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NEW POLL: Deebus's custom job title?

Saviour
- 30 (15.2%)
Slayer
- 38 (19.2%)
Stalker
- 38 (19.2%)
Kobold
- 73 (36.9%)
Guardian
- 19 (9.6%)

Total Members Voted: 192


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Author Topic: The journey of Deebus, a kobold story.  (Read 193822 times)

Corai

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Re: The journey of Deebus, a kobold story.
« Reply #90 on: April 23, 2012, 09:10:44 pm »

Caverns, try to find the Circus Tent.
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Eric Blank

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Re: The journey of Deebus, a kobold story.
« Reply #91 on: April 23, 2012, 09:36:25 pm »

Be careful not to get lost. I'd suggest making a hand-drawn map in the least to help you navigate.
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WillowLuman

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Re: The journey of Deebus, a kobold story.
« Reply #92 on: April 23, 2012, 09:52:23 pm »

I dunno, finding a curious structure seems like the last thing I should do. I mean, I still intend to do it, but to do it last. Hoping I'll find a blueberry spear when I do, though.
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Corai

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Re: The journey of Deebus, a kobold story.
« Reply #93 on: April 23, 2012, 09:53:45 pm »

I dunno, finding a curious structure seems like the last thing I should do. I mean, I still intend to do it, but to do it last. Hoping I'll find a blueberry spear when I do, though.

Cant, no dwarven civs. You should retire, make kobolds civ_playable, dig that deep, get some adamanite, and use DFhack to fill in where you dug.
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WillowLuman

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Re: The journey of Deebus, a kobold story.
« Reply #94 on: April 23, 2012, 10:02:02 pm »

I dunno, finding a curious structure seems like the last thing I should do. I mean, I still intend to do it, but to do it last. Hoping I'll find a blueberry spear when I do, though.

Cant, no dwarven civs. You should retire, make kobolds civ_playable, dig that deep, get some adamanite, and use DFhack to fill in where you dug.
In any curious structure, there is a random upright blueberry weapon which, if removed, opens the lid on the can, then the springy snakes come out. Doesn't matter what civs there are. Though the undead guards in this world could only be kobolds, so it would be easier getting in.
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Eric Blank

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Re: The journey of Deebus, a kobold story.
« Reply #95 on: April 23, 2012, 10:10:10 pm »

The candy weapon is always a sword of some form. Pray it's a shortsword, for Deebus' sake. Deebus isn't quite ready for the HFS, though. He'd die horribly. There's plenty of animals in the caverns for you to murder on the way down, apparently.
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I make Spellcrafts!
I have no idea where anything is. I have no idea what anything does. This is not merely a madhouse designed by a madman, but a madhouse designed by many madmen, each with an intense hatred for the previous madman's unique flavour of madness.

WillowLuman

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Re: The journey of Deebus, a kobold story.
« Reply #96 on: April 24, 2012, 12:23:38 am »

Deebus stood before the Elders. Into their aged and solemn faces he had rarely gazed, except when they scolded him with stern eyes. Now they had an altogether different look. Grakakakalis, the chief, was the first to speak. She told Deebus that it had been a long time since there had been a slayer of beasts among them. They had thieves now, that was true, but few as audacious as the hero-thieves of old. Until now.
She also told him of the Great Dark. Rarely, if ever, did things stir down in it or come up from it to bother the kobolds of Shidigiginkus. There had been signs now, though, like the attack today. Something was stirring, she said. Once in a hundred autumns did the interesting times come. 100 or so years ago a great storm wrack the island. The great storm that bore him away on that fateful night was a sign.
Then she told him that the Elders knew it was a sign of something else, too. That after such a long time a kobold came who could not only steal from those great monsters of the world that put the kobolds under their heels, but slay them as well. They said that Deebus had become mighty for a kobold, but that his true might didn't come from his body, for Deebus possessed great cunning. From what had happened and what Deebus had done in just 4 days, the Elders believed now that the Ancestors had chosen him.
Chosen him to deliver their people from tyranny.

