I just want to set up a huge perpetual-motion aquifer-powered hydro-electric generator, so we can zap things and the dwarves, elves, and native humans can go "what sorcery is this!?"
I lol'd. Loudly. We must do this.
That's an umm... interesting setup we've got there on the for entrance.
It's triple-layered, I only spent half a year on it, and it needs a lot of work. It was done by the time the goblins arrived. Part 1 is over the passage next to the ramp - a little room to stand in and shoot people from. Part 2 is obviously the traps. (They're largely unfinished, and they'll go a lot farther down the passage. This isn't how I usually build forts, but I don't want
anyone to die, if I can at all help it.) Part 3 is the bridge. When the sentry in the room above the passage alerts everyone, we have enough time to close the bridge, and the foolish enemies still get pounded by cage traps and rocks. If you'd like to make suggestions, I'd be more than happy to implement them.
I'd say lump programming in with engineering for simplicity's sake.
Yep... spearbreakers is about mugs... this fort is about mechanisms. Thousands upon thousands of mechanisms, because we're all mechanically minded. It probably wouldn't be too too long before we designed gas-powered vehicles, if we ever found oil.