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What should we use for the Bard Class?

The present build (Continuance Effect based)
BMM42's build (page 38)
A different build (Submit in thread)

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Author Topic: Homestuck RPG v1.2 build thread  (Read 80159 times)

freeformschooler

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Re: Homestuck RPG OOC Thread (Home of the Bay12 v1.2 Homestuck RPG Build)
« Reply #195 on: May 17, 2012, 03:24:55 pm »

Normally I hate to double post but I think this is worthy of the bump.

We're doing art here, right? I'm doing an HSRPG mega-project that almost certainly won't be done before I get back. It's a wallpaper that I'm going to scale down to double as a replacement OP image.


I'm going to have all eight characters along with other graphical elements.
« Last Edit: May 17, 2012, 03:34:53 pm by freeformschooler »
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Riccto

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Re: Homestuck RPG OOC Thread (Home of the Bay12 v1.2 Homestuck RPG Build)
« Reply #196 on: May 17, 2012, 03:50:01 pm »

Radical.
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SirAaronIII

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freeformschooler

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Re: Homestuck RPG OOC Thread (Home of the Bay12 v1.2 Homestuck RPG Build)
« Reply #198 on: May 17, 2012, 03:55:26 pm »

I still want to do a canon mega-flash-animation, an exploration sequence, Gristmasstuck and all manner of other fancy group scenes, but we can't have it all.
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Blade Master Model 42

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Re: Homestuck RPG OOC Thread (Home of the Bay12 v1.2 Homestuck RPG Build)
« Reply #199 on: May 17, 2012, 08:11:35 pm »

Radical.
I agree.

That will be my wallpaper forever.

I still want to do a canon mega-flash-animation, an exploration sequence, Gristmasstuck and all manner of other fancy group scenes, but we can't have it all.

The exploration sequence seems to me like it would be the trickiest to do. Especially with all the details and checkable things that make those really fun.

I also need to get around to my remaining Gristmas conversations. I still need Danielle, Mikhael and Emily, unless I'm very much mistaken.

freeformschooler

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Re: Homestuck RPG OOC Thread (Home of the Bay12 v1.2 Homestuck RPG Build)
« Reply #200 on: May 17, 2012, 08:21:02 pm »

Bafflingly, the exploration sequences are the easiest to do. For Waluigi Quest I just made each text box type thing a separate frame, and the puzzles were just done by flipping some variables. For something like Jane's grand-scale lighthouse puzzle it would be a little harder, but not too much.
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Blade Master Model 42

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Re: Homestuck RPG OOC Thread (Home of the Bay12 v1.2 Homestuck RPG Build)
« Reply #201 on: May 22, 2012, 02:47:16 am »

Hey, idea: What if we expanded the hand sizes, but always relegated a few (3 at 10th level?) cards for Common Deck cards only? Often, common cards are passed up to make use of the Alchemized goodies a player has collected. Alchemy card slots could hold common cards, but not vice-versa. The obvious problem I see with this is having too many cards all in play at once, but on the other hand, that deck gets awful large awful fast, but doesn't see quite such extensive use once alchemy cards start to take up hand space. Discuss.

Oh also, we've been idle too long. It is high time we started making this happen.

Not sure I made it editable by others though, and too tired and lazy to deal with it now.

Johnfalcon99977

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Re: Homestuck RPG OOC Thread (Home of the Bay12 v1.2 Homestuck RPG Build)
« Reply #202 on: May 22, 2012, 07:04:44 am »

So, I'm still waiting for an answer to this:
Spoiler (click to show/hide)
But I will just get to work on Fluff and Prototypings, assuming thats my job.

Ninja edit: The Document is not editable.

Edit2: Actually, that was most likely because I was on my Phone when I wrote that. Edited the Document a bit.
« Last Edit: May 22, 2012, 04:21:40 pm by Johnfalcon99977 »
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applesauce machine

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Re: Homestuck RPG OOC Thread (Home of the Bay12 v1.2 Homestuck RPG Build)
« Reply #203 on: May 22, 2012, 09:11:57 pm »

Ninja edit: The Document is not editable.

Edit2: Actually, that was most likely because I was on my Phone when I wrote that. Edited the Document a bit.
Nah, it wasn't editable earlier. But that doesn't matter now.

What does matter is that I am credited despite hardly doing anything. I feel special.
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freeformschooler

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Re: Homestuck RPG OOC Thread (Home of the Bay12 v1.2 Homestuck RPG Build)
« Reply #204 on: May 22, 2012, 09:43:12 pm »

Maybe it should only be editable to certain people if that's possible. This is a public forum and I'm sure it'd be ideal to have editing restricted.
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Blade Master Model 42

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Re: Homestuck RPG OOC Thread (Home of the Bay12 v1.2 Homestuck RPG Build)
« Reply #205 on: May 23, 2012, 01:51:45 am »

Anyone else notice that Acumen and Imagination are pretty much identical, except in skill checks? Seriously, they can be used interchangeably for Initiative, Reflex Defense, Light Armor Armor Class bonus, and as far as weapons go, the only ones that use either Imagination or Acumen, not both or neither, are Bladed Melee-kind, and Reaching-kind.

I'd like to change that, but we'd have to be very careful doing so to avoid messing up the game balance.

SirAaronIII

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Re: Homestuck RPG OOC Thread (Home of the Bay12 v1.2 Homestuck RPG Build)
« Reply #206 on: May 23, 2012, 04:41:06 pm »

I thought Reflex was only Acumen and Imagination was Will.
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SirAaronIII

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Re: Homestuck RPG OOC Thread (Home of the Bay12 v1.2 Homestuck RPG Build)
« Reply #208 on: May 23, 2012, 05:56:35 pm »

Oh. Sorry, I haven't read the old PDF in a while.
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Johnfalcon99977

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Re: Homestuck RPG OOC Thread (Home of the Bay12 v1.2 Homestuck RPG Build)
« Reply #209 on: May 24, 2012, 09:48:25 am »

Is it okay if I rewrite some of the class fluff along with Aspect stuff? There is some stuff that I have a set idea for how to write, like Knight or Prince. I promise I won't change the general idea behind them, dispite the fact that I do object to some of the Class fluff, especially for Heir.

Edit: Also because of a theory I have. Its that Knights are normally the players who help the Hero of Space in creating the Ultimate Alchemy. Its happened in both sessions we have seen, Dave helping Rose and Karkat helping Kanaya. It could just be a coincindence, but this is Homestuck/Hussie were talking about here. There are no coincindences in Homestuck.

Also how do you feel about Heroes of Heart having sort of "Split" personalities. Not like the personality disorder, I mean they have multiple instances where they "express" themselves.
Nepeda has her roleplaying and Dirk has his ability to live his normal life and Derse life at the same time. Also AR. Especially AR.
« Last Edit: May 24, 2012, 10:59:25 am by Johnfalcon99977 »
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