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Author Topic: Battlemaster a Roleplay medieval low fantasy game  (Read 167527 times)

Andira

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Re: Battlemaster a Roleplay medieval low fantasy game
« Reply #645 on: June 15, 2012, 10:39:11 pm »

Thanks a lot for the praise, I am really glad to hear you enjoyed my RP. :) Though I would very much prefer if we could keep this thread less... hostile towards some other players. Please?

wolflance, if you spent your hours on other things (like training or resting your troops), the hours are gone and you they can't be used any longer to advance your travel at the turn change. But it's still quite a distance from Storms Keep to Nifelheim. I have sent you messages ingame and can send you more explanations about the game mechanics ingame when you feel ready for it. ;)

And I agree, with only Nifelheim left, we can't last long, unless maybe we would have nearby regions selling food to us very cheap. But even then, we would lack the money to give every noble a somewhat decent amount at tax day and it wouldn't feel like an actual realm any longer.
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Sirus

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Re: Battlemaster a Roleplay medieval low fantasy game
« Reply #646 on: June 15, 2012, 10:41:26 pm »

That's why we will fight to the bitter end. It's the dwarfy thing to do, but it also fits my character :)
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sambojin

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Re: Battlemaster a Roleplay medieval low fantasy game
« Reply #647 on: June 15, 2012, 10:56:58 pm »

Think yourself lucky. I've been politely asked to NOT roleplay out the things my character does. Or at least not to roleplay it to our enemies. Just assume that if there is a mention of the Cat's Arrows injuring another noble, that I would have tried to fit the word "tonker" into my regards letter to them.

Looking at the numbers, I don't think Morek can actually defeat us, or hold onto Nifel. Between a decent morale boost at the pub, some fresh men, a quick repair and not having to face the seige engines again, I think Morek flupped this one
« Last Edit: June 15, 2012, 10:59:58 pm by sambojin »
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Sirus

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Re: Battlemaster a Roleplay medieval low fantasy game
« Reply #648 on: June 15, 2012, 11:01:21 pm »

Not to mention that the fortifications in Nifel have been completely wrecked. Yes, it will be a pain in the ass to rebuild, but it also means that a counter-attack will be far more successful.
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wolflance

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Re: Battlemaster a Roleplay medieval low fantasy game
« Reply #649 on: June 15, 2012, 11:09:15 pm »

@Andira
Thank you for your (and Sir Bohdan, but I don't know if he is in this forum) welcome and guide. Since this is the first roleplay-heavy game I played, it really makes me feel the unique atmosphere.

My time pool shows that I still have 8 hours at my disposal (I don't even know what it does).

When I started travel to Storm End(last night)the game told me that I should arrive at Storm's End in 3 hours (i.e. next turn). Now it still tell me I should arrive in 3 hours. Am I doing something wrong?
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Sirus

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Re: Battlemaster a Roleplay medieval low fantasy game
« Reply #650 on: June 15, 2012, 11:11:43 pm »

Travel only happens twice per day, at 9am and pm server time. When the next turn begins, you'll move and use your hours.
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wolflance

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Re: Battlemaster a Roleplay medieval low fantasy game
« Reply #651 on: June 15, 2012, 11:18:51 pm »

Oh yesss. Just arrived at Storm's End. The game informs me that there is one hour delay, though.

Now heading to Torrents Breath.
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Trollheiming

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Re: Battlemaster a Roleplay medieval low fantasy game
« Reply #652 on: June 15, 2012, 11:20:24 pm »

To all those who keep saying that Amalie and some others ran like hell;

Amalie asked me (Antierre, viscount of Hvergelmir) to switch my allegiance to her duchy before she switched. The queen was wounded, so I assumed it was for some valid reason ... Near as I can tell, the plan was to switch the allegiance of every territory of Summerdale except Nifelheim so that Summerdale would survive.

