Turn 20: The TerrorMe damn it. Unite the high dwarves, continue improving arcanium, make the teleporter again, seal the duplicator behind the chamber. Place around the temple to fear the temple to order and earth. Make the fear temple an inner cloister to the order's outer cloister.
((Improve the arcanium how? Also, I don't think I made it sacred to you as it should have been, so you get an extra power point and income point.))
[5] You unite the dwarves into a varied but harmonious society that respects each others' differences and values diversity.
[3+1] You make arcanium more common and a bit stronger.
[3] You make a device that causes creatures to float up to the island, assuming they're good at navigating the tunnels on their way up.
[4+1] You seal the duplicator into a hidden chamber behind the main one.
[2+1] You create a small wall adorned with your symbols around the temple to Fear.
-3 Power, -5 Power, -3 Power, -3 Power
+9 PowerNassharath Enedrasi creates one column of his War Crystal in the Holy Biome to generate power for him (only if it really is 5 power or lower) and starts to build an Avatar for him to walk the earth (with 5 or 3 power cost?) it shall be able to take the shape of any of his civilizations and mix them at will.
[3+1] You create a column of War Crystal to help generate power.
[3+1] You create an avatar for yourself, able to take on the form of all your peoples and mingle with them.
-5 Power, -5 Power
+11 Powerimprove all the things i just made (I didnt mean to make the temple rusty...)
Create the Chrachek´ah an very long deep sea creature with ridicolusly protective armour and teeth like two-handed swords and 2 massive arms ending in long talons, it protects the blazing fort from the horrors that we have forgotten...
[5+1] You properly improve your shrine into a temple to the follies of metal, complete with a giant pit filled with rusting, gnarled metals. It's not especially safe, but it's underwater anyway.
[3] You harden their gills a little, but it's still not as strong as the rest of them.
[3+1] You empower the ruby, making it larger and embossed with runes. Those with knowledge of them can use it as a fearsome weapon.
-3 Power, -3 Power, +5 Power
+12 PowerUmmmm...sorry about the temple.
Make The Terror into a perfect recreation of the regular world expect for the creatures.
((I guess I'll give you a 2 Power discount per area for being a duplicate with no creatures. You'll still need to replicate any noteworthy plant life, and I'm excluding Features because they're costly and I'm not sure how to price them.))
You attempt to create shadow duplications of Ferrokai's sparse forest, arid plateau, river, reinforced caverns, and Jagged Mountain; Idathoras' dull ocean, coastal region, war lands, jungle, and trench of trepidation; Aerie's deep ocean, landmass, ironwood trees, colorburst vines and Llen plants; the Harvest Fields, Glimmering Field, Trench of Deep Night, and Underflow.
[3]
They're stunted, simplified, not terribly accurate versions, typically less imposing, distinctive, and useful than the real world.
[4] Even with Mavet's contribution, you expend too much Power, but handle it well enough.
-86 Power
+71 Power from Mavet
+12 PowerApotheosi Bides her time.
You watch and wait.
+10 PowerUmmmm...sorry about the temple.
Make The Terror into a perfect recreation of the regular world expect for the creatures.
"If you need more help, I have plenty of power to share"
Give power for Nikalas if he needs it.
Fix my Pillar to look more bony, and to emit an aura of calmness
Create the Scroll of Plague:
Scroll of Plague gives its reader the power to infect a lethal plague to creatures he/she touches. The reader will also emit an aura that decays plants around him/her. After read the scroll will disintegrate, never to return.
((I'll give a discount for the artifact being one-time use.))
You pass a truly gargantuan amount of Power to Nikalas.
[4+1] You properly adorn your pillar, as well as deepening the dark. It now exudes a calming influence.
[2+1] You create a Scroll of Plague, but it's more like a Scroll of Disease With A Lot Of Effort. It's difficult for the reader to actually manifest the plaque, the range of plant decay is downright personal, and the disease is certainly dangerous but not automatically fatal.
-3 Power, -3 Power
-71 Power to Nikalas
+7 PowerFerren stirs from generating power. Now is the time to act.
Ferren creates a moon to circle the planet. He then creates icy plains in the north and south of the world, much like Antarctica. These icy plains are seeded with life fitting for them. Ferren enters his physical form and ascends to the newly created moon to watch events unfold. While looking down Ferren realizes there is still something he needs to fix. Ferren improves the statue in his shrine on Aerie, making it inspiring to all who view it.
"Now I must inspire people to trust and worship me... If only I could think of how."
[5] You create a fairly large, very pretty moon in the sky. It might actually be taken as inspiring and artistic by some, and certainly could be associated with you.
[2] You create a few icebergs in the north.
[3] You create a fairly extensive ice floe to the south.
[3+1] You properly improve your statue, making it inspiring to those that view it.
-8 Power, -3 Power, -3 Power, -3 Power
+18 PowerNassharath Endrasi (Caellath)
12 Power (11/Turn)
+Warfare, Military Technology, Fighting+
-Peace, Magic, Diplomacy-
Tuwa (Spinal Taper)
12 Power (9/Turn)
+Order, Earth+
-Chaos, Air-
Apotheosi (dermonster)
93 Power (10/Turn)
+Knowledge, Magic+
-Stupidity, Skepticism-
Ahnaros (Ahra)
16 Power (12/Turn)
+Fire, Light, Metal+
-Calm, Darkness, Softness-
Ferren (Morelli)
100 Power (18/Turn)
+Peace, Art+
-War, Phillistines-
Mavet (JackoftheBox)
7 Power (7/Turn)
+Death, Balance+
-Unsustainability, Imbalance-
Nikalas (mcclay)
10 Power (12/Turn)
+Fear, Bravery, Monsters+
-Calm, Cowardice, Harmlessness-
I am now very curious what you two are planning with all that Power.