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Author Topic: Demihuman (A Fantasy Quest of Powerful Blood and Adventure) Turn 0  (Read 3845 times)

Riccto

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Demihuman.

Thats what you are..you think. Something that had once been a man at one point but not exactly anymore. You stand on two feet but you had always had a bit extra. a bit more  than the average man. Your strength had always outstripped your peers and your intellect and always had found everyone else lacking. At a young age you could easily call upon the cantrips like any wandering wizard could and in a few years you could beat most average men in a festival brawl.

You had always stood above the poor life that your had grown up in. When the bards had found themselves in your village you had always felt a connection to the Heros of yore instead of the mundane life you had been seemingly born into. Your heart had always beat with the call for Adventure! Striking down beasts in black and Robber Barons instead of living at home and sheltered from the world.

And then there was that one fateful day that you saw "Them". The heros you had seen so much of and their legends had always stoked the fires in your heart. The people who everyone aspires to be but your blood had always tied you closer. Yongrul the Mountain, Who was said to have wrestled a giant to a standstill and be the first man to wander freely in Giants Country and be considered full Giant-Kin. Yosolda the valkyrie , A winged woman whose earthshaking magic and ferocity in battle had united many of the northern tribesman under her banner. And then it was him, The Warden, A mysterious man always clad in his legendary armor, It is said his armor bears no mark because no warrior or beast can match his skill.  Many assumed they were traveling into the Aisr Desert or Some thought the Feylands, But it doesnt matter to you. You just had seen what you could become!

Your wanderlust could take no more. You leave here. Tonight.

Spoiler: Info (click to show/hide)

Character Sheet
Name: (This shouldnt be hard.)
Appearance: (What do you look like)
Blood: (What kinda Demihuman are you!)
Hometown Location: (A sleepy farming village? A mining boomtown? A logging camp?)
Spoiler: Blood (click to show/hide)

« Last Edit: April 18, 2012, 07:18:00 pm by Riccto »
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Riccto

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Re: Demihuman (A Fantasy Quest of Powerful Blood and Adventure)
« Reply #1 on: April 14, 2012, 04:17:27 pm »

A nudge with a spot of how magic came to be and a bit of backstory stuff on the relationship between Giants, Dragons and Gods.

No one really knew which came first of the trio. Some think that Dragons stood as the original chaos in the world. Others think that Giants shaped the unknown void and gave the names to things and then Gods appeared to control the concepts with Dragons following to muck things up. Or Gods brought the world into existance with Dragons and Giants following. No one really knows how exactly these powers came into existence. But scholars have decided on one thing that the three can be classified as.  Dragons serve as a force that changes the essence of things, Their magic reflects this as they coerce stones to become like gemstones, They go about changing the true names to serve their end. Dragons being generally chaotic compared to Giants and Gods seek the short term goal. Where a Giant would dig out a lake and catch a raincloud, a Dragon would coerce the grass and bend it to his will, making it transform into water.  But not all Dragons are malevolent, some chose to adopt humans and raise them as their own. Some simply wish to be left alone but others just want the world to return to a state of pure chaos.  To clarify on things Dragons do not always appear as great flying lizards, the have free reign over their appearance, Some appear as great flying lizards but some may appear as a mass of flying tentacles, or a trusted adviser...

Where Dragons force the true name, Giants chose to manipulate and change the world around them.  When the Gods had created the world and brought the matter into existance it was the Giants that shaped it, Digging out valleys and pulling the earth to build great peaks. It was said that the Elder Giants had tamed the world for the younger races when they went to war with the Dragons in the times of the beginning, Although most of the details of the war was lost to the ravages of time it is accepted by scholars that it did reduce the amount of Dragons and Giants in the world. Only the cleverest of Dragons and Elder Giants remember that time so a enterprising scholar may journey to the corners of the world to learn the secrets of the Dragon-Giant War. But its marks are left across the world. After this time the young races entered the world and the Giants began to make their way out of the world. Some of the Elder Giants fell asleep in their old age, making up a good share of the mountain ranges of the world. Other Giants pulled up the largest of mountains  to create their own world of Giants Country, A strange and magical land that is their size infused with their magic. But others had chosen to stay in the mortal lands, Some spiteful of the young races and feel that that their world had been overrun, Others feel that they must help their young cousins.

The Gods are the most mysterious of the three forces, considering the fact that they do not take a physical form. But it has been accepted that they have a unique position as the creators of the material. They have their own power and domain where they are free to create and watch over the material where they domain. Along with acting through creation they may act through their domains of power in events known as Miracles. They are empowered by worship, It had been noted by scholars that once mortals had ceased the worship of a deity, their miracles are recorded less often and when they do occur they do not match the power of those previously recorded, so among the clerics of a deity spreading their faith is among the most important things they do.

