Bay 12 Games Forum

Please login or register.

Login with username, password and session length
Advanced search  
Pages: 1 [2]

Author Topic: [CE:COUNTER_TRIGGER]  (Read 3634 times)

mutonizer

  • Bay Watcher
    • View Profile
Re: [CE:COUNTER_TRIGGER]
« Reply #15 on: June 18, 2012, 04:35:40 am »

Great stuff!
I've included something similar now to push toward more outdoor construction in the mod I'm working on and so far the dizzyness works perfectly. Will do more testing.

Logged
AGE of MAN (mod thread, with questions/features/log)
a prehistoric, semi realistic, human focus mod in the work. (no release yet)
Pages: 1 [2]