on a team? I want to try out a bard prestige class if this is a play-by-post game, but that would be hilariously redundant if I was by myself. If we aren't I'll look into something else.

Oh, also is there any spots left?
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Grek

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Re: The Arena (DnD 3.5)
« Reply #36 on: April 22, 2012, 01:47:49 am »

I could play my charge sorcerer...
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Doomblade187

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Re: The Arena (DnD 3.5)
« Reply #37 on: April 22, 2012, 02:02:40 am »

I could add eleven levels to Destival for the lvl 15 melee... Be warned, though- he's made more as a support guy. I would actually suggest someone else take the lvl 15 slot. 11 is enough for me in this case.
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In any case it would be a battle of critical thinking and I refuse to fight an unarmed individual.
One mustn't stare into the pathos, lest one become Pathos.

The Fool

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Re: The Arena (DnD 3.5)
« Reply #38 on: April 22, 2012, 02:14:54 am »

I think I'll avoid that level 15 spot. I powergame way too much, even if I'm not trying to. I was the one that combined Easy Metamagic and Arcane Thesis to break the magic system in Sky's campaign. 180 damage is a lot for a level 5 spell. Then there was the dragonfire inspiration bard that added 4d6 to everyone's attack in Shoruke's campaign. It's a bad habit I have.

I think I'll try and figure out what I want to do with a level 11 melee character when it isn't 1 AM.
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Azthor

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Re: The Arena (DnD 3.5)
« Reply #39 on: April 22, 2012, 02:48:45 am »

Lichdom is a terrible idea anyways, you shouldn't actually do it.

For the Arena game, what's the basic premise? Is it a fighting tournament?

I concur, lichdom itself is never worth it... But demilichdom? Perfect automatic silent and still spell, blinding speed, tenacious spell, automatic quicken spell,  magic immunity, telekinesis at will, soul gems, undead immunities, d12, +10 to all mental stats, perfect flight, HitDice insight bonus to AC, DR 30/epic, acid/fire/sonic resistance 20, +20 racial bonus to hide, listen, move silently, search, sense motive, and spot checks  and receiving the benefit from items without needing to have them equiped.
« Last Edit: April 22, 2012, 02:53:51 am by Azthor »
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ExKirby

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Re: The Arena (DnD 3.5)
« Reply #40 on: April 22, 2012, 02:49:55 am »

You know, I have the DnD rulebook lying around somewhere but I never read it. I guess this is as a good excuse as any. Colour me interested.
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da dwarf lord

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Re: The Arena (DnD 3.5)
« Reply #41 on: April 22, 2012, 03:40:31 am »

Can I sign up for the Play-By-Post? I've been waiting for one to appear on Bay12 for ages :D. One thing is that my participation my be low at certain points in time as I'm in my last year of high school so study > DND.
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adwarf

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Re: The Arena (DnD 3.5)
« Reply #42 on: April 22, 2012, 04:35:06 am »

I'd be willing to play, and DM an IRC session or two if I get the time.
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Skyrunner

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Re: The Arena (DnD 3.5)
« Reply #43 on: April 22, 2012, 08:33:44 am »

I think I'll avoid that level 15 spot.

How can you powergame with a character that is banned from most Su, Sp abilities, and has to be a pure class (no multiclassing, except for maybe things like fighter 2->barb)...? o_o

Fighter is one of the weaker classes out there . . .



Lichdom is a terrible idea anyways, you shouldn't actually do it.

For the Arena game, what's the basic premise? Is it a fighting tournament?

I concur, lichdom itself is never worth it... But demilichdom?

Do you know that demiliches have a '-' LA, meaning players can't be one? :P
Maybe not. But still, you must be level 21, and by that time those abilities aren't exactly the best...



Anyways, posting Arena right now.
« Last Edit: April 22, 2012, 08:35:25 am by Skyrunner »
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Azthor

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Re: The Arena (DnD 3.5)
« Reply #44 on: April 22, 2012, 08:44:47 am »

I think I'll avoid that level 15 spot.

How can you powergame with a character that is banned from most Su, Sp abilities, and has to be a pure class (no multiclassing, except for maybe things like fighter 2->barb)...? o_o

Fighter is one of the weaker classes out there . . .



Lichdom is a terrible idea anyways, you shouldn't actually do it.

For the Arena game, what's the basic premise? Is it a fighting tournament?

I concur, lichdom itself is never worth it... But demilichdom?

Do you know that demiliches have a '-' LA, meaning players can't be one? :P
Maybe not. But still, you must be level 21, and by that time those abilities aren't exactly the best...



Anyways, posting Arena right now.

Not exactly the best? With the LA buy off system it becomes a mere matter of time until the penalty is offset and, even if that is not availiable, there are several ways of covering for the lost levels, granted that Knowledge (arcana/religion/nature) and Spellcraft are the defining requisites for  epic spellcasting.
« Last Edit: April 22, 2012, 08:47:30 am by Azthor »
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