Got this from the GG bundle the other day. It's interesting, but it seems plagued with awful design choices at every turn. Pretty disappointed in it so far.
Stat rolls are random, which is something a lot of old school RPGs did but I never liked it then and still don't now - rerolling constantly to try to make a char is stupid imo. Some type of point buy system is much more user friendly here.
HP and SP rolls are also random, which I also find annoying. By level 7 my 18 con warrior wound up with the less HP than one of my 12 con mages, and he's useless as a front line trooper due to it.
The combat system is a bit funky. All the enemies seem to have far more powerful ranged attacks than melee attacks. At 10' they can't hit any of my frontline guys and don't ever seem to target my mages. At 20'+ they throw axes and stuff and decimate my frontline guys and my mages alike, never seeming to miss. What is usually a weak ass monster can turn into a death machine if they happen to spawn in at 20' with another monster type at 10' - I can't advanced on the 20' guys since the 10' guys are there, so I have to kill them first - all the while the 20' guys that couldn't touch me in melee range rip everyone to shreds.
And the real FUN part is the random encounters. That attack every 2 steps. Everywhere you go. In town. Right outside the shops. Right by the inn. On the way to the temple. And they scale to your level. I can't get a damned thing done quest-wise because I'm fighting townsfolk and thieves and goblins and kobolds and everything else imaginable every time I take two steps. They keep attacking from a distance, which means I either need to advance on them and let them beat the shit out of me (especially if they are at differing ranges like 40 and 30, because then I advance on one and the other stays at 20' and rapes everyone with throwing axes), or use ranged weapons - the ammo of which is a serious pain in the ass to buy and doesn't seem to restock from shops (I've already bought every obsidian arrow, normal arrow, and bronze sling bullet from the merchant in town... using old arrows and rocks now).
Trying to do the quest with the cloak dungeon place, I went down and made it about 10 steps before getting the snot beat out of me by 7 random encounters, then on the way out got jumped by another 5, then on the way from that little house to the inn (it's dark, so temple is closed) I get jumped by another 9 encounters and lose my anorexic warrior, then I rest and head to the temple and get jumped by 4 more encounters and lose another 3 of my party. Then I resurrect my guys and heal everyone and head to the shop to try and buy more ammo, since I ran out in all this mess. I fight 3 more encounters on the way to that. Then I fight another 2 going back to the temple for another heal after one of the groups has a big wad of axe throwers and rips me apart. Then another 5 encounters on the way back to the cloak place. Then I get down there and I'm by the time I've gone as far as I went last trip I'm half dead again and have to start the whole cycle over again.
I thought it would be better once I gained levels, but so far every level I gain just means more and more monsters in each encounter.
I could get past the random rolls for stuff and even the strange combat system, but these random encounters are just plain ridiculous.