The Mortal, Young Races decided they wanted power as well, but did not have the grand strength of the Giants, nor the coercing power of the true names that Dragons have nor did they have the raw power of Gods. Another source of power of the Old Three is the knowledge of the True Names. Giants manipulate the True Names, Dragons coerce and dominate and Gods define .So they have found a middle route, Man has studied Draconic, by either appeasing Dragons or through force, They have discovered that through magical ritual which is based of the Draconic lies, and physical ritual which serves as a focus that they too can share some of the power of the Old Three. But study and ritual is not the only way the Young Races have discovered and harnessed the magic of the world. Every being has a spark of magic in the world (With the exception of Pariahs) and they discovered that by making contracts with dark, skittering things, they can amplify their own power.  Or some people are just born talented and attuned to the winds of magic that blow a fine wind from Giants Country and the Feylands.Even a few great warriors have been able to exhibit power similar to the ancient power of Giants, their strength and skill eventually reaches a level where a certain degree of magic is carried with it, Allowing great heros to cut through swaths of lesser men. This effect makes Heros be in great demand for mercenary services when countries go to war.
« Last Edit: April 14, 2012, 04:50:09 pm by Riccto »
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Riccto

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Dang Flabbit. I know I am rushing things but I just feel good about this game.
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adwarf

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Character Sheet
Name: Alexander Nathan
Appearance: Grey Hair, Green Eyes, 5 Ft. 11 In., Thin and wiry frame
Blood: Dragon-Blood (Golden Mark)
Hometown Location: A Mining Town
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Riccto

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Character Sheet
Name: Alexander Nathan
Appearance: Grey Hair, Green Eyes, 5 Ft. 11 In., Thin and wiry frame
Blood: Dragon-Blood (Golden Mark)
Hometown Location: A Mining Town
Ultra rad. I'll go with this if there isnt another post in the next 30 minutes or so.
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Mr. Dwarfinton

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Character Sheet
Name: Sloath Landerin
Appearance: Sloath has dark red hair. It is cut short and quite curly. His eyes are a dark green, although it seems they change to blue when in the dark. How one could know this is unknown as it would be dark. His complexion is pale and he is quite tall, around six feet and 3 inches. Although big lengthwise he is quite far from it when it comes to width, he is rather thin but he has some muscle.
Blood: Heroic. You are a superb musician, and the great grandson of the wandering bard Kvothe Landerin, a man who wrote songs that made minstrels weep and kings give their fortunes to hear him sing again
Hometown Location: A bustling city full of crime.
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Riccto

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Character Sheet
Name: Sloath Landerin
Appearance: Sloath has dark red hair. It is cut short and quite curly. His eyes are a dark green, although it seems they change to blue when in the dark. How one could know this is unknown as it would be dark. His complexion is pale and he is quite tall, around six feet and 3 inches. Although big lengthwise he is quite far from it when it comes to width, he is rather thin but he has some muscle.
Blood: Heroic. You are a superb musician, and the great grandson of the wandering bard Kvothe Landerin, a man who wrote songs that made minstrels weep and kings give their fortunes to hear him sing again
Hometown Location: A bustling city full of crime.
Ooh. Another fine suggestion. Hope we can some to a agreement.
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Spinal_Taper

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Name: Ander Gorion.
Appearence: His hair is a blinding white, with trails of runes all over his body that glow when he uses magic. His eyes are pitch black, except for his pupils which are a menacing blood red. About average height, and skinny.
Blood:Black as night, he was taken in by one of the more radical wizard establishments, and taught a grab bag of magic.
Hometown: A wizard tower
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adwarf

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Dangit, its a three way tie now.
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Mr. Dwarfinton

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I patiently await for some forum-goers to break the tie with at least 3 to each.  :P
« Last Edit: April 15, 2012, 01:19:59 am by Mr. Dwarfinton »
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killerhellhound

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Name: Ander Gorion.
Appearence: His hair is a blinding white, with trails of runes all over his body that glow when he uses magic. His eyes are pitch black, except for his pupils which are a menacing blood red. About average height, and skinny.
Blood:Black as night, he was taken in by one of the more radical wizard establishments, and taught a grab bag of magic.
Hometown: A wizard tower
+1  8)
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My Sig
Fluttershy jumps onto TCM, giving him a hug. "~Yay~"*Player TCM has left the server. Reason: HHHHNNNNNGGGG-

We Madmen are very ingenious.  Sometimes it just takes just a little less sanity to pull off something completely awesome.

Riccto

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How exciting. I'll wait a bit longer before updating. Just for tie breaking stuff.
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Evil Marahadja

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Name: Sloath Landerin

Appearence: His hair is a blinding white, with trails of runes all over his body that glow when he uses magic. His eyes are pitch black, except for his pupils which are a menacing blood red. About average height, and skinny.
Blood:Black as night, he was taken in by one of the more radical necromancer establishments. He is able to use many of the darker magic schools.
Hometown: A wizard tower

 :D
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Riccto

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I guess I wasnt really clear. This is a Suggestion Game, So we need one character to be agreed on. :D
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Evil Marahadja

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I guess I wasnt really clear. This is a Suggestion Game, So we need one character to be agreed on. :D

I know, therefore I combined the two suggestions I liked, and added my own twist.  :P
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