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Author Topic: Rolling through space: A way to complicated RTD (6/10)(OOC/Discussion)  (Read 63259 times)

10ebbor10

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Yep. We captured that bomber as well. So we got two large ones and the two fighters.

Can we loot the boarding ship's fighter shield generators before we leave them to drift in space?
Why  not ?
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Caellath

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Also, why do we have explosive material in the front section of the ship? Those would supposedly be kept far away from the bridge, and in storage rooms away from halls and airlocks.
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"Hey steve." You speak into the air.
>Yes?
"Could you guys also make a hamburger out of this arm when they cut it off? I wanted to eat it just for the sake of tasting it."
>That is horrible and disgusting. It will no doubt set you apart and create fear in your team mates. So of course.

10ebbor10

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Also, why do we have explosive material in the front section of the ship? Those would supposedly be kept far away from the bridge, and in storage rooms away from halls and airlocks.
1. It's close to the missile batteries.
2. It's explosive, but that doesn't means it's explosives, maybe it's oil or rocket fuel or something
3. Your crew are idiots
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Caellath

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3. Your crew are idiots
I really should have knew. I'm making the player character crew make a full sweep on the ship and correct any idiocies committed by the NPC/redshirt crew as soon as we stop by the blackmarket.
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"Hey steve." You speak into the air.
>Yes?
"Could you guys also make a hamburger out of this arm when they cut it off? I wanted to eat it just for the sake of tasting it."
>That is horrible and disgusting. It will no doubt set you apart and create fear in your team mates. So of course.

Zako

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Why would you want to leave good materials behind?! Scrap them for parts that you could sell.
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Caellath

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Why would you want to leave good materials behind?! Scrap them for parts that you could sell.
Of course I am doing it. There is a cargo limit, so I'll take only the more expensive parts from the boarding ships.

By the way, you took Tiruin/Raelin down from first helmswoman to cleaning lady. Congratulations.
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"Hey steve." You speak into the air.
>Yes?
"Could you guys also make a hamburger out of this arm when they cut it off? I wanted to eat it just for the sake of tasting it."
>That is horrible and disgusting. It will no doubt set you apart and create fear in your team mates. So of course.

Zako

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She can be the doctor/co-pilot. A bonus to any piloting rolls would be appreciated of she can help in that way. She can also be our diplomat since she has some skill in social.
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Caellath

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She can be the doctor/co-pilot. A bonus to any piloting rolls would be appreciated of she can help in that way. She can also be our diplomat since she has some skill in social.
I know, but calling her a diplomat does not elicit funny answers from the player.
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"Hey steve." You speak into the air.
>Yes?
"Could you guys also make a hamburger out of this arm when they cut it off? I wanted to eat it just for the sake of tasting it."
>That is horrible and disgusting. It will no doubt set you apart and create fear in your team mates. So of course.

Zako

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Call her a radio officer or a first mate then. Those should be suitable positions for her.
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Caellath

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Call her a radio officer or a first mate then. Those should be suitable positions for her.
Cleaning lady. And I'll call her so IC.
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"Hey steve." You speak into the air.
>Yes?
"Could you guys also make a hamburger out of this arm when they cut it off? I wanted to eat it just for the sake of tasting it."
>That is horrible and disgusting. It will no doubt set you apart and create fear in your team mates. So of course.

Zako

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Well, it's your crew. Do what you like.
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adwarf

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Can't wait to join Caellath's crew, and do ... well I'm not sure yet
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Zako

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Maybe you should remake your character to something different? With you in there, there's 3 engineers and already plenty of fighting people and your character is not particularly skilled. Perhaps you should specialise a bit more?
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Caellath

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Maybe you should remake your character to something different? With you in there, there's 3 engineers and already plenty of fighting people and your character is not particularly skilled. Perhaps you should specialise a bit more?
This. You could leave melee as it is and try to specialize a bit more in something. A bit more means a skill around 14+. Social is lacking by the way.
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"Hey steve." You speak into the air.
>Yes?
"Could you guys also make a hamburger out of this arm when they cut it off? I wanted to eat it just for the sake of tasting it."
>That is horrible and disgusting. It will no doubt set you apart and create fear in your team mates. So of course.

adwarf

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Skills:
Close combat skill: 10
Ranged combat skill: 6
Ship combat/Heavy weaponry skill: 2
Medical skill: 4
Mechanics skill: 6
Engineering skill: 6
Social skill: 8
Driving: 4
Piloting(Fighters): 4
Piloting( Large ships): 2
Stealth: 10

:3 Fixed
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