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Author Topic: Vision Lost  (Read 4966 times)

GoldenShadow

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Vision Lost
« on: April 02, 2012, 11:56:18 am »

So I was under siege and tell my markdwarfs to fall back from the fortifications since a few of the goblins are elitebowmen. Well one of the stupid shits run all the way down into the cavern level at the same time a forgotten beast was approaching. I was too busy with the siege to notice at the time.  I have 6 cave in traps in a row. Its super redundant. I can take out 6 things in a row before I have to reset. Of course the FB is still in the first room trying to break open the door, waiting for me to drop the roof on his head. The idiot markdwarf goes in and duel this thing. Surprisingly he does well. The beast is heavily wounded, but it is breathing a dust attack. but it doesn't seem to do any damage. He has no apparent injuries because being unconscious.

So I finish mopping up the siege with my 6 military without any losses. and I remember about that FB. I expected him to have broken through several doors by now. But I saw the markdwarf laying on the ground next to him still in the first cave-in chamber.
 Instead of sacrificing him for his stupidity and killing both with the pull of a lever, I send a single sword master to go finish it, since it didn't seem to be too dangerous. It went down without much effort, but my swordmaster and a few civilians going in to clean up are exposed to the dust attacks. They all go unconscious, but not before the FB is killed. I think I made out pretty well. then while checking some injuries in the hospital. I go to the health screen to see why they are unconscious and discover all of them have lost their vision. I knew it was too good to be true.
They all recover quickly, but the vision loss is permanent I think.  Later on I see a report of the swordmaster sparring a rookie sworddwarf. The sword master is missing everysingle attack and isn't blocking any of the rookie's attack. He is going to be useless now.
It would have been better to kill the markdwarf with the cave-in trap. Now I have a half dozen blind morons.
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Blizzlord

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Re: Vision Lost
« Reply #1 on: April 02, 2012, 11:57:47 am »

Reinstate them as seige engineers. They can no longer see the goblins that are "threatening them" anymore.
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Broseph Stalin

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Re: Vision Lost
« Reply #2 on: April 02, 2012, 12:03:20 pm »

Examine them and see if their eyes are bruised, if they are the vision loss is probably temporary if they just have inexplicable vision lost you're probably right. Most dwarves get along just fine without eyes, the also make excellent siege engineers.

khearn

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Re: Vision Lost
« Reply #3 on: April 02, 2012, 12:04:12 pm »

Yeah, some people have gone to great lengths to blind dwarves to keep them from running away from (or towards) the enemy at the wrong times. But I think those people were working under the impression that a blind dwarf could still fight effectively. That doesn't agree with what you have observed.
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Have them killed. Nothing solves a problem quite as effectively as simply having it killed.

Girlinhat

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Re: Vision Lost
« Reply #4 on: April 02, 2012, 12:20:14 pm »

Let there be science.  Test the blind dwarves against captured, stripped goblins for combat ability.

And make them all into siege operators!  They'll fire just as accurately and won't run away!

KodKod

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Re: Vision Lost
« Reply #5 on: April 02, 2012, 12:39:20 pm »

I think you're asking all the wrong questions here, you have to think outside the box.

Rather than noticing that blind dwarves are worse in combat and then asking what you can do with them... you need to be asking what you can do to blind goblins. Why oh why would you put down such a potentially useful Forgotten Beast when it could have been captured and used for ‼SCIENCE‼?
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rampagingfrodo

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Re: Vision Lost
« Reply #6 on: April 02, 2012, 01:29:56 pm »

I think it would be interesting to see a skill linked to blindness as crutch-walking is linked to leg related disabilities. Something like extrasensory perception where out hairy little psychopaths could work their ways back to become "productive" members of dwarf society.

Anyway, be thankful your FB dust didn't boil your dwarves bones out of their orifices. Although, that would have been a lot of FUN.
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Broseph Stalin

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Re: Vision Lost
« Reply #7 on: April 02, 2012, 01:36:09 pm »

I think it would be interesting to see a skill linked to blindness as crutch-walking is linked to leg related disabilities. Something like extrasensory perception where out hairy little psychopaths could work their ways back to become "productive" members of dwarf society.

Anyway, be thankful your FB dust didn't boil your dwarves bones out of their orifices. Although, that would have been a lot of FUN.
Oooh! Blind dwarves should work off of observation to simulate becoming skilled at sensing the locations of things. The higher it is the faster they are and the better they can do various tasks. Not only is it effective it makes no goddamn sense when you think about it, it's SUPER DWARFY!

khearn

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Re: Vision Lost
« Reply #8 on: April 02, 2012, 01:38:59 pm »

Boneless dwarves would be good to send against hammergoblins.
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Have them killed. Nothing solves a problem quite as effectively as simply having it killed.

Broseph Stalin

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Re: Vision Lost
« Reply #9 on: April 02, 2012, 01:40:25 pm »

Boneless dwarves would be good to send against hammergoblins.
They'd still have to be armored, without skulls or rib cages their brains and lungs would be vulnerable to fatal bruising.

Blizzlord

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Re: Vision Lost
« Reply #10 on: April 02, 2012, 01:42:17 pm »

Boneless dwarves would be good to send against hammergoblins.
They'd still have to be armored, without skulls or rib cages their brains and lungs would be vulnerable to fatal bruising.
How did we get on this subject?
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Quote from: a Swedish electronics teacher
In Sweden, digital electronics is considered unteachable. That is why you are not being taught about it.
Most attempts of sesquipedalian loquaciousness on the internet will most likely end up in egregious delusions of eloquence. Finagle's law commands it!

Fen

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Re: Vision Lost
« Reply #11 on: April 02, 2012, 02:27:04 pm »

Boneless dwarves would be good to send against hammergoblins.
They'd still have to be armored, without skulls or rib cages their brains and lungs would be vulnerable to fatal bruising.
How did we get on this subject?

Dwarf Fortress.
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Loud Whispers

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Re: Vision Lost
« Reply #12 on: April 02, 2012, 02:32:53 pm »

Boneless dwarves would be good to send against hammergoblins.
They'd still have to be armored, without skulls or rib cages their brains and lungs would be vulnerable to fatal bruising.
How did we get on this subject?
A dwarf did it

wierd

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Re: Vision Lost
« Reply #13 on: April 02, 2012, 02:37:08 pm »

I thought dwarves already had ESP?

I mean, they seem to know all about the location of the *pigtail sock* that fell to the 3rd cavern layer, despite the fact that the current moved it, and other absurd things.

Don't even get me started on the bookeeper.  Totally some major ESP juju going on there.

Also, I question the need for dwarven eyeballs completely, given that they can cave-adapt.

Curiosity:  do blinded dwarves who cave adapt still wretch up after "seeing" the sun?
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DuckBoy2

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Re: Vision Lost
« Reply #14 on: April 03, 2012, 12:56:15 am »

Put all the blind dwarves in a marksdwarf squad.  Then assign them to an archery target in the main meeting room.  I guarantee you, its freaking hilarious.  You might want to save first :)
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