Deebus was astonished. How could this be? It was true that he had done truly amazing things. His bravado had been stoked, but faded now to modesty and disbelief. He said that it had been merely luck. That he was only trying to survive, and felt the occasional foolish boldness. He could not be courageous, for he had felt fear, been terrified, in every battle.
Grakakakalis smiled. She told him that courage was not the lack of fear, but the ability to continue in spite of fear. Though he had been a near-grown whelp a week ago, now he had without doubt made his rite of passage. He was stronger than he knew, and there was much potential in him yet. They knew he could do what they had said. He must not be so unsure of himself.
Finally conceding, he stood up straight. What would they ask of him? He didn't know where any monsters were.
They told him where he could start his journey. From there he would find his way. Go to the southeast, they said, where you will find the cave of Bellechoed. A troglodyte called Kraang, a mauler of kobolds, dwells there.
Respectfully bowing, Deebus left immediately.

Deebus left the cave to find the sun in the western sky, leaving plenty of time for the short journey. As the elders said, Bellechoed was about half a league to the southest, right at the feet of the mountains. Deebus crept through the entrance, a small hole at the bottom of a slope, making no noise as he tread. Seeing the troglodyte, he silently fitted an arrow in his bow and fired it. Kraang was quite surprised to find a bone arrow suddenly driven through her own leg-bone, and fell to her knees.
He crept quickly up to her and stabbed her twice, destroying the left kidney and lung. She scrambled away from her unseen assailant before he could strike her head, but he immediately turned around and stabbed her through the throat until his spear dented her spine.
Deciding to finish her, he stabbed her in the back once more. Kraang was not paralyzed, though, and, overcoming the initial panic, became enraged at this thing that she could not see. She pulled the spear from her back and whirled around to smash the painful intruder, only to find nothing there. Then, from behind, Deebus drove his silver spear through her skull and out the other side.

Thus died Kraang Visecharm. She never knew what hit her.
From that day forth, Deebus was known as Katdireser Thukkantinan, "Glimmerglittered the Amber Sneer", for his yellow eyes flashed like amber and were said to sneer at his foes as they lay dying; in person, though, he never sneered at anyone, for Deebus was slightly too sensitive for that.
« Last Edit: December 16, 2015, 10:46:45 pm by HugoLuman »
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WillowLuman

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Re: The journey of Deebus, a kobold story.
« Reply #97 on: April 25, 2012, 08:05:55 pm »

I'm afraid of going back to the home cave, because I think more cave monsters will spawn and decrease the population of kobolds.
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Corai

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Re: The journey of Deebus, a kobold story.
« Reply #98 on: April 25, 2012, 08:13:15 pm »

Good! Go back and DEFEND the home-cave!

Maybe you can recruit some people and become a war-leader!
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WillowLuman

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Re: The journey of Deebus, a kobold story.
« Reply #99 on: April 25, 2012, 08:23:34 pm »

By the time I could run down to the Caverns, the kobolds down there would already be dead
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Corai

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Re: The journey of Deebus, a kobold story.
« Reply #100 on: April 25, 2012, 08:53:56 pm »

By the time I could run down to the Caverns, the kobolds down there would already be dead

Since everything has lightsabers, they can handle themsleves.

If not, free lightsabers.
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WillowLuman

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Re: The journey of Deebus, a kobold story.
« Reply #101 on: April 25, 2012, 08:59:36 pm »

Kobolds never have whips. Only large daggers and sometimes spears.

EDIT: Going home doesn't always seem to spawn a wandering group in the caverns. Perhaps I'll risk it a few times.
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Corai

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Re: The journey of Deebus, a kobold story.
« Reply #102 on: April 25, 2012, 09:00:17 pm »

Kobolds never have whips. Only large daggers and sometimes spears.

Oh right, only humans get boning knives. Use a speed-hack?
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WillowLuman

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Re: The journey of Deebus, a kobold story.
« Reply #103 on: April 25, 2012, 10:58:07 pm »

After Kraang was dead, Deebus left her lair and returned home. The sun was starting to set, so he decided he would remain there until morning. He came to Grakakakalis and told her that it was done, and she thanked him on behalf of tribe Shidigiginkus. She was going to go tell the elders, but then Deebus had an idea.
Going after the monsters one at a time and returning back seemed like too slow of a way to do things. He asked her why not tell him where all the monsters that the elders knew of were? He could then go out and hunt them down as he neared them, instead of traveling back each time.
Chief Grakakakalis thought for a moment about this. There was much wisdom in the idea, so she agreed. She told him a long list, and he committed it to memory:
There were 11 troglodytes that lived in holes near the surface and had grieved Shidigiginkus in the past; Orax Ponderstroke, Gido Nationforded, Slaught Thirstrules, Cusal Dimplesavant, Pateri Flashcontrol, Exilang Spymost, Meplul Groovedissolved, Zoku Fatwashes, Rimad Heatpleat, Alveror Stonemagics, and Strox Plainnettles.
There were also 3 animals that had taken particular interest of kobold flesh, and whose abodes were known to them. These were Scred Airripe the dingo, Torrejus the grizzly bear, and Ceta the polar bear.

These, she said, were only the ones that their scouts had located. Other beasts Deebus would find on his own. The next morning, after a quick breakfast of horse meat, Deebus set out with a good-luck wish from the Elders.

Day 2 - 26 Malachite, 200

At the break of dawn, Deebus set out due northwest. After hours of creeping through the countryside he came to then den Leafyechoed while the sun was still low in the eastern sky. He entered the hole carefully and sneaked down the long, straight passage. The sandy burrow was bigger than he expected it to be, making him wonder about what this troglodyte must keep in all this space. The passage led to the main chamber, at the entrance to which was a kobold skeleton. Within the main chamber, Deebus saw something more surprising.


Three troglodytes! The scouts had been wrong; Gido, Orax, and Slaughte all shared a cave! Luckily for him, Deebus hadn't been seen yet due to his now legendary skill at treading lightly. He observed them, though, and realized this would require a new strategy. He slunk back further up the passage until only one of them was visible, and loosed an arrow at her. The arrow caught Slaughte full in the right arm. He readied another arrow, but when he fired it into her leg, she saw him and raised the screamed at the others. They all rushed him, and in his haste he dodged into a corner.
Thinking that now they would shortly rip him to shreds, the beasts tried to pile on him; but Deebus wasn't done yet. As they charged he stabbed one in both legs, cippling her, and another caught a spear to the head. They jumped back and crawled away from the fight. Gido continued to pound at Deebus, but he blocked every one of his strikes. Deebus countered by breaking his ribs with a well-aimed spear thrust, and simply rolled away from his next attack. With a single motion, he stood up and jammed the spear into Gido's right leg. This caused Gido to fall over, but not before slamming into Deebus and stunning him.
Deebus recovered, though, and with one mighty thrust staved the troglodyte's head in with the spearpoint. The other troglodytes were now fleeing, Orax dragging herself along the ground and Slaughte running. Deebus only walked slowly up to Orax. She pitifully took a few swipes at him from the ground, but in the end could not stop the spear from spilling her brains as well.
Running out of the cave, he saw Slaughte sprinting through the woods as fast as she could with arrows in 2 limbs. He decided to add a third, which struck her in the right leg and chipped the bone. She fell over with a sickening crunch from her leg. Once more did he walk slowly to his fleeing foe and deftly finish her off with a spear through the eye.
With this done, Deebus took off his helmet and wiped his brow, and then looked up.
Spoiler (click to show/hide)

Three monsters dead and the sun was barely risen. And the weather was nice.
« Last Edit: December 16, 2015, 10:49:02 pm by HugoLuman »
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WillowLuman

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Re: The journey of Deebus, a kobold story.
« Reply #104 on: April 25, 2012, 11:15:17 pm »

A short walk to the south, Deebus found yet another lair. This didn't seem to be one of the ones that the Chief had indicated, but that didn't matter. Only those 14 were the monsters they knew for sure. Entering, Deebus found it was a large, almost straight tunnel, with many kobold clothes and some minor treasure littered on the floor. Some of it seemed pretty interesting, but he jumped when he saw the occupant.
Spoiler (click to show/hide)
This would be a day to remember.
« Last Edit: December 16, 2015, 10:49:56 pm by HugoLuman »
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