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What should we use for the Bard Class?

The present build (Continuance Effect based)
BMM42's build (page 38)
A different build (Submit in thread)

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Author Topic: Homestuck RPG v1.2 build thread  (Read 80283 times)

freeformschooler

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Re: Homestuck RPG OOC Thread (Home of the Bay12 v1.2 Homestuck RPG Build)
« Reply #345 on: July 25, 2012, 07:34:17 pm »

Spoiler: warning giant image (click to show/hide)

Also where does music coming from

I'd tell Theros to explain but it would require pronouncing the names of several elder beings and possibly infringing upon creative commons attribution rules.
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TherosPherae

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Re: Homestuck RPG OOC Thread (Home of the Bay12 v1.2 Homestuck RPG Build)
« Reply #346 on: July 25, 2012, 08:30:29 pm »

I'd tell Theros to explain but it would require pronouncing the names of several elder beings and possibly infringing upon creative commons attribution rules.
Hey, no pushing off your eldritch responsibilities on me. That's just mean.
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SirAaronIII

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Re: Homestuck RPG OOC Thread (Home of the Bay12 v1.2 Homestuck RPG Build)
« Reply #347 on: July 25, 2012, 10:40:09 pm »

Is it still prettied-up CGmusic? Because now, I have access to the mighty FL STUDIOOOOOO

Knowledge on its use and the ability to make beautiful music is still beyond my grasp.
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Johnfalcon99977

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Re: Homestuck RPG OOC Thread (Home of the Bay12 v1.2 Homestuck RPG Build)
« Reply #349 on: August 04, 2012, 09:07:03 pm »

Wait. Have you guys done ANYTHING since I left on my trip? I just checked the main thread and the only comment I see is Emily's response to Mikhael.

I'm back BTW.
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freeformschooler

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Re: Homestuck RPG OOC Thread (Home of the Bay12 v1.2 Homestuck RPG Build)
« Reply #350 on: August 04, 2012, 09:35:15 pm »

I am procrastinate. You don't even know how procrastinate I am.

Also compatibility issues etc etc running animations are hard to do.
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Blade Master Model 42

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Re: Homestuck RPG OOC Thread (Home of the Bay12 v1.2 Homestuck RPG Build)
« Reply #351 on: August 05, 2012, 12:38:31 am »

Wait. Have you guys done ANYTHING since I left on my trip? I just checked the main thread and the only comment I see is Emily's response to Mikhael.

I'm back BTW.

And I do believe that I sent you a pm, which you have not replied to, sir.

All kidding around aside, it's not like we got nothing done. We realized that the Knight is more or less the polar opposite of the Prince in terms of abilities, and also I've begun adding Dominions to the Aspects for a more complete Title Power ability.

Johnfalcon99977

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Re: Homestuck RPG OOC Thread (Home of the Bay12 v1.2 Homestuck RPG Build)
« Reply #352 on: August 05, 2012, 07:14:59 pm »

Wait. Have you guys done ANYTHING since I left on my trip? I just checked the main thread and the only comment I see is Emily's response to Mikhael.

I'm back BTW.

And I do believe that I sent you a pm, which you have not replied to, sir.
Well, you happened to send that PM at about the time I was chillin in Flordia with no Wifi. So sorry, but you happened to be a little late :P
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The Fool

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Re: Homestuck RPG OOC Thread (Home of the Bay12 v1.2 Homestuck RPG Build)
« Reply #353 on: August 05, 2012, 07:43:42 pm »

I'll be vanishing for a week. I'm going camping and will be back on Friday.

Someone else can take over Steve if you need him to move. Just don't get him killed unless there is a large stone bed with a pair of wings on it. :P
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SirAaronIII

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Re: Homestuck RPG OOC Thread (Home of the Bay12 v1.2 Homestuck RPG Build)
« Reply #354 on: August 05, 2012, 11:43:08 pm »

People disappearing for a week?
IT KEEPS HAPPENING
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Blade Master Model 42

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Re: Homestuck RPG OOC Thread (Home of the Bay12 v1.2 Homestuck RPG Build)
« Reply #355 on: August 06, 2012, 01:17:39 am »

Aspects and Templates are in the doc, but several of the Aspects need fluff, and we still need to completely rebuild the Sylph.

Also, I made a major change to the Server Player Combat section, giving ALL playstyles access to the Cursor Pester at-will power. For antagonistic players, you may attempt to recharge Drop the Load Gaper once per turn as a minor action if you've expended it.

If anyone has any questions about Dominions in the Aspect section, let me know: It seems crystal clear to me, but I thought of it so there's a blinder effect there. Obviously, it'll go a bit more in depth in the skill section, but if there's any confusion now, it'd be best to get it out of the way.

Also also, feel free to tidy up in the document, I've left almost all attack powers a complete mess.

EDIT: ALSO also also, skills and companion characters sections are done.

Johnfalcon99977

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Re: Homestuck RPG OOC Thread (Home of the Bay12 v1.2 Homestuck RPG Build)
« Reply #356 on: August 06, 2012, 06:46:45 am »

I feel like we need to revamp all the aspect fluff, because all of them seem like their just telling you your abilites and not why you got them imo.
« Last Edit: August 06, 2012, 06:49:17 am by Johnfalcon99977 »
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Blade Master Model 42

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Re: Homestuck RPG OOC Thread (Home of the Bay12 v1.2 Homestuck RPG Build)
« Reply #357 on: August 06, 2012, 04:26:47 pm »

I feel like we need to revamp all the aspect fluff, because all of them seem like their just telling you your abilites and not why you got them imo.

Let's focus on making sure we have all the fluff we need before we worry about revising what we do have. Also, do you know whatever happened to that Rage fluff you found once?

In other news, The Sylladex and Equipment sections are in, but the weapon tables look like crap, so. I'll do the Alchemy section later today. Hopefully.

EDIT: How do we feel about an Anti-Personnel Weapon Collectible trait that would grant +1 accuracy to all attacks against minions made with the weapon? How many points? I'd say a cost of 1.

Blade Master Model 42

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Re: Homestuck RPG OOC Thread (Home of the Bay12 v1.2 Homestuck RPG Build)
« Reply #358 on: August 09, 2012, 03:50:40 am »

Could someone track down some of those Alchemy traits we discussed earlier? We're at the point that they can be put into the doc.

EDIT: Scoured the thread, but I apparently imagined these extra traits. Hm.

DOUBLEEDIT: I put some fluff in Light and Heart. Read it and praise me, if you like it. I'm tired.

SirAaronIII

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Re: Homestuck RPG OOC Thread (Home of the Bay12 v1.2 Homestuck RPG Build)
« Reply #359 on: August 09, 2012, 11:50:31 am »

Here, I think. There's some discussion after so don't forget to read it before putting it in.
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