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Poll

How often to you use stonesense?

I consider it an essential part of Dwaf Fortress, and can't play without it.
- 119 (18.4%)
I use it for pretty screenshots, but otherwise don't use it during play.
- 211 (32.7%)
I only try it occasionally.
- 174 (27%)
I have no idea why I'm even in this thread, I don't use it.
- 141 (21.9%)

Total Members Voted: 642


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Author Topic: Stonesense: Usage Poll!  (Read 737373 times)

EmeraldWind

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Re: Stonesense: New release!
« Reply #780 on: September 12, 2013, 10:12:41 am »

Ah I figured that was the case.

Though I would think it could just be similar to the clothes code where it checks to see if the subsprite should be drawn or not based on the value of pattern_type.

But I was just trying to confirm whether or not that was supported. Thanks.
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We do not suffer from insanity. We enjoy every single bit of it.

Zavvnao

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Re: Stonesense: New release!
« Reply #781 on: September 12, 2013, 04:21:02 pm »

deleted message. sorry.
« Last Edit: September 12, 2013, 04:28:14 pm by Zavvnao »
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Drakeero

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Re: Stonesense: New release!
« Reply #782 on: September 29, 2013, 11:38:40 pm »

I'm having some problems getting Stonesense to take screenshots.

Whether they're regular screenshots or cntrl-f5 super screen shots they seem to disappear.  The program used to put them in the DF directory but now they just poof into the void.
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Zavvnao

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Re: Stonesense: New release!
« Reply #783 on: September 30, 2013, 12:56:21 am »

error message again on here, sorry ><
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Adventurer

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Re: Stonesense: New release!
« Reply #784 on: October 04, 2013, 08:23:14 pm »

any ideas? this happens and results in total df crash

Spoiler (click to show/hide)
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Rose

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Re: Stonesense: New release!
« Reply #785 on: October 04, 2013, 08:42:46 pm »

What videocard do you have? You're likely running out of memory.
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Adventurer

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Re: Stonesense: New release!
« Reply #786 on: October 04, 2013, 08:53:10 pm »

Mobile Intel(R) 965 Express Chipset Family, its an older laptop
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Rose

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Re: Stonesense: New release!
« Reply #787 on: October 04, 2013, 09:04:12 pm »

Open stonesense/terrain/index.txt, and add a hash at the beginning of the lines that say "Track_Floors_128.xml" and "Track_Ramps_128.xml"

Then you will want to open stonesense/creatures/index.txt, and do the same with any lines that say something like "large_###" where ### is some number.
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Adventurer

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Re: Stonesense: New release!
« Reply #788 on: October 04, 2013, 09:16:28 pm »

alright i went to terrain it did not have specific numbers but it did have this, the red is the hash thingy i added to it



and then the creatures txt



is this correct?
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Rose

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Re: Stonesense: New release!
« Reply #789 on: October 04, 2013, 09:37:31 pm »

creatures txt is mostly correct (The beefmo line was fine how it was), but terrain isn't. Could you paste your entire terrain text? And open it with wordpad, not notepad. Notepad can't handle unix line endings.
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Adventurer

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Re: Stonesense: New release!
« Reply #790 on: October 06, 2013, 10:05:45 pm »

sorry i disappeared, i ran wordpad and did the hash tags, however it still crashes

i think maybe this laptop is not good enough for this, on another laptop i could use it did run without a hitch
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Rose

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Re: Stonesense: New release!
« Reply #791 on: October 06, 2013, 10:24:26 pm »

Yeah, you're most likely running out of memory. Some of the stonesense sprite sheets are pretty big.

This is another reminder that I really need to overhaul the sprite loading.
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Adventurer

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Re: Stonesense: New release!
« Reply #792 on: October 06, 2013, 10:41:31 pm »

I cant wait then, this is kind of thing i hate to lose after using. Really great tool.
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Socharis

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Re: Stonesense: New release!
« Reply #793 on: October 07, 2013, 09:36:51 pm »

I love me some Stonesense, but I'd love to be able to leverage my beefy graphics card to display more than 100 tiles per side on the SEGMENTSIZE_XY setting.  You mentioned in April that the next release might contain an increase of that limit - Has there been any more thought to that?

Thanks for maintaining this!
« Last Edit: October 07, 2013, 09:40:53 pm by Socharis »
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Rose

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Re: Stonesense: New release!
« Reply #794 on: October 07, 2013, 09:41:08 pm »

Pretty sure any limit that was there before is gone now.
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