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Author Topic: Economies of Scale *Free Browser Game*  (Read 324205 times)

LoSboccacc

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Re: Economies of Scale *Free Browser Game*
« Reply #1275 on: April 27, 2012, 04:52:21 pm »

you should control all the chain. then elect drops at 0.03 and 0.06 is profitable again  :P
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Ehndras

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Re: Economies of Scale *Free Browser Game*
« Reply #1276 on: April 27, 2012, 04:53:57 pm »

Ehndras, 9 cents has been the average electricity price for awhile. Theres little to no room to undercut on electricity, any lower than 8 cents is going to start causing more loss than profit. And making the price higher won't get it bought, since there is metric tons of it.

Edit: Also, Electricity is the only pure Q0 sector, you can't make 'better' electricity. Just craptons of it.

Oh, no, I wasn't talking about you. I was talking about game economies in general.
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LoSboccacc

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Re: Economies of Scale *Free Browser Game*
« Reply #1277 on: April 27, 2012, 04:55:48 pm »

well, considering that you can turn profit by reselling imports on b2b, it's not the evonomy, it's the humanity I've lost faith in
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Goron

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Re: Economies of Scale *Free Browser Game*
« Reply #1278 on: April 27, 2012, 05:03:49 pm »

I'll give this a try.

We need to start networking; working together in connected industries so we can profit from each other.

Me and Aklyon are or were doing something like this. Basically, I f'd up with my start up and I now have a 300m^2 power plant. The idea is that he feeds me natural gas and I can produce tens of millions of electricity in a matter of hours - a good method of flooding the market with 9c electricity for massive volume of sales to generate profit. But it hasn't really worked out so well because I'm almost constantly on the verge of asploding.

Currently I'm making about 7 million electricity from natural gas that I think I bought from him.

*sigh*

I assume no one who plays the game is an economics major.

People seem to think that dropping prices to screw competition or raising prices to get maximum profit is a one-way street, hence why every damn videogame economy since *ever* is utterly screwed.

People don't realize that just because you CAN, doesn't mean it won't ruin the market and undercut future profitability for ages to come. <_<

But then again, if everyone on the game were a genius economist, the game would be boring.
Eh... remember, economics is not in a closed system with a limitation of players.
An entire world doesn't just come into existence... Prices in EoS need to settle, as the game is populated and industries are filled people will price for best profits, as competition increases prices MUST drop. Once the prices drop to unsustainable levels, players exit the market and allow the system the stabilize. Many markets in EoS are still being populated within the confines of demand, so you see these extreme dropping of prices. Some markets are already done with that, like electricity. The prices are pretty much settled and have no space to go down, anyone that does drop them is quickly put out of business, so the established players just need to wait out the storm when that happens- then the system re-stabilizes and life goes on.

I think the pricing in this game matches basic economic behavior pretty well. Few players, low supply, high demand results in profits. Players enter the market to get their cut, supply increases, outstrips demand over time, profits drop. Players exit the market, supply lowers, market repeats cycle but in smaller scale. Pretty simple AND pretty much verbatim from a basic econ book.

Baneling

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Re: Economies of Scale *Free Browser Game*
« Reply #1279 on: April 27, 2012, 05:04:38 pm »

you should control all the chain. then elect drops at 0.03 and 0.06 is profitable again  :P

...whaaaa? Sorry, I think I'm missing a sentence here. This makes no sense to me.
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Sowelu

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Re: Economies of Scale *Free Browser Game*
« Reply #1280 on: April 27, 2012, 05:43:20 pm »

you should control all the chain. then elect drops at to 0.03 and 0.06 is profitable again  :P

...whaaaa? Sorry, I think I'm missing a sentence here. This makes no sense to me.
I think that's the desired fix.  IE, mine for coal, or use excess well production for natural gas, and your electricity price will drop (can't speak to the actual numbers though).
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Sengoku

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Re: Economies of Scale *Free Browser Game*
« Reply #1281 on: April 27, 2012, 05:48:02 pm »

Prophet Empire shares has gone over $1000.00
To those of you who sold yesterday, well, you might feel a bit foolish now :p
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Goron

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Re: Economies of Scale *Free Browser Game*
« Reply #1282 on: April 27, 2012, 05:57:09 pm »

Is there a way to sell short? Love to get a piece of that action when the stock drops like a rock.
51b worth on paper while only 1b value in reality. I would buy puts on that shit so fast, if only I could.

dei

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Re: Economies of Scale *Free Browser Game*
« Reply #1283 on: April 27, 2012, 11:11:14 pm »

I have no idea what is going on. I'm just glad that cocoa beans and cocoa powder still sell like hotcakes, and that I am now producing q26 cocoa beans and q20 cocoa powder. My profits may not be as large as the rest of yours, but then again I play games to have fun.

