Turn 1: Pillar EnvyI create a mighty continent, right in the center of the world. Fill it with rolling hills, massive mountains, and collosal caves.
[2+1] You create a massive continent of dull hills, blunted mountains, and large but shallow caves.
-3 Power
+5 PowerCreate a region, an massive mountain jutting out of the ocean, i dont care about safety issues either, I have 6 wings for gods sake, i can survive falling off it.
[5] You create an imposing mountain, jagged and severe.
-2 Power
+5 PowerUpon viewing this new land mass, Ferren decides to add his own touch. The gods of this land should have a place to meet and come to terms.
Ferren creates an Island Region to the North of the continent, and at its very center raises the land in a small circle. Upon this small circle Ferren creates a Divine Feature - A golden pillar that emanates a peaceful feeling and could form a ring with five other pillars.
"This land is nothing without life."
[6] You create a fairly large island, sloping off into the sea at the sides, and with a small circular mesa in its center.
[3+1] You create a golden pillar, positioned to as to allow five evenly spaced others like it. It emanates feelings of peace to all nearby.
-2 Power, -3 Power
+5 PowerNassharath Enedrasi creates a continent a little far from the already existing landmasses, but divided in two. Half of it made of chasms, wastelands and harsh, unforgiving weather, and the remaining half with a surface welcoming to life, with only a narrow (some kilometers wide) passage connecting both.
He then proceeds to send a dark, bleeding pillar covered in armor and wrapped in chains (Divine Feature) to land next to the golden one. It stays silent.
[2] You create a landmass, but it's little more than scrubland and mud pits which receive fairly consistent drizzle and light rain.
[6] You then create a vibrant jungle right next to it. The mass fuses with your existing continent, leaving no particular transitionary region.
[6] You handle the excessive expenditure of power surprisingly well. Well enough to keep going in manic fashion.
[1+1] You create a dull red slab near the other pillar.
-3 Power, -3 Power, -3 Power
+5 PowerMavet studies the works of the others and adds a pillar of black stone covered in bones to the other side of the golden pillar (Divine Feature), then with his remaining power, he starts to work on an underground cavern network (Region).
[2+1] You create a black stone pillar streaked with white.
[5] You create a masterful series of caves and caverns below the island containing the pillars.
-3 Power, -2 Power
+5 PowerRight then.
Apotheosi looks at the whole of the planet, gazing shortly upon his brothers creations. It frowns at the whole of the sphere and finds it... lacking. The great hourglass of magic spins rapidly, as its first and possibly greatest act was realized.
Lift out a massive sphere of everything out of the planet, crush it into a ball, and set it into orbit.
[2] You lift a massive amount of everything, mash it futilely, and then hurl it into space. The result is a vaguely multicolored smear across the sky.
[4] You handle the excessive display of power reasonably well.
-8 Power
+5 PowerNassharath Endrasi (Caellath)
1 Power (5/Turn)
+Warfare, Military Technology, Fighting+
-Peace, Magic, Diplomacy-
Tuwa (Spinal Taper)
7 Power (5/Turn)
+Order, Earth+
-Chaos, Air-
Apotheosi (dermonster)
2 Power (5/Turn)
+Knowledge, Magic+
-Stupidity, Skepticism-
Ahnaros (Ahra)
8 Power (5/Turn)
+Fire, Light, Metal+
-Calm, Darkness, Softness-
Ferren (Morelli)
6 Power (6/Turn)
+Peace, Art+
-War, Phillistines-
Mavet (JackoftheBox)
5 Power (5/Turn)
+Death, Balance+
-Unsustainability, Imbalance-
If you notice any mistakes or have any questions, feel free.