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Poll

How often to you use stonesense?

I consider it an essential part of Dwaf Fortress, and can't play without it.
- 119 (18.4%)
I use it for pretty screenshots, but otherwise don't use it during play.
- 211 (32.7%)
I only try it occasionally.
- 174 (27%)
I have no idea why I'm even in this thread, I don't use it.
- 141 (21.9%)

Total Members Voted: 642


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Author Topic: Stonesense: Usage Poll!  (Read 736897 times)

therahedwig

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Re: Stonesense: New official thread.
« Reply #600 on: February 06, 2013, 05:10:16 am »

I was wondering why those just showed up in the Stonesense Dropbox. Those are looking great!

And the same goes for the humans,  of course. Love the Domino Mask.
That reminds me, you had been working on templates for HD ramps, hadn't you? Could you throw those into the dropbox or something? It doesn't have a lot of priority(still need to finish up those trees and tracks, and HD sediment is still halfway), but I could make use of them :)

EDIT: Finished the multi-tile tree template as well.
« Last Edit: February 06, 2013, 06:08:28 am by therahedwig »
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Stonesense Grim Dark 0.2 Alternate detailed and darker tiles for stonesense. Now with all ores!

Rose

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Re: Stonesense: New official thread.
« Reply #601 on: February 06, 2013, 08:27:21 am »

I've actually got a template setup for doing any stonesense object in 3d, ramps included. I can render out for you some sample ramps in any size if you want to try things out
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therahedwig

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Re: Stonesense: New official thread.
« Reply #602 on: February 06, 2013, 09:12:31 am »

Yesplz.

The HD tiles are in 128x128 (compared to normal resolution of 32x32) but I work in 256x256.

It was also because solifuge had been making special ramps, but any kind of reference would be nice :3.
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Stonesense Grim Dark 0.2 Alternate detailed and darker tiles for stonesense. Now with all ores!

Rose

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Re: Stonesense: New official thread.
« Reply #603 on: February 06, 2013, 11:07:09 am »

Spoiler (click to show/hide)
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Caldfir

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Re: Stonesense: New official thread.
« Reply #604 on: February 07, 2013, 04:16:28 pm »

still plugging along - just have chain armors left
Spoiler (click to show/hide)
need to do highlights on the armor as well, but after that we'll be on to weapons and the active pose

also Japa got wearable non-clothing items working (backpacks, rings, crowns, etc.) so there's something else to look forward to :)
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buckets

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Re: Stonesense: New official thread.
« Reply #605 on: February 07, 2013, 07:58:25 pm »

*ramps!*
Oh man, the floor ramps are something that I've been hoping for. The way the current ones have a step where the floor is drives me nuts lol.
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EmeraldWind

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Re: Stonesense: New official thread.
« Reply #606 on: February 07, 2013, 09:16:09 pm »

Awesome guys! Awesome!

Thanks for all your hard work!
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We do not suffer from insanity. We enjoy every single bit of it.

Rose

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Re: Stonesense: New official thread.
« Reply #607 on: February 07, 2013, 09:23:11 pm »

*ramps!*
Oh man, the floor ramps are something that I've been hoping for. The way the current ones have a step where the floor is drives me nuts lol.
That's actually a bug that is fixed in the next version for all ramps.
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buckets

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Re: Stonesense: New official thread.
« Reply #608 on: February 08, 2013, 01:25:36 am »

*ramps!*
Oh man, the floor ramps are something that I've been hoping for. The way the current ones have a step where the floor is drives me nuts lol.
That's actually a bug that is fixed in the next version for all ramps.
Well that's even better.
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Meph

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Re: Stonesense: New official thread.
« Reply #609 on: February 08, 2013, 02:33:00 am »

Seeing all those new graphic parts pop up here, I do have a question: What would the best setup be atm? Which parts would I have to update myself after downloading to get the best results?
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Rose

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Re: Stonesense: New official thread.
« Reply #610 on: February 08, 2013, 03:14:11 am »

Seeing all those new graphic parts pop up here, I do have a question: What would the best setup be atm? Which parts would I have to update myself after downloading to get the best results?

Huh? what do you mean?
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therahedwig

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Re: Stonesense: New official thread.
« Reply #611 on: February 08, 2013, 09:58:35 am »

I think he's referring to the fact that things like the new water, and the grass used to be off on default in previous releases.

Answer: No clue. It'll depend on what Caldfir will be doing with the XML. The (painted) HD terrain is far from ready for testing, so we won't see that for a while. The multi-tile trees require the next release before work will continue, and will probably be standard.

There's also a chance that the HD tiles will be completely separated from the pixel-tiles, and that the pixel-tiles will be standard(with down-ressed versions of the HD creatures to update the characters).
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Stonesense Grim Dark 0.2 Alternate detailed and darker tiles for stonesense. Now with all ores!

Meph

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Re: Stonesense: New official thread.
« Reply #612 on: February 09, 2013, 04:13:40 am »

I meant that there are quite a few textures in developement, screenshots being posted here, there is the stonesense repository with different downloads, for example beefmos animated cavern creatures, there are different resolutions available for different things...

I just wanted to know if the default download has all this, or if it can be improved, by adding things myself, additions that other people have uploaded for stonesense.
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::: ☼Meph Tileset☼☼Map Tileset☼- 32x graphic sets with TWBT :::
::: ☼MASTERWORK DF☼ - A comprehensive mod pack now on Patreon - 250.000+ downloads and counting :::
::: WorldBicyclist.com - Follow my bike tours around the world - 148 countries visited :::

Rose

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Re: Stonesense: New official thread.
« Reply #613 on: February 09, 2013, 04:28:16 am »

Well things can always be improved. As for what will come with stonesense by default, well, the high res creatures will be in. Dunno what else.
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Meph

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Re: Stonesense: New official thread.
« Reply #614 on: February 09, 2013, 04:47:58 am »

Ok. :) Just wanted to make sure that everything in my download package (which includes dfhack and with that stonesense as well) is up to date. Thanks :)
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::: ☼Meph Tileset☼☼Map Tileset☼- 32x graphic sets with TWBT :::
::: ☼MASTERWORK DF☼ - A comprehensive mod pack now on Patreon - 250.000+ downloads and counting :::
::: WorldBicyclist.com - Follow my bike tours around the world - 148 countries visited :::
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