Thanks, i hope i won't disappoint too much! c:
@SirAaronIII: Yeah about that boss on
EPIC MAN MODE >:C... How the fuck do you guys do it? I mean i can beat it on Nightmare on the first try, but
EPIC MAN MODE >:C is an entirely different creature. I mean, the instant-hit beams kill you instantly unless you have 50% armor (or 46% with shield, or 44% with heavy shield), and the big lasers are pretty much guaranteed death by that point (500 base damage vs your 100 health, good luck), and the small tracking lasers each deal 100 base damage while also being fairly hard to dodge. I don't know how you do it, but my hat's off to you. :U
ANYWAYS, yes, if i keep pursuing the badges, then we'll need an
EPIC MAN MODE >:C level for them. Bismuth, perhaps? Platinum's too hard to distinguish from silver. And besides, who WOULDN'T want a bismuth medal?
@Yoink: Awesome, thanks! I can only apologize if it's too hard, but it ain't gonna get much easier than it is. Playing on Easy would probably make your life easier if you don't already, else i'll have to make a... VERY EASY mode!!! (which is also quite easily done, since difficulty essentially depends on a single variable at the moment)
Also, back from Iceland now, so development can potentially resume. However, Chartle's on vacation till August 1st, so i might not do a lot till then (not to mention that Mass Effect 3 is a hellacious time drainer). Meanwhile, here's something that might well end up being a very dangerous addition.
THE HEAVY WEDGE. Just as dumb as the normal wedge, but it's a LOT tougher. But why? Well, you've probably noticed how easily you go through wedges by level 9. This guy serves to remedy that by being a much more viable meatshield. And no, it's not going to come alone at you. It'll come in SWARMS. Other things to look forward to, in addition to the heavy wedge, in no particular order:
- Red Blockface (already shown before)
- Green Spaceblock (shown previously as well)
- Yellow Spreader (AUGH)
- Yellow Fan (this guy will fuck you over so badly)
- Red Sentry (fuck what)
- Third boss. Current thought: huge carrier with a slower pace than second boss but MUCH higher health, spawns enemy ships and has a HUGE central gun along with several relatively smaller turrets, very unforgiving when dodging is failed since most weapons cause massive damage. Central cannon can fire multiple types of shots, most of them being instant kills.
--- line that marks border between "definite" and "hypothetical" ---
- Rocket Sentry (aw shit)
- Despoiler ships (only mook that gets a cool name, fires beams similar to those of the second boss, except only straight ahead)
... And that's about it for now.