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Author Topic: Kings of Death - A Necromancy RTD: Turn 24: Blood and Honor  (Read 39088 times)

Tiruin

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Re: Kings of Death - A Necromancy RTD: Turn 17: Mobility
« Reply #45 on: April 17, 2012, 11:15:39 pm »

What is a Powerhouse GM?
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HmH

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Re: Kings of Death - A Necromancy RTD: Turn 17: Mobility
« Reply #46 on: April 17, 2012, 11:23:46 pm »

What is a Powerhouse GM?
Not 'Powerhouse', 'powerhouse'. It's a slang for 'powerful and willing to exert their power.'

Tiruin

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Re: Kings of Death - A Necromancy RTD: Turn 17: Mobility
« Reply #47 on: April 17, 2012, 11:27:53 pm »

I have power?

. . .

Yay! :3

Take your time antlion12 and IronyOwl.

Caellath: Don't be ashamed or whatnot, procrastination and idleness happen. Try listening to background epic music while writing, it helps convey the feeling if I could give a good tip.
« Last Edit: April 17, 2012, 11:32:13 pm by Tiruin »
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Caellath

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Re: Kings of Death - A Necromancy RTD: Turn 17: Mobility
« Reply #48 on: April 17, 2012, 11:38:08 pm »

((The main problem being that I was listening to epic music. But while playing as a character. I forgot to listen to it while writing my RtD's turn >.>))
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"Hey steve." You speak into the air.
>Yes?
"Could you guys also make a hamburger out of this arm when they cut it off? I wanted to eat it just for the sake of tasting it."
>That is horrible and disgusting. It will no doubt set you apart and create fear in your team mates. So of course.

IronyOwl

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Re: Kings of Death - A Necromancy RTD: Turn 17: Mobility
« Reply #49 on: April 18, 2012, 03:02:26 am »

Ignore barfight, attempt to find records on necromancy.
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The kitchenette mold free, you move on to the pantry. it's nasty in there. The bacon is grazing on the lettuce. The ham is having an illicit affair with the prime rib, The potatoes see all, know all. A rat in boxer shorts smoking a foul smelling cigar is banging on a cabinet shouting about rent money.

Spinal_Taper

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Re: Kings of Death - A Necromancy RTD: Turn 17: Mobility
« Reply #50 on: April 18, 2012, 06:14:27 pm »

Did I fix my character?
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Tiruin

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Re: Kings of Death - A Necromancy RTD: Turn 17: Mobility
« Reply #51 on: April 18, 2012, 11:23:47 pm »

Did you fix it?

I think you did.  :P


But...you didn't find the tome actually, the others did. You may have encounters with creatures that are related with the tome though.

Waiting on antlion12.

((I see a lot of Dwarven characters.

Edit: Caellath, I never said I don't like Dwarves  :P

About the Elves, just thinking along the lines of the Silmarillion too much...and general mythology as a whole. I love how mythology developed.))
« Last Edit: April 19, 2012, 05:52:55 am by Tiruin »
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Caellath

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Re: Kings of Death - A Necromancy RTD: Turn 17: Mobility
« Reply #52 on: April 18, 2012, 11:28:03 pm »

((I see a lot of Dwarven characters.))
((Just because you sympathize with the tree-huggers and your assassin in a RtD may be trying to start a relationship with an elf does not mean you should look down upon the dwarves.  :P))
« Last Edit: April 18, 2012, 11:30:38 pm by Caellath »
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"Hey steve." You speak into the air.
>Yes?
"Could you guys also make a hamburger out of this arm when they cut it off? I wanted to eat it just for the sake of tasting it."
>That is horrible and disgusting. It will no doubt set you apart and create fear in your team mates. So of course.

kisame12794

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Re: Kings of Death - A Necromancy RTD: Turn 17: Mobility
« Reply #53 on: April 19, 2012, 09:32:28 am »

((I see a lot of Dwarven characters.))
((Just because you sympathize with the tree-huggers and your assassin in a RtD may be trying to start a relationship with an elf does not mean you should look down upon the dwarves.  :P))
((I c what u did thar.))
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The non-assholes vastly outnumber the assholes but the assholes can fart with greater volume.
((You're an arm and a torso in low orbit. This was the best possible resolution of things.))

Spinal_Taper

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Re: Kings of Death - A Necromancy RTD: Turn 17: Mobility
« Reply #54 on: April 20, 2012, 02:07:37 pm »

So will I be a necro or something else?
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Tiruin

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Re: Kings of Death - A Necromancy RTD: Turn 17: Mobility
« Reply #55 on: April 21, 2012, 12:13:17 am »

So will I be a necro or something else?

You can actually be anyone or anything!

Though, everyone does hear rumors of magic, especially Necromancy, now being told amongst the masses.

And there are many, many random variables in the way.
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Caellath

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Re: Kings of Death - A Necromancy RTD: Turn 17: Mobility
« Reply #56 on: April 21, 2012, 12:14:59 am »

I, for an instance! I wanted my blacksmith to be a blacksmith. Now he is a blacksmith. A necromantic blacksmith, it seems, but still...
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"Hey steve." You speak into the air.
>Yes?
"Could you guys also make a hamburger out of this arm when they cut it off? I wanted to eat it just for the sake of tasting it."
>That is horrible and disgusting. It will no doubt set you apart and create fear in your team mates. So of course.

Spinal_Taper

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Re: Kings of Death - A Necromancy RTD: Turn 17: Mobility
« Reply #57 on: April 21, 2012, 12:18:35 am »

So it won't start with me finding the tome, but rather me in some place?
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Tiruin

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Re: Kings of Death - A Necromancy RTD: Turn 17: Mobility
« Reply #58 on: April 21, 2012, 12:23:20 am »

Maybe, maybe not.

 :P

You shall know by the opening turn, which may take a while as you're in the waitlist.

Sent a PM to antlion12. How long does anyone want to wait for the next turn? A week, maximum?
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Caellath

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Re: Kings of Death - A Necromancy RTD: Turn 17: Mobility
« Reply #59 on: April 21, 2012, 12:24:50 am »

A week was the former threshold for posting, keep it, or if you want to alter it, do so in the thread.
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"Hey steve." You speak into the air.
>Yes?
"Could you guys also make a hamburger out of this arm when they cut it off? I wanted to eat it just for the sake of tasting it."
>That is horrible and disgusting. It will no doubt set you apart and create fear in your team mates. So of course.
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