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What should we use for the Bard Class?

The present build (Continuance Effect based)
BMM42's build (page 38)
A different build (Submit in thread)

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Author Topic: Homestuck RPG v1.2 build thread  (Read 78913 times)

The Fool

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Re: Homestuck RPG OOC Thread (All Existing Material is in v1.2!)
« Reply #525 on: October 03, 2012, 11:24:06 am »

Ahaha oh man the thread title.

I considered making a tamer version of the sheet without anime lesbians and roped-up dudes, but it was funnier this way.

It's better this way. It's the way shipping should be done, over the top.
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Steam ID: The Fool [B12]
A Flexible Mind (Suggestion Game)

freeformschooler

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Re: Homestuck RPG OOC Thread (All Existing Material is in v1.2!)
« Reply #526 on: October 05, 2012, 03:43:06 pm »

I wonder when Blade will be back from Jobland. Maybe I should finish that shipping chart.
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Johnfalcon99977

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Re: Homestuck RPG OOC Thread (All Existing Material is in v1.2!)
« Reply #527 on: October 05, 2012, 04:00:14 pm »

Holy shit I just noticed that shipping chart. Twas a good laugh, and I think you should finish it. You're only missing out on two people, anyway.
« Last Edit: October 05, 2012, 04:03:26 pm by Johnfalcon99977 »
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Also known as the Knowlagable, the Forgetful, and/or the Ignored

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Blade Master Model 42

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Re: Homestuck RPG OOC Thread (All Existing Material is in v1.2!)
« Reply #528 on: October 05, 2012, 04:49:41 pm »

I wonder when Blade will be back from Jobland. Maybe I should finish that shipping chart.

I won't be 'gone' gone until probably Tuesday, but we're kind of on the precipice of a HUGE battle and I don't feel like cliffhanging you guys two rounds in while I prepare a whole bunch of vegan food. So, unless anyone had planned to stealth into the camp, not much to do until next Monday or so.

Also, ftfy.

freeformschooler

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Re: Homestuck RPG OOC Thread (All Existing Material is in v1.2!)
« Reply #529 on: October 05, 2012, 04:54:03 pm »

I kind of wanted to stealth into the camp anyway.
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Blade Master Model 42

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Re: Homestuck RPG OOC Thread (All Existing Material is in v1.2!)
« Reply #530 on: October 05, 2012, 05:02:25 pm »

I'm a little disappointed we didn't grab one of the dersite bodies to fling into the camp ahead of us, in order to cow our foes.

But that'd ruin the opportunity to stealth for those who wanted it. So, everyone trying to stealth, make a roll and post it in the main thread, along with any other specific actions you may care to take.

Also, I need to update most of the character sheets. Good thing I have photoshop on the laptop.

applesauce machine

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Re: Homestuck RPG OOC Thread (All Existing Material is in v1.2!)
« Reply #531 on: October 05, 2012, 07:34:40 pm »

Also, I need to update most of the character sheets. Good thing I have photoshop on the laptop.
Make sure to use the avatar in this post. I stealth edited it but I was apparently not stealthy enough and then everyone used the 4-spike version and I was like godammit. Speaking of stealth, my last post in the main thread was edited to include a roll for that.

Also: I wrote the following content of this post like two days ago and forgot to post it:

IT'S THAT TIME AGAIN
The time where I finally post something after procrastinating on reading every word of every post. Speaking of which:
Come ON guys. I've been trying to get applesauce to post for days but she has to read through every single thing she missed first
I took long enough that I was able to convince myself to be okay with page-skipping. Procrastination DOES pay off!

Also why did no one tell me everyone was making shipping charts, now I totally have to say that I might make one and then totally have a sorta-started shipping chart file that I'll stow away forever, even when enough time has elapsed where it serves zero purpose. Actually I'm already all on that.

Spoiler: Shipping nonsense (click to show/hide)
Also also what a coincidence, I was already planning CTxAL a long time ago. The memo has enlightened me that CTxAL is even better because since when was he that naive I had no idea, and Emily's like... well, y'know, Emily.
« Last Edit: October 05, 2012, 07:36:40 pm by applesauce machine »
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THE GOVERNMENT IS PUTTING BIBLES IN THE WATER SUPPLY.
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freeformschooler

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Re: Homestuck RPG OOC Thread (All Existing Material is in v1.2!)
« Reply #532 on: October 06, 2012, 04:58:53 pm »

Spoiler (click to show/hide)

Updated sheet credit to Gatleos and TheFool for their resources. I think I got everything updated. It's too bad PrecM (or Finesse Meleekind) 1h dropped to 1d6, but it's not like I was supposed to be a physical powerhouse in the first place. At least I get to be on the very tippy-top of the Armor Class ladder with a whopping 25 AC.
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Blade Master Model 42

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Re: Homestuck RPG OOC Thread (All Existing Material is in v1.2!)
« Reply #533 on: October 06, 2012, 05:23:21 pm »

Not to mention the fact that with a +4 precision, you should be hitting every single turn.

Also, the ATH codebook, Crocodile Warrior and Vitality Gel are not collectible, and you didn't include your previously collected weapons, or your various communications devices.

freeformschooler

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Re: Homestuck RPG OOC Thread (All Existing Material is in v1.2!)
« Reply #534 on: October 06, 2012, 07:26:29 pm »

Oh yeah, I didn't quite get that. Collectible is just all alchemy cards you've made then? Along with communication devices?
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Blade Master Model 42

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Re: Homestuck RPG OOC Thread (All Existing Material is in v1.2!)
« Reply #535 on: October 06, 2012, 08:25:12 pm »

Oh yeah, I didn't quite get that. Collectible is just all alchemy cards you've made then? Along with communication devices?

Weapons and Armor all have the collectible keyword, as do the communication devices. There may be more, but none spring to mind.

Edit: Sylph Aggrievements are set. Also did a new Brutal Affront for the Sylph.

Is anyone interested in taking a stab at the missing fluff we have? John hasn't touched it for some time now. Also, any ideas for the Light Boon?

Decided on something. Now all that is left is fluff and typesetting.

Johnfalcon99977

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Re: Homestuck RPG OOC Thread (The doc needs to be much fluffier)
« Reply #536 on: October 07, 2012, 07:54:41 am »

Decided on something. Now all that is left is fluff and typesetting.

Sorry about that. Its just that I've been working on a super secret project recently that is totally related to this.
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Blade Master Model 42

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Re: Homestuck RPG OOC Thread (The doc needs to be much fluffier)
« Reply #537 on: October 07, 2012, 11:42:47 am »

Decided on something. Now all that is left is fluff and typesetting.

Sorry about that. Its just that I've been working on a super secret project recently that is totally related to this.

Well, if you still want to do the fluff for the sections that don't have them, by all means, but otherwise someone else needs to step up.

If we take any longer I may start redoing the bard class. :I

Also, the terminal that Mimi and Steve found together was on LoBaC.

freeformschooler

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Re: Homestuck RPG OOC Thread (The doc needs to be much fluffier)
« Reply #538 on: October 07, 2012, 11:57:26 am »

She was talking about the one Mikhael found but taking all the credit.
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