I don't think anyone was blaming you, Antierre. You were just following orders from royalty in good faith. It was just a really bad response to the crisis by the old nobility at the top. You don't save something by leaving it. I'm not sure I can even understand that line of reasoning. Seems more like the guys at the top panicked, to be honest.

But that's why the game is so interesting. The human element. Humans sometimes act irrationally and panic. However, I don't think there needs to be a long derailment about something that maps blatantly show. No hostility to Geffer. I'm just pointing out the obvious and giving credit to the guys that stayed behind and are giving the Morekian hordes such a stiff fight right now.
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Sirus

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Re: Battlemaster a Roleplay medieval low fantasy game
« Reply #653 on: June 15, 2012, 11:23:48 pm »

Oh yesss. Just arrived at Storm's End. The game informs me that there is one hour delay, though.

Now heading to Torrents Breath.
Yeah, travel times can vary by up to three hours in either direction. All it really means is that your trip took 4 hours instead of 3.

I would avoid Torrent's Breath. That's enemy territory. Try Norrdir or something instead, unless you can see from scout reports that TB is empty.
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sambojin

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Re: Battlemaster a Roleplay medieval low fantasy game
« Reply #654 on: June 15, 2012, 11:32:23 pm »

You have to wait until next turn (in about an hour and a half of real-time). You'll get a few extra hours next turn. I think the maximum is 12 hours.

You'll be in Storms End then (it'll be sunrise then). You can then choose your next destination, but it will take another turn (12 real-time hours) to move there. There are two turns a day, in 12 hour intervals.

Battlemaster is slow at the beginning, but it will speed up dramatically when you get to Nifelheim.

(edit: 3x ninja'd. Told you we were helpful :) )
« Last Edit: June 15, 2012, 11:33:56 pm by sambojin »
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Andira

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Re: Battlemaster a Roleplay medieval low fantasy game
« Reply #655 on: June 15, 2012, 11:52:49 pm »

Ha, I'll send you the OOC messages about the game mechanics tomorrow, wolflance, that should help against the confusion. ;)

And talking about dwarfiness... Sirus, our chars totally deserve a prize for what they did there, lol.
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wolflance

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Re: Battlemaster a Roleplay medieval low fantasy game
« Reply #656 on: June 15, 2012, 11:53:46 pm »

I just stared at the world map, then took the most direct route to Nifelheim. Enemy territories be damned. I know it is not the most brilliant decision, but I think it is dwarfier.
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SeaBee

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Re: Battlemaster a Roleplay medieval low fantasy game
« Reply #657 on: June 16, 2012, 12:17:25 am »

I just stared at the world map, then took the most direct route to Nifelheim. Enemy territories be damned. I know it is not the most brilliant decision, but I think it is dwarfier.
I like the cut of your jib, sir. Wish I could welcome your character properly wolflance, but I'm sitting in a Morek prison gawking at the ransom demand they've just made me.

I don't see how we could possibly keep all the nobles we have now if we're stuck with just Nifelheim.
We can't. Which is why I was confused. I probably missed some messages while my character was wounded around that time, that would certainly explain a lot.
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Sirus

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Re: Battlemaster a Roleplay medieval low fantasy game
« Reply #658 on: June 16, 2012, 12:20:14 am »

Well fear not, we're still fighting 8)

And if my reading of the wiki is correct, every day you have a chance to escape on your own, and after a week you're released. Of course, the wiki is out-of-date in a lot of things, but still. Keep the hope alive, dude!
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wolflance

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Re: Battlemaster a Roleplay medieval low fantasy game
« Reply #659 on: June 16, 2012, 12:57:59 am »

"Your King has whipped the people into a frenzy with a passionate speech about the eternal evil manifested as the realm of Morek Empire."

Wow this is awesome. I imagine the entire population of Summerdale goes into martial trance or something.


@SeaBee
Nice to meet you too. Hope you can escape soon.
« Last Edit: June 16, 2012, 01:26:56 am by wolflance »
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