With my new Fort, im trying a completly new design (that i came up with) that is much different then anything else i have done before.
In my opinion, i dont care what my fort looks like, so keep in mind that this is not the most pretty fort, and that iv just started, and im n an evil biome. So yeah. I try to make my forts minimal. Rooms no bigger then they half to be, No more workshops then there has too be, etc, thats why everything seems so small, and compact compared to other forts. I assure you it funtions very well, even with 130+ dorfs (i just started, but dem migrants....).
#1, A cut-off portion of my "great line of workshops" to show you the design. Its baisicaly a stockpile of the stuff the workshop uses under the workshops (with the exeption of the mason's workshop, which has a dump) then random finished goods (ie. furnature) stockpiles scatered around, with varying sizes of stockpiles and amounts of workshops.
#2, The food area.
#3, Main area. To the right is the gravyard, to the left are the nobles quartres (with a reindeer in it :1), at the bottom is housing and at the top is the dining hall, and soon to be hospital if i ever get around to it. That big room with the pillers goes several z-levels up, btw.
#4, My very early stage, spaceship-like metal industry. In the middle is the smelters, under them is the ore, to the right is the fuel and wood furnaces, to the left is flux and crating furnaces (glass furnace and kiln). Above the smelters is were the finished bars go, with metalsmiths workshops ready to make weapons.
Edit;#5, Above ground area. Baisicaly the only interesting thing here is the cistern. If your wondering about the lack of evil, i wanted to embark on an evil beach (as long as iv played, i have never been on a beach before, and i wanted a challenge) but could only find a map were the bottom half of the site was forest/beach and the top half, PURE EVIL. I wanted to build there so that rain wouldent pwn everyone when i was starting out and because i like beaches :3. I assure you there is NO lack of evil.
Level 1;
Level 2;
So, what you think? I would areciate any feedback you can give me.