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Author Topic: Holy Crap Minecarts (Devlog Quote)  (Read 252740 times)

Loud Whispers

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Re: Holy Crap Minecarts (Devlog Quote)
« Reply #690 on: April 12, 2012, 12:01:27 pm »

And a river thames to complete it. I don't think you could fit all of that in one fortress...

Gizogin

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Re: Holy Crap Minecarts (Devlog Quote)
« Reply #691 on: April 12, 2012, 12:15:20 pm »

The real question is, who's going to be the first to make a scale model of this in Dwarf Fortress?

Spoiler (click to show/hide)

And of course it wouldn't be complete without a number of ghosts to haunt it.

Well, part of the problem is that I doubt you can link minecarts together, so all of the trains would just be single minecarts.  Unless you were to get the timing perfect somehow so that you have a line of minecarts all moving at the same speed at regular intervals.

You also wouldn't really be able to get "mind the gap" across to your dwarves.

Oh, and the sheer size would be an issue as well.  If you could link several embarks together, it might work, but then you get into that one-tile border between 16x16 embarks, which I'm not sure you can get around.
Someone should probably work out how big it would actually need to be.
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FearfulJesuit

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Re: Holy Crap Minecarts (Devlog Quote)
« Reply #692 on: April 12, 2012, 01:00:59 pm »

A smaller but still challenging subway system like the Boston T:

Spoiler (click to show/hide)

or the Budapest system:
Spoiler (click to show/hide)

might be easier than London or New York.
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Garath

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Re: Holy Crap Minecarts (Devlog Quote)
« Reply #693 on: April 12, 2012, 01:05:33 pm »

I'm going with the amsterdam one, easiest ever, pretty much looks like a H
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FrisianDude

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Re: Holy Crap Minecarts (Devlog Quote)
« Reply #694 on: April 12, 2012, 01:13:01 pm »

Begin the age of industrialism.
Well, begin. We already had electricity and just look at the amount of coal us Dwarfs dig up for steel production.
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GhostDwemer

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Re: Holy Crap Minecarts (Devlog Quote)
« Reply #695 on: April 12, 2012, 01:26:04 pm »

OOh! A London Underground map? Looks like a game of Mornington Crescent! Which rules are we using? I suggest the Bethlehem Variant Rules, and if this is accepted, I move to Shepherd's Bush, for a double score.
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KodKod

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Re: Holy Crap Minecarts (Devlog Quote)
« Reply #696 on: April 12, 2012, 01:36:52 pm »

OOh! A London Underground map? Looks like a game of Mornington Crescent! Which rules are we using? I suggest the Bethlehem Variant Rules, and if this is accepted, I move to Shepherd's Bush, for a double score.

A strong opening move, for certain.

Wembley Central.
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Dish It Out!

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Re: Holy Crap Minecarts (Devlog Quote)
« Reply #697 on: April 12, 2012, 01:56:08 pm »

OOh! A London Underground map? Looks like a game of Mornington Crescent! Which rules are we using? I suggest the Bethlehem Variant Rules, and if this is accepted, I move to Shepherd's Bush, for a double score.

A strong opening move, for certain.

Wembley Central.

I haven't a clue what these loons are talking about.
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simonthedwarf

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Re: Holy Crap Minecarts (Devlog Quote)
« Reply #698 on: April 12, 2012, 02:02:09 pm »

Maybe he will add magma powered locomotives that we can drive into kobold camps.
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TheProphet

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Re: Holy Crap Minecarts (Devlog Quote)
« Reply #699 on: April 12, 2012, 02:15:21 pm »

OOh! A London Underground map? Looks like a game of Mornington Crescent! Which rules are we using? I suggest the Bethlehem Variant Rules, and if this is accepted, I move to Shepherd's Bush, for a double score.

A strong opening move, for certain.

Wembley Central.

Interesting.
Bethnal Green.
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KodKod

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Re: Holy Crap Minecarts (Devlog Quote)
« Reply #700 on: April 12, 2012, 02:23:30 pm »

Interesting.
Bethnal Green.

Oh wow, that's a hell of a risky strategy. It'll be exciting to see whether or not it pays off.

When my next turn comes around you're all in for it though, so you'd best hope someone pulls off something spectacular to throw my game. I'm a bit rusty but I was a master of Mornington Crescent back at university.
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RedKing

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Re: Holy Crap Minecarts (Devlog Quote)
« Reply #701 on: April 12, 2012, 02:53:50 pm »

I have but one reaction to the latest devlogs:
Spoiler (click to show/hide)

I'd designed and attempted "Maginot Line" style fortresses before (burrows in individual hillocks, sealed to surface entry except for one Trade burrow, and linked by a subterranean "road"). But the road access was slow and laborious. But with the Grand Underground Railroad....
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Re: Holy Crap Minecarts (Devlog Quote)
« Reply #702 on: April 12, 2012, 03:56:06 pm »

Hyde Park Corner
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Garath

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Re: Holy Crap Minecarts (Devlog Quote)
« Reply #703 on: April 12, 2012, 04:01:43 pm »

curious enough to google it and wiki
mornington crescent:
Spoiler (click to show/hide)
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davros

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Re: Holy Crap Minecarts (Devlog Quote)
« Reply #704 on: April 12, 2012, 04:38:12 pm »

The real question is, who's going to be the first to make a scale model of this in Dwarf Fortress?

Spoiler (click to show/hide)

And of course it wouldn't be complete without a number of ghosts to haunt it.
Never mind London, try Japan.
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