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Author Topic: Einsteinian Roulette (Original Thread: Rules, Armory, Misson archive 1-11)  (Read 3979573 times)

Toaster

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Re: Einsteinian Roulette: Combat Teams
« Reply #18630 on: February 03, 2014, 10:15:32 pm »

((Why is the stuff like laser rifles and gauss rifles costing us anything?  I thought we had thousands of them on the Sword.))
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HMR stands for Hazardous Materials Requisition, not Horrible Massive Ruination, though I can understand how one could get confused.
God help us if we have to agree on pizza toppings at some point. There will be no survivors.

PyroDesu

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Re: Einsteinian Roulette: Combat Teams
« Reply #18631 on: February 03, 2014, 10:15:44 pm »

((Reposting so the message gets heard.))

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I would like you three, if you are not otherwise occupied, to join the meeting as well, in case anyone from your roster wishes to stay.
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Meet me early if you wish to discuss what occurred with Auron.

((Why is the stuff like laser rifles and gauss rifles costing us anything?  I thought we had thousands of them on the Sword.))

((Since we instead have massive slabs of carbon (which I think is what's being used as our Resource Units), I think it was, and the AM simply transmutes it into what's needed. If I understood things correctly.))
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Tack

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Re: Einsteinian Roulette: Combat Teams
« Reply #18632 on: February 03, 2014, 11:15:04 pm »

((Is it just me or has ER taken the turn from Hero-group dungeon crawler to massive sprawling RTS? Because that is Awesome.))

Stay at top of hole. Be anchor. Practice with my new sensitivity for magnetic fields which I got online.
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GreatWyrmGold

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Re: Einsteinian Roulette: Combat Teams
« Reply #18633 on: February 03, 2014, 11:22:11 pm »

((At the moment, it's more like we're playing the guys setting up the RTS base. And in a bit, it'll be more like we're members of those little units sent scrambling around the board.
So almost, but not quite.))
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Doomblade187

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Re: Einsteinian Roulette: Combat Teams
« Reply #18634 on: February 03, 2014, 11:23:31 pm »

Since I envisioned the outer bunkers as spotting posts, what would the resource cost be for a ring of unmanned spotting posts that can cover the valley in the mountains? Basically, a bundle of long range sensors and cameras that relay enemy location and info back to the main bunkers, so we can better direct artillery fire.

((@RC: You have a good point on the impracticality aspect due to distance, so I refined the idea a bit. We could still add remote controllable weaponry should we feel that it would be good to have behind the enemy to add extra firepower/cut off any attempted retreat.))
« Last Edit: February 03, 2014, 11:39:31 pm by Doomblade187 »
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Re: Einsteinian Roulette: Combat Teams
« Reply #18635 on: February 03, 2014, 11:28:29 pm »

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Toaster

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Re: Einsteinian Roulette: Combat Teams
« Reply #18636 on: February 03, 2014, 11:35:13 pm »

((Why is the stuff like laser rifles and gauss rifles costing us anything?  I thought we had thousands of them on the Sword.))

((Since we instead have massive slabs of carbon (which I think is what's being used as our Resource Units), I think it was, and the AM simply transmutes it into what's needed. If I understood things correctly.))

((I thought that was for when May asks for random 2000s pistols.  My understanding that the bottom-level gear they had tons of leftovers from the Altered Wars just sitting around in crates, waiting to be used- this is why custom gear always costs more.))
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HMR stands for Hazardous Materials Requisition, not Horrible Massive Ruination, though I can understand how one could get confused.
God help us if we have to agree on pizza toppings at some point. There will be no survivors.

Corsair

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Re: Einsteinian Roulette: Combat Teams
« Reply #18637 on: February 03, 2014, 11:42:04 pm »

Quote
Quote
Quote from: Corsair on 02 February 2014, 20:50:55
((Thankyou RC, Well my suggestion is to equip one or two of the boarding vessels covered in sand, with instead of people (or as many) a particle beam weapon (P.B.W.) as a P.B.W. could take out any ship in a single shot and having a teeny tiny ship blow a capitol to kingdom-come is absolutely hilarious))
((Already have the Black Death planned, with a plasma cannon powerful enough to punch straight through a ship. It only carries six shots though.))
((Bit late, A particle weapon could theoretically have about 6 rounds as a man portable version and ship mounted depending on size upwards of 50 or even infinite ammunition as long as there is electricity enough to use a magnetic scoop, also any hit on a ship would instantly disable the entire thing as long as it hits atmosphere))
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So it was like a binary search, except the question is "Has the input been brutally murdered?", and it only ever returns True.

Xantalos

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Sean Mirrsen

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Re: Einsteinian Roulette: Combat Teams
« Reply #18639 on: February 04, 2014, 01:04:18 am »

((Is it just me or has ER taken the turn from Hero-group dungeon crawler to massive sprawling RTS? Because that is Awesome.))
((It honestly feels like an intermission between Tower Defense waves...))
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Multiworld Madness Archive:
Game One, Discontinued at World 3.
Game Two, Discontinued at World 1.

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- Subrahmanyam Jaishankar, Minister of External Affairs, India

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Re: Einsteinian Roulette: Combat Teams
« Reply #18640 on: February 04, 2014, 12:26:34 pm »

Oh man.  If I had any Flash skills I'd totally make a ER TD game.
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HMR stands for Hazardous Materials Requisition, not Horrible Massive Ruination, though I can understand how one could get confused.
God help us if we have to agree on pizza toppings at some point. There will be no survivors.

piecewise

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Re: Einsteinian Roulette: Combat Teams
« Reply #18641 on: February 04, 2014, 02:12:54 pm »

Finalize my mental image of the thing I'm going to do (ie charge shapeshifting one more time for +-3).
Sure.


RU cost to plant some near maturity 'Bloater trees' (rapid fire seed exploding trees) near suitable air drop points.

Free.



Still waiting for instructions from doc.
It ate my post last turn, didn't it. Blarg.

Basically he said that the stone is probably a stabilizing force and that cutting the guy out of the flesh is the best plan. But he also said doing that might anger the flesh or cause it to no long be controlled, if it is.
"Maybe I should be more specific."

Activate loudspeaker.

"Okay, can we remove our teammate's body from your brain. I have something that can do it without pain, and appears to leave everything functional, even while detached."

((This has bad idea written all over it. Also, Internet at my new house is currently intermittent and confined to a certain section of floor, so I may or may not be able to post often.))

Flesh near you grows up into a pair of shoulders which then shrug at you in an uncertain manner.


((@Sean: I don't remember exactly what you got for the ships but I think you had some interplanetary transports or something like that in there. Since those things won't be useful for the defence (unless you use those to tow asteroids or something) wouldn't it be better to just leave those stuff as scrap or even scrap them completely and just rebuild them later?))

Requesting RU cost of the following Anti-Ship missile:
Crusher: A simple missile with a warhead made of modified gravity rounds. When the missile is close to its target, the warhead detonates, spraying the gravity rounds forward like buckshot.
If possible test viability against ships with point defence lasers. Would they be able to reach the ships? How much damage would they cause compared to weapons normally used for space combat?
Do the same but with nuclear rounds. Are nuclear rounds more destructive and/or cheaper?

Also, check if the Terror-Drone idea is a good idea and if they could be designed, perfected and mass produced in time for the coming battle:
Spoiler (click to show/hide)

A missile with grav shells as the war head? EHHHH well the missile system isn't much. The grav shells are gonna be the more expensive part. The actual launching system is gonna be like 5 RU. The individual missiles are gonna cost about that much each.



((Is it just me or has ER taken the turn from Hero-group dungeon crawler to massive sprawling RTS? Because that is Awesome.))

Stay at top of hole. Be anchor. Practice with my new sensitivity for magnetic fields which I got online.

You accidentally erase your own credit card's magnetic strip. Way to go, Maglameo



Since I envisioned the outer bunkers as spotting posts, what would the resource cost be for a ring of unmanned spotting posts that can cover the valley in the mountains? Basically, a bundle of long range sensors and cameras that relay enemy location and info back to the main bunkers, so we can better direct artillery fire.

((@RC: You have a good point on the impracticality aspect due to distance, so I refined the idea a bit. We could still add remote controllable weaponry should we feel that it would be good to have behind the enemy to add extra firepower/cut off any attempted retreat.))

You can pretty much assume we'll have video coverage of the valley. Steve will handle that.
((Why is the stuff like laser rifles and gauss rifles costing us anything?  I thought we had thousands of them on the Sword.))

((Since we instead have massive slabs of carbon (which I think is what's being used as our Resource Units), I think it was, and the AM simply transmutes it into what's needed. If I understood things correctly.))

((I thought that was for when May asks for random 2000s pistols.  My understanding that the bottom-level gear they had tons of leftovers from the Altered Wars just sitting around in crates, waiting to be used- this is why custom gear always costs more.))

I'm not actually really charging for that stuff. I was more charging for other stuff they were equipped with. A sod with a laser rifle costs as much as a sod without one.


Oh man.  If I had any Flash skills I'd totally make a ER TD game.

The difficulty starts at impossible and then it ramps up.

Xantalos

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Re: Einsteinian Roulette: Combat Teams
« Reply #18642 on: February 04, 2014, 03:15:50 pm »

Transfer my brain from my head to the core of my chest, sealing it in multiple layers of shock-absorbing organic gel, supertough bone-chitin-impact resistant organic armor, enough to protect it but not taking up too much space there. Keep my eyes and mouth and such in the head area, and keep the general head shape to fool onlookers.
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Radio Controlled

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Re: Einsteinian Roulette: Combat Teams
« Reply #18643 on: February 04, 2014, 03:22:21 pm »

(Uh, guys?)

((Well, as I said, I posted