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What should we use for the Bard Class?

The present build (Continuance Effect based)
BMM42's build (page 38)
A different build (Submit in thread)

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Author Topic: Homestuck RPG v1.2 build thread  (Read 79601 times)

Riccto

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Re: Homestuck RPG OOC Thread (Home of the Bay12 v1.2 Homestuck RPG Build)
« Reply #165 on: May 04, 2012, 04:30:53 pm »

Darn. I guess the LH and TE's Tussle in the Bustle (Fights have to have cool names that's the rule) will have to wait for a writing cutscene.

But yeah, Troy doesnt actually really have any sad moments. So far everything has been cool for him.
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Johnfalcon99977

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Re: Homestuck RPG OOC Thread (Home of the Bay12 v1.2 Homestuck RPG Build)
« Reply #166 on: May 04, 2012, 08:34:14 pm »

So. I was doing what I normally do (IE: Lurking around on the interwebs and making pointless sprites n' charts), when I noticed the site where I get the majority of my Homestuck rips from had Scott Pilgrim style characters. I also encountered a Taco Truck on the way back home from school and wore a coat.

From this I determined that I needed to make Scott Pilgrim style sprites for the Homestuck RPG to prevent a Nuclear Holocaust at the hands of Thailand.

As you can see, I haven't done EVERYONE yet, and I still am not partially happy with some things about the ones I have done so far (The eyes are a Prime Example, but they are also a Bitch to do). I also have to work on multiple verison of the same sprites (Attacking, Jumping, Ect.)
« Last Edit: May 04, 2012, 09:06:04 pm by Johnfalcon99977 »
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freeformschooler

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Re: Homestuck RPG OOC Thread (Home of the Bay12 v1.2 Homestuck RPG Build)
« Reply #167 on: May 04, 2012, 09:02:52 pm »

Those are pretty silly. I like Troy's though. If I was more proficient in flash then I'd love to do a Flash fighting game of this.
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applesauce machine

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Re: Homestuck RPG OOC Thread (Home of the Bay12 v1.2 Homestuck RPG Build)
« Reply #168 on: May 04, 2012, 09:51:35 pm »

I like Troy's though.
he'd look better with long anime hair



:P
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Johnfalcon99977

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Re: Homestuck RPG OOC Thread (Home of the Bay12 v1.2 Homestuck RPG Build)
« Reply #169 on: May 06, 2012, 04:07:24 pm »

Blade, what are you doing, not updating and everything?
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applesauce machine

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Re: Homestuck RPG OOC Thread (Home of the Bay12 v1.2 Homestuck RPG Build)
« Reply #170 on: May 06, 2012, 04:14:57 pm »

Blade, what are you doing, not updating and everything?
Okay, I am going to be hells of busy the rest of the weekend, and probably won't be on much, if at all. As it is, preparation has left me unable to get on much already. So, I'll put things up best I can.
Unless you were asking what exactly he was doing, in which case, I have no idea.
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Johnfalcon99977

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Re: Homestuck RPG OOC Thread (Home of the Bay12 v1.2 Homestuck RPG Build)
« Reply #171 on: May 06, 2012, 05:30:44 pm »


Okay, I am going to be hells of busy the rest of the weekend, and probably won't be on much, if at all. As it is, preparation has left me unable to get on much already. So, I'll put things up best I can.

Well, aint I Mr. Derp. Sorry, its just I seemingly have a skill for missing the obvious.
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SirAaronIII

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Re: Homestuck RPG OOC Thread (Home of the Bay12 v1.2 Homestuck RPG Build)
« Reply #172 on: May 07, 2012, 01:26:57 am »

So I was looking back in the early days of the original thread and I've noticed that all of you art people have really improved since the beginning, in my opinion. Keep it up, guys!
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freeformschooler

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Re: Homestuck RPG OOC Thread (Home of the Bay12 v1.2 Homestuck RPG Build)
« Reply #173 on: May 07, 2012, 09:56:01 am »

Did someone say IMPROVEMENT?

Spoiler (click to show/hide)

Still not great, but better than expected since I haven't animated in forever. His legs are kind of too short.

BUT YEAH, improvement. I think Theros and I have undergone the greatest changes since joining. Compare our old stuff to the TE intermission or even this.
« Last Edit: May 07, 2012, 12:47:05 pm by freeformschooler »
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TherosPherae

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Re: Homestuck RPG OOC Thread (Home of the Bay12 v1.2 Homestuck RPG Build)
« Reply #174 on: May 07, 2012, 11:49:24 am »

Did someone say IMPROVEMENT?
*snip*
Still not great, but better than expected since I haven't animated in forever. His legs are kind of too short.

BUT YEAH, improvement. I think Theros and I have undergone the greatest changes since joining. Compare our old stuff to the TE intermission or even this.
The lineart, it's so cleeeaaan

And Mikhael does seem like the kind of guy who'd tuck in his jacket, doesn't he :P
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freeformschooler

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Re: Homestuck RPG OOC Thread (Home of the Bay12 v1.2 Homestuck RPG Build)
« Reply #175 on: May 07, 2012, 12:03:49 pm »

The lineart is so clean because Flash. Look at my WIP comic, dem lines:

Spoiler (click to show/hide)

EDIT: I finished it. Lemme know if anyone wants a HSRPG comic in this style.

Spoiler (click to show/hide)
« Last Edit: May 07, 2012, 03:30:45 pm by freeformschooler »
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Blade Master Model 42

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Re: Homestuck RPG OOC Thread (Home of the Bay12 v1.2 Homestuck RPG Build)
« Reply #176 on: May 07, 2012, 04:32:55 pm »

Lemme know if anyone wants a HSRPG comic in this style.

Yes. Do it.

Also, in case anyone was wondering what I was up to for the ass end of last week (and I do mean the ass end), I was running a kitchen with a tin fist. For the most part, things worked out, but it isn't something I'm doing again soon.

Back to running this here game.

applesauce machine

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freeformschooler

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Re: Homestuck RPG OOC Thread (Home of the Bay12 v1.2 Homestuck RPG Build)
« Reply #178 on: May 07, 2012, 07:12:40 pm »

Lemme know if anyone wants a HSRPG comic in this style.
Yes. Do it.

nope nope nope someone's gotta give me an idea first.
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applesauce machine

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Re: Homestuck RPG OOC Thread (Home of the Bay12 v1.2 Homestuck RPG Build)
« Reply #179 on: May 07, 2012, 07:22:31 pm »

nope nope nope someone's gotta give me an idea first.
Underwater adventures nojk Emily and TB's argument I already did that uhhhh that time Steve ran into a TV? I found that to be pretty hilarious and I hardly knew the characters back then. I have a feeling that adding silly faces and reaction shots will make it better.
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