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Favorite part of our glorious name?

Ru
- 18 (20%)
Ri
- 17 (18.9%)
Ko
- 19 (21.1%)
Vich
- 36 (40%)

Total Members Voted: 48


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Author Topic: Crusader Kings 2: Rurikovich Multiplayer. Turn 5: Good game!  (Read 37859 times)

Heron TSG

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Re: Crusader Kings 2: Rurikovich Multiplayer. Turn 1: Succes!
« Reply #75 on: April 29, 2012, 12:29:23 am »

Whoawhoawhoa... I think I calculated for GMT +8 instead of -8. If you guys are still playing when I wake up, I'll be there. Not planning on waking up at 5:00 AM on a Sunday.

Sorry about that.  :-\
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Est Sularus Oth Mithas
The Artist Formerly Known as Barbarossa TSG

Dutchling

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Re: Crusader Kings 2: Rurikovich Multiplayer. Turn 1: Succes!
« Reply #76 on: April 29, 2012, 02:57:34 am »

Is the start time in 12 hours or 11 hours?
Five hours from now it is 14:00 (+0) and that is when I hope the last person joins the chat channel.

Barbarossa, we don't start before 6:00 AM (your time) anyway. That still pretty early ofc :P.
Just join the chat channel when you are ready and we will rehost a few minutes or so later. Stay in the channel if we don't react as last turn someone was in it but left before we could say anything.
« Last Edit: April 29, 2012, 03:45:08 am by Dutchling »
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Dutchling

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Re: Crusader Kings 2: Rurikovich Multiplayer. Turn 1: Succes!
« Reply #77 on: April 29, 2012, 06:33:47 am »

Link to chat channel is in the OP. Start time is in an hour and a half or so.
« Last Edit: April 29, 2012, 06:47:35 am by Dutchling »
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scriver

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Re: Crusader Kings 2: Rurikovich Multiplayer. Turn Two Today!
« Reply #78 on: April 29, 2012, 07:53:50 am »

Sorry guys, I hoped I would manage to finish my workload in time for this, but I still have a thousand things I need to do today. Hopefully I might be able to join next week maybe?
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Love, scriver~

Dutchling

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Re: Crusader Kings 2: Rurikovich Multiplayer. Turn Two Today!
« Reply #79 on: April 29, 2012, 07:55:08 am »

Sure, assuming the AI doesn't fuck up your Duke :P
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Dutchling

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Re: Crusader Kings 2: Rurikovich Multiplayer. Turn Two Today!
« Reply #80 on: April 29, 2012, 08:18:06 am »

We are starting in 13 minutes now. The moment Pwnzerfaust manages to stop his pc from being on fire we will save and rehost.
« Last Edit: April 29, 2012, 08:29:32 am by Dutchling »
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Cicero

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Re: Crusader Kings 2: Rurikovich Multiplayer. Turn Two Today!
« Reply #81 on: April 29, 2012, 08:43:57 am »

Oops, slept through it...darn. That sucks. Maybe I'll remember next week :p
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Dutchling

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Re: Crusader Kings 2: Rurikovich Multiplayer. Turn Two Today!
« Reply #82 on: April 29, 2012, 09:31:04 am »

Erm, you can join like now? Take pwnzerfausts place as his AI just annexed yours.

edit: as soon as we see anyone in the chat we will pause/save and rehost.
« Last Edit: April 29, 2012, 09:35:04 am by Dutchling »
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Dutchling

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Re: Crusader Kings 2: Rurikovich Multiplayer. Turn Two Today!
« Reply #83 on: April 29, 2012, 11:22:00 am »

Rehost in 40 minutes. Join in the channel if you haven't already.
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Rakonas

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Re: Crusader Kings 2: Rurikovich Multiplayer. Turn Two Today!
« Reply #84 on: April 29, 2012, 11:27:42 am »

Ryazan is open, Dutch and drakale are in the middle of major succession crises, and I'm in the middle of an intrigue crisis because the electors of sweden are now voting for the wrong daughter to be heir.
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Heron TSG

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Re: Crusader Kings 2: Rurikovich Multiplayer. Turn Two Today!
« Reply #85 on: April 29, 2012, 12:35:54 pm »

I don't even know what's going on. I'll try to fix it by next week, but it seems that as soon as I fix one problem with these accursed .dll errors, ten more spring up.
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Est Sularus Oth Mithas
The Artist Formerly Known as Barbarossa TSG

Rakonas

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Re: Crusader Kings 2: Rurikovich Multiplayer. Turn Two Today!
« Reply #86 on: April 29, 2012, 03:42:35 pm »

A few screenshots for future reference.
The year is 1109. Moments before Ryazan's ambitious genius duke who keeps declaring war on other rurikoviches is finally assassinated.
Spoiler: dynasty (click to show/hide)
Spoiler: independent (click to show/hide)
Spoiler: culture (click to show/hide)
Edit: actually that's the end of this session
Played 23 years, not pictured is that Ryazan was divided between two brothers, though unfortunately the AI switched its succession to primogeniture so we had to do it manually.
« Last Edit: April 29, 2012, 03:54:23 pm by Rakonas »
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Dutchling

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Re: Crusader Kings 2: Rurikovich Multiplayer. Turn Two Today!
« Reply #87 on: April 29, 2012, 03:54:20 pm »

Turn two was good as well. Not a good as last week as we lacked Pwnzerfaust, which resulted in two rehosts (AI Ryazan was an ambitious bastard who didn't care about family) and an annexed Turov.

Was still fun though. Screenshots from post back are the current ones and I will post some of my own tomorrow.

Also, for later turns: if you are too late just join the chat and we will rehost.
« Last Edit: April 29, 2012, 03:56:23 pm by Dutchling »
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Rakonas

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Re: Crusader Kings 2: Rurikovich Multiplayer. Turn 2: AI Ryazan is evil.
« Reply #88 on: April 29, 2012, 03:55:38 pm »

Yeah Cicero was only late by 10 or 20 minutes and we'd have definitely restarted, round would have been better with someone controlling ryazan.
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Cicero

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Re: Crusader Kings 2: Rurikovich Multiplayer. Turn 2: AI Ryazan is evil.
« Reply #89 on: April 29, 2012, 09:32:38 pm »

Sorry guys, I am apparently timezone challenged. I thought you guys had been playing for hours when I posted, assumed you wouldn't respond and then left my house for the entire day...next week I'll (hopefully) get it right.
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