Once they start feeling like work is when I expect to be either paid, laid, or hired as a maid. That's usually when I do something like delete fucking everything and start anew. Games that are addicting and fun like this game tend to do that for me somewhat quicker than others.

Oh and...

Is there a way to sell short? Love to get a piece of that action when the stock drops like a rock.

I've played enough stock markets and economies in games online and otherwise to know that you cannot sell a stock for less than it's worth in any game with a stock market worth it's weight in pixels. It doesn't look like you can do that in Economies of Scale at least.

Besides, the value of stock in a company usually rises and falls with that companies profits. If you want a company's stock to drop like a rock, then take that company over and run it into the ground yourself. Not very profitable, but it does certainly sound like a dick move if that's what you're going for.

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Goron

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Re: Economies of Scale *Free Browser Game*
« Reply #1284 on: April 27, 2012, 11:27:17 pm »

.

Oh and...

Is there a way to sell short? Love to get a piece of that action when the stock drops like a rock.

I've played enough stock markets and economies in games online and otherwise to know that you cannot sell a stock for less than it's worth in any game with a stock market worth it's weight in pixels. It doesn't look like you can do that in Economies of Scale at least.

Besides, the value of stock in a company usually rises and falls with that companies profits. If you want a company's stock to drop like a rock, then take that company over and run it into the ground yourself. Not very profitable, but it does certainly sound like a dick move if that's what you're going for.
that's not what selling short is... To sell short is to 'borrow' stock from a current shareholder and sell it to someone else. Then you re-buy the stock back from the someone else and return it to the original shareholder. It is not devaluing a stock, but you benefit when the stock goes down in value because you can buy it back at cheaper than you sold it.
And a put, which I also mentioned, is an option to sell a stock at a specified price during a specified time which all comes with a specified cost.
I have never played an online game with short sales or options... Which only decreases their weight in pixels, in my opinion.

dei

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Re: Economies of Scale *Free Browser Game*
« Reply #1285 on: April 28, 2012, 12:28:21 am »

.

Oh and...

Is there a way to sell short? Love to get a piece of that action when the stock drops like a rock.

I've played enough stock markets and economies in games online and otherwise to know that you cannot sell a stock for less than it's worth in any game with a stock market worth it's weight in pixels. It doesn't look like you can do that in Economies of Scale at least.

Besides, the value of stock in a company usually rises and falls with that companies profits. If you want a company's stock to drop like a rock, then take that company over and run it into the ground yourself. Not very profitable, but it does certainly sound like a dick move if that's what you're going for.
that's not what selling short is... To sell short is to 'borrow' stock from a current shareholder and sell it to someone else. Then you re-buy the stock back from the someone else and return it to the original shareholder. It is not devaluing a stock, but you benefit when the stock goes down in value because you can buy it back at cheaper than you sold it.
And a put, which I also mentioned, is an option to sell a stock at a specified price during a specified time which all comes with a specified cost.
I have never played an online game with short sales or options... Which only decreases their weight in pixels, in my opinion.

I misunderstood what you were saying. That's all.
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LoSboccacc

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Re: Economies of Scale *Free Browser Game*
« Reply #1286 on: April 28, 2012, 03:09:54 am »

There aren't many ways to misunderstand selling short  :o
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LoSboccacc

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Re: Economies of Scale *Free Browser Game*
« Reply #1287 on: April 28, 2012, 04:07:17 am »

btw, we're still looking for some high quality steel, up to 250$ apiece if it's really wort it (like, Q30 or above).

I'll buy 250k worth of it.
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MarcAFK

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Re: Economies of Scale *Free Browser Game*
« Reply #1288 on: April 28, 2012, 06:08:34 am »

i think i've discovered something  about the stock system, one of my junk companies didn't make much profit yesterday and spent heavily on imports, after the new day tick stock prices started dropping like a rock. After putting all the imports into a supermarket and actually selling it share prices went up quite alot.
It might be possible to exploit this for profit.
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mattie2009

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Re: Economies of Scale *Free Browser Game*
« Reply #1289 on: April 28, 2012, 07:15:03 am »

Goddamnit.
Because people are trying to get profits by undercutting each other in the B2B, the price for strawberries has dropped like a rock. I was set to get 2mil from my strawberry harvest, now I've had to cut it to 750k because of people playing the undercut game.

Happy weekend, Flare. Nobody is buying your strawberries, because fuck you.
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