Obviously we need to get all out. I have no doubt that the people funding us haven't limited how much we can use to research this spacecraft and so we can do whatever we need to stay afloat.
Step 1: Build solar power fields, as ghazkull suggested.
Step 2: Use geothermal power, as new guy suggested.
Step 3: I'm not going to go through and describe every source of power as a single step. Build any buildings you can for power, get rid of the really dangerous ones.
Step 4: Assemble a team of top scientists. Criminal or non-criminal scientists will do.
Step 5: Assemble a large team of fantastic engineers to maintain our power supplies.
Step 6: Push out and away from where the buildings are being created then create a wall as a barrier, followed by an electric fence with barbed wire on top and then followed by an area with barbed wire littering the ground which is followed by another wall. Proceed to put barbered wire on every barrier. Have one entrance which is topped with barbed wire.
Step 7: Create another wall behind the first several walls. Do not put barbed wire on top and instead have 3 heavily armed guards standing at 10 feet intervals. Chairs may be provided. Put one ladder between every 15 guards.
Step 8: Create a barracks on the ground, almost halfway between the power supplies and the walls but it should be a little closed to the walls. Provide garages at the power supplies, walls and any further buildings which have a lot of people. The garages being stocked with only Humvees since it seems more stereotypical.
Step 9: Proceed to put around 10 mechanics inside each garage. They will be provided with lodgings inside the garage but may not venture outside. Have 4 armed guards inside every garage. Provide them recreational things to do along with food and water, suggest they may want to bring their family.
Step 10: Have aircrafts fly above the area every half hour or so.
Step 11: Build a fence around the general area of the ship, topped with barbed wire of course. Have 10 armed guards patrol the fence.
Step 12: Off to the of the inside of this fence have a trapped door lead down into an area. Create the research area here. Have the top scientists basically live here until research is over. Be sure to have several locked doors in a hallway which leads into the actual place for protection.
Step 13: Above ground have a very obvious, but not too obvious, shaft leading down into an empty pit. Have several guards down there as well.
Step 14: Plant around 20 guards in the research area.
Step 15: Forgot to mention this earlier, assemble a team of the finest soldiers in the army. If not a large enough team can be created from the best soldiers then begin to take in other soldiers. Be sure to have around 350 soldiers aboard.
Step 16: Build a theatre and casino around the first entrance. Assemble a group of 10 of the top comedians. Find out who the best are from surveys of the scientists, engineers, soldiers, etc. Never let the comedians see the any other part of the compound except the theatre, casino and walls. If they do then kill them and hide their body somewhere among the open land which we should still have.
Step 17: Obviously a group of officials are needed. Create a building somewhere near the barracks. There will be a head of security, chief engineer, human resources guy and whatever else is needed.
Step 18: Build roads from the first entrance to the other places.
Step 19: Have several alarms put around the fenced in areas. One by research, barracks, theatre, etc. Place loudspeakers around the main areas and have it so they yell out an "ALERT" when an alarm is pressed.
Overview- Every type of building that creates power but the really dangerous ones are created.
- Create several walls and electric fences that surround the area in 10 miles. Add barbed wire on top of these.
- Another set of walls with groups of 3 armed guards standing at 10 feet intervals.
- Ladders to get down between every 15 guards.
- 150 top scientists, legal or not.
- 200 top engineers, legal or not.
- 350 top soldiers, preferably legal but illegal will do if it is necessary.
- 10 top comedians. Never let them see the majority of the compound.
- Build a theatre by the first entrance, which is a gap in the defense fences and walls. It doesn't matter where this is exactly.
- Build barracks by the theatre and first entrance.
- Build fences around the general area of the spacecraft. Barbed wire on the fences. Create a hidden trapdoor somewhere in the corner, have it lead down to a hallway which have several locked doors until you reach the main research area and beyond.
- Create a fake and obvious ladder in the middle of the second fenced in area. Have it lead to nowhere. Have 10 armed guards patrol the fence.
- Create garages at every major building. i.e. Second fenced in area, barracks, power generating buildings, etc. Preferably humvees since they are stereotypical.
- Have aircrafts fly over head and spot for strange things every half hour or so.
- I don't really want to type it up again. Please read the main list and then this.
Please add other stuff or ignore this, doesn't really matter. It seems like a good idea, however, to mash every possible idea into a single list so this is what it is.