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Author Topic: Adcessuspagina: Warhammer 40k mod Succession Game (Looking for players)  (Read 21287 times)

tahujdt

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This succession game will use the warhammer 40k mod. One year per turn. Post to get a turn or be hivered(dorfed).
 
 1. Tahujdt (me)
 2. Splint (SKIPPED)
 3. DVNO (SKIPPED)
 4. Abregado
 5. Talvieno
 6. Open
etc, etc, etc.


Current save is at http://dffd.wimbli.com/file.php?id=6232
« Last Edit: April 30, 2012, 04:58:51 pm by tahujdt »
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Splint

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Re: Warhammer 40k mod succession game
« Reply #1 on: April 08, 2012, 10:40:13 pm »

I wish to remain in charge of the casualty listing if that's alright. Just point out anyone from the settlement who gets whacked and I'll list them all here.

Overseers:

Tahujdt: Alive
Talvieno: Alive
DVNO: Alive
Abregado: Alive

Requested Hivers

Destroid: Alive
Suds: Alive
OREOSOME DECEASED WIA; killed by neglect.
OREOSOME II ALIVE
Deon: Alive
Orky_Boss: Alive
Pokon: Alive

NPCs Killed:
Gladius Implicoventus, Scavenger
Crystallum Cacumenchaos, Crossbowman
Munio Verberapplaudo, Child (artifact named after him)
Pingo Ebuluscacumen, Citizen
Rotundus Convallis, Surgeon
Fax Incendospeculum, Child (died before my turn during mood, found him locked in a workshop)
Conclave Fidescassis Gens Ligia, Ganger (hated that this one died.)
Cratera Lenticulaago, Crafter (same as I mentioned, died after going berserk following mood)
Fons Silvaoleum, Child
Turris Solumfaux, Child
Decerbpo Propriusfoedus, Child
Convallis Navisspargo, Child


DVNO

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Re: Warhammer 40k mod succession game
« Reply #2 on: April 08, 2012, 11:04:28 pm »

Seasons instead of years? this'll go fast.

Hive me up as your deadliest warrior.

Name? Terry Barhe(pronounced 'Berry' by deadmen.)

Bet you can't guess the source of his rage...

I might take a turn after round 6
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tahujdt

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Re: Warhammer 40k mod succession game
« Reply #3 on: April 08, 2012, 11:12:19 pm »

I'll maybe try years if seasons doesn't work out. Btw, we will start the list over after it finishes.
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Tahu-R-TOA-1, Troubleshooter
Quote
I suggest that we add a clause permitting the keelhauling of anyone who suggests a plan involving "zombify the crew".
Quote from: MNII
Friend Computer, can you repair the known universe, please?

Splint

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Re: Warhammer 40k mod succession game
« Reply #4 on: April 08, 2012, 11:15:34 pm »

Sounds good. i only suggested years so even if we only have say 4 overseers, things will work out as they'll have a year to do everything they have in mind for the year.

Reccommend making certain critters tameable and breedable (vent lurkers and wolf spiders. especially vent lurkers.)

tahujdt

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Re: Warhammer 40k mod succession game
« Reply #5 on: April 08, 2012, 11:28:23 pm »

Ok then, 4 turns of years it is. I will mod it for the vent lurkers. I read your posts about it. Can you please post their(modified)raws?
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Tahu-R-TOA-1, Troubleshooter
Quote
I suggest that we add a clause permitting the keelhauling of anyone who suggests a plan involving "zombify the crew".
Quote from: MNII
Friend Computer, can you repair the known universe, please?

Splint

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Re: Warhammer 40k mod succession game
« Reply #6 on: April 08, 2012, 11:29:36 pm »

I'll dig'em up and PM them to you. I'm also trying to drum up a few volunteers.

Talvieno

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Re: Warhammer 40k mod succession game
« Reply #7 on: April 09, 2012, 12:10:18 am »

Heyaa, I've played this mod a bit - I'll take a turn. :) (credit goes to Splint for alerting me to the existence of this thread)
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Talvieno ... seems to be able to smash out novella-length tales on demand

tahujdt

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Re: Warhammer 40k mod succession game
« Reply #8 on: April 09, 2012, 12:12:22 am »

Looks like I'll be adding more slots.
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DFBT the Dwarf: The only community podcast for Dwarf Fortress!
Tahu-R-TOA-1, Troubleshooter
Quote
I suggest that we add a clause permitting the keelhauling of anyone who suggests a plan involving "zombify the crew".
Quote from: MNII
Friend Computer, can you repair the known universe, please?

Destroid

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Re: Warhammer 40k mod succession game
« Reply #9 on: April 09, 2012, 05:59:22 am »

Feel free to Hiver myself, Destroid and Suds into this if you feel it nessesary :D

Myself: something industry based
Destroid: something creature industry based (hunter/tamer)
Suds: Something craft based.. engraver/mason.

Unless they post with a more specific role they would like....

EDIT: it seems Destroid was logged in on my PC... this post was made by Abregado!
« Last Edit: April 09, 2012, 06:24:11 am by Destroid »
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melkor

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Re: Warhammer 40k mod succession game
« Reply #10 on: April 09, 2012, 07:15:13 am »

i have never played or even heard of this mod, but i like the 40k world so i would like a turn as overseer.
could you post a link to the mod?
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Abregado

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Re: Warhammer 40k mod succession game
« Reply #11 on: April 09, 2012, 05:21:55 pm »

Its a mod based on Necromunda, in the 40k universe. Hive world setting. See my signature (or Destroids)

tahuj: once this is up and running i'll post a link to it in the OP of the mod.

tahujdt

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Re: Warhammer 40k mod succession game
« Reply #12 on: April 10, 2012, 12:23:15 pm »

Starting today. Btw, if you take the green hiver embark profile and replace all carbide items with rockcrete items, you save a TON of points
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DFBT the Dwarf: The only community podcast for Dwarf Fortress!
Tahu-R-TOA-1, Troubleshooter
Quote
I suggest that we add a clause permitting the keelhauling of anyone who suggests a plan involving "zombify the crew".
Quote from: MNII
Friend Computer, can you repair the known universe, please?

Talvieno

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Re: Warhammer 40k mod succession game
« Reply #13 on: April 10, 2012, 01:01:31 pm »

What are the rules as far as posting/turns goes? It would be useful to put them in the OP.
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Talvieno ... seems to be able to smash out novella-length tales on demand

tahujdt

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Re: Warhammer 40k mod succession game
« Reply #14 on: April 10, 2012, 10:50:08 pm »

I can't post the save today because I have no internet access(I'm posting from a smart phone.) I'm keeping an audiolog, I would like it if everyone else did the same. In short, Pop. 43, I'm building an industrial water purifier as well as a lot of bullets and guns. In light of a 16 hiver wave, I'm adding an extra wing of bedrooms. I will (probably) post the save tomorrow.
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DFBT the Dwarf: The only community podcast for Dwarf Fortress!
Tahu-R-TOA-1, Troubleshooter
Quote
I suggest that we add a clause permitting the keelhauling of anyone who suggests a plan involving "zombify the crew".
Quote from: MNII
Friend Computer, can you repair the known universe, please?
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