I thought I'd stop spamming on other people's threads about these, so I started a new one. If you like, you can use this thread to report other bugs, too, so it will have some use after my post.
So, in some other thread I explained about this dwarf going berserk, killing people, causing another dwarf throw a tantrum and then destroying a bridge, this killing more people and stranding three dwarves into a section of the fortress that only had had that one bridge access.
Well, first of all the previously mentioned bug went away after I saved and restarted the game. Before this the stranded Legendary miner didn't mine himself out of there despite my orders, but after I started the game again, it was fixed.
But now I noticed another bug. It looks like the guy who broke the bridge didn't get stranded, but was indeed standing on the same bridge at the time. Idiot. Because of this he fell into the chasm with another dwarf.
Anyway, destroying the bridge resulted in him getting a sentence of ~47 days in jail and it seems that the crimes in dwarven law do not expire even after the criminal is dead. Now my Sheriff is trying to find the guy, resulting in an endless spam of "Sheriff cancels Chain Animal: Could not find path" messages.
So is there any way to get the Sheriff to forget the crime or just understand that the said dwarf is somewhere on the bottom of the chasm? And honestly, the guy makes one small mistake and he's already classified as an ANIMAL! That's lawmen for you.