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Author Topic: Battlemaster a Roleplay medieval low fantasy game  (Read 167344 times)

Ehndras

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Re: Battlemaster a Roleplay medieval low fantasy game
« Reply #1095 on: October 24, 2012, 03:51:03 pm »

Yep! Sealy, who are you?
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SealyStar

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Re: Battlemaster a Roleplay medieval low fantasy game
« Reply #1096 on: October 24, 2012, 04:08:01 pm »

Yep! Sealy, who are you?

On Dwilight, I play Alna Sarwell, Lord [Lady?] of Gretchew. She just got elected recently, of course. A few days ago.
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Ehndras

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Re: Battlemaster a Roleplay medieval low fantasy game
« Reply #1097 on: October 24, 2012, 04:10:44 pm »

Yep! Sealy, who are you?

On Dwilight, I play Alna Sarwell, Lord [Lady?] of Gretchew. She just got elected recently, of course. A few days ago.

Ah, yes, ^.^ I voted for you :) I am Alura Aurea, Marshal of the Pride of Phantaria and Ruler of Terran, nice to know we've got another B12er in Terran!
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SealyStar

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Re: Battlemaster a Roleplay medieval low fantasy game
« Reply #1098 on: October 24, 2012, 04:23:20 pm »

And so we finally move out to Larur.

About damn time.
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Ehndras

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Re: Battlemaster a Roleplay medieval low fantasy game
« Reply #1099 on: October 24, 2012, 04:25:07 pm »

Sealy, don't discuss our military movement here please, there are Aurvandil players and members of various nations and, despite how much I'd love to believe everyone on B12 is committed to non-meta fair gameplay, its impossible to be sure who's fucking us over.

So, vagueness from now on please ;)
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SealyStar

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Re: Battlemaster a Roleplay medieval low fantasy game
« Reply #1100 on: October 24, 2012, 04:36:15 pm »

Sealy, don't discuss our military movement here please, there are Aurvandil players and members of various nations and, despite how much I'd love to believe everyone on B12 is committed to non-meta fair gameplay, its impossible to be sure who's fucking us over.

So, vagueness from now on please ;)

Right. Sorry.

I was a bit worried when I posted that, but figured most people here wouldn't be huge jerks. [And the only people who care about that whole area are close enough to send scouts...]
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sambojin

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Re: Battlemaster a Roleplay medieval low fantasy game
« Reply #1101 on: October 24, 2012, 07:06:46 pm »

Wow, the amount of stuff going on in Dwilight right now is amazing. And here's me with my favourite adventurer stuck in prison :(

My noble has just been flouting around, doing squat all, while the entire politcal landscape changes around her. Three changes of mind of what I'll do has so far wasted about 5 days of game-time. I've finally decided what I'll do, but meh. It fits the character, but now I feel dumber than her. I'm also a tiny bit scared to post with her, because in-character=bad right now. Or at least "not the most serious thing to do" considering everything that's going on. Why did I make an airhead character????? Why?????
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sambojin

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Re: Battlemaster a Roleplay medieval low fantasy game
« Reply #1102 on: October 24, 2012, 07:08:26 pm »

Double post, sorry.
« Last Edit: October 24, 2012, 07:14:13 pm by sambojin »
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revo

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Re: Battlemaster a Roleplay medieval low fantasy game
« Reply #1103 on: October 24, 2012, 08:41:09 pm »

Sealy, don't discuss our military movement here please, there are Aurvandil players and members of various nations and, despite how much I'd love to believe everyone on B12 is committed to non-meta fair gameplay, its impossible to be sure who's fucking us over.

So, vagueness from now on please ;)

I would never (really i would never) :P and sealy i don't think we are going to puff away down here :P We have many advantages here that your side doesn't and I could also say I can't wait til terran is puffed away but yall do serve as pretty good bad guys lol. The whole barbarian thing and such. Oh i kid i kid!
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sambojin

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Re: Battlemaster a Roleplay medieval low fantasy game
« Reply #1104 on: October 31, 2012, 06:55:34 pm »

I think we're all starting to realize just how big the sea travel changes are. They might be costly to use, but wow. I mean, holy shit. How hard is it going to be to defend a coastal realm now? Very bloody hard.

Negligible travel times for seaborne attacks as long as you go from land->sea->land without travelling to a different part of the ocean. Can pick and choose which part of a realm to attack. Major CS loss with the invasion, but against milita that's not really a problem. Cat and mouse of main armies and small invasion forces just got serious. Avast! There be pillaging and looting on the horizon for all nobles that dare set foot upon a ship.

And once again, adventurers are the best scouts ever. The best seafarers as well. No morale worries, no food worries, cheap ships and the ability to find out where main armies are (20 nobles in an area means that they're there). Militia on police duty, as well as noble's armies doing police work are now a must, just to stop piratical adventurers giving info on poorly defended attack targets or army locations.


I always wanted a pirate adventurer. There's bugger all to do at sea, it takes ages to travel to another bit of ocean, but the information gained is worth more than gold. It's a pity that nobles can't really pay you properly for your services to the realm.

"Yohoho and a bottle of rum......."
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sambojin

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Re: Battlemaster a Roleplay medieval low fantasy game
« Reply #1105 on: November 01, 2012, 03:14:18 am »

Sometimes I really wonder why the hell people on Battlemaster are such toss-pots. It's one of those things my character does. She leaves a little sign-off line that vaguely has to do with the post just written with almost every post. Her scribes hate her, and write it exactly as said. It's characterful. It's one of the few things that differentiates her from other "I'm a bloke in a skirt" nobles. It was about navigation, charting sea-routes for the good of an entire empire, one about to be able to be attacked from two other "toss-pot" realms.

How can a simple sign-off line of "Your Noble Ranger of Seaman Introductions" be taken so poorly? She is of the rank of Noble Ranger. She introduced a seaman to the realm. She was attempting to tell them that her Earl (incidently the High Commander of the army and Guildmaster of the guild she's in) had heaps of shit going on, had it covered, and was just generally showing it to a pack of whinging nobles that didn't know how much stuff said High Commander gets done behind the scenes.

One sign-off line, totally in-character, and some dick wants to have the entire family deported from the continent. Hah! Why?

It's exactly what she does as a character. In a SMA context, and is also a very useful noble in her own way. And will be more-so when she get's the hell back home. She stands out from the crowd of two-bit useless nobles because of her poorly thought out letters.

Fuck boring. Is that what Dwilight is about? Shitty, carbon-copy nobles that do precisely nothing?
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danaris

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Re: Battlemaster a Roleplay medieval low fantasy game
« Reply #1106 on: November 01, 2012, 09:21:52 am »

One sign-off line, totally in-character, and some dick wants to have the entire family deported from the continent. Hah! Why?

I believe it's the character's last name, not the sign-off.

And, as I wrote to you in-game, I don't think it's that bad.

Don't worry about it for now. When said dick comes on IRC, I'll talk to him about it.
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ConscriptFive

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Re: Battlemaster a Roleplay medieval low fantasy game
« Reply #1107 on: November 01, 2012, 10:08:18 am »

Like I said, haters gonna hate.

A new noble is ~19 years old.  Unless you've been playing a character for RL years, we're all of the maturity and inclinations of modern day university students.  To have *everybody* roleplaying as either a grim chessmaster or a Roman general is wildy nearsighted.  People read too much into the "serious" part of  SMA.  SMA is just a euphenism for realism.  Sha'Shanti acts like what you'd expect from a 19 year-old girl who just inherited her daddy's empire.

http://wiki.battlemaster.org/wiki/SMA

Off to more substantive matters, not enough people have realized how code changes over the few months have completely upended grand strategy.  The whole Alliance A's doomstack vs. Alliance B's doomstack is really suboptimal now.

First the agriculture system was put in.  Rural provinces produce surplus food which cities need.  Cities provide the megabucks needed to field armies.  Mismanagement and turmoil in previously "filler" provinces now threatens starvation in the cities, which take RL months to recover from.  Irvington went to shit in what, June or so, and still is 5000 population short of max.

Then not long after Danaris and Tom's spat on the forums, sea travel was released.  Since Dwilight was previously a donut with some itty bitty islands in the middle, you were stuck along some obvious beaten paths.  Now with alittle preparation, you can crisscross the donut hole and bypass rough terrain for long journeys.

But quietly last week, a small announcement was made that got surprisingly little fanfare.  The realm adjacency requirement for annex land now extended across water!  Whereas before you had these medieval Maginot Lines and alliances blocking clockwise or counter-clockwise expansion, now you can grab anything with a coastline.  D'Hara had been independent so long only because previous geography stated Luria had to annex them either from right (Sallowtown) to left, or left (Port Nebel) to right in sequence.  Hence they made impenetrable defenses at Sallowtown and Port Nebel and laughed at the world as we were forced to try and get our best doomstack to their city walls.

Combine those three, and now you got some revolutionary opportunities for warfare.  I haven't seen any calculations for amphibious landing penalties, but you'd think a 5+ noble army (respectable but modest by current doomstack standards) would be enough to beat the average rural militia garrison.  Burn the silos and attempt a takeover.  Keep an eye on the scout reports, and escape into the sea before their doomstack clobbers you.  Laugh as their cities starve when winter comes.  Get a warm and fuzzy feeling as you spend the next six months watching the difference between the population on http://battlemaster.org/testing/regionlist.php and its max on the wiki.

Chivalry is a romantic notion and not very SMA beyond the most superficial of levels.  Welcome to total war.

sambojin

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Re: Battlemaster a Roleplay medieval low fantasy game
« Reply #1108 on: November 01, 2012, 10:21:12 am »

I sort of assumed that the name "el Gato" would have been the least of the problems Sha'shanti would be facing in a SMA world, considering her vocabulary in dealing with both nobles and peasants. Oh well.

Actually, does el Gato translate into anything other than cat? Has it been pseudo-anglo-vulgarized to mean pussy (a female's genitals) as well as cat? I could understand then. It's not meant to mean cat in that context though on BM, I just like the way el Gato sounds. It sort of rolls off the tongue with any first name attached to it. I would have chosen something funnier than cat=pussy if I was trying to slip it by the serious name censor.

Otherwise, I'm stumped. I wonder what Sha'shanti means in all of the many languages I don't speak? Probably something amusing or awful. Oh well.

Cheers for taking the complaint in the context of what it is. A pretty small one I hope. To tell you the truth, if it's completely destroying the game for him, I'll change it. But I'm damn well going to be putting unpronounceable punctuation all the way through it so I can never have the same problem again :)
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Sirus

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Re: Battlemaster a Roleplay medieval low fantasy game
« Reply #1109 on: November 01, 2012, 02:15:12 pm »

I don't like Sha'shanti either, but for purely in-character reasons. I had my adventurer complain about her to another adventurer - it might have been yours, sambojin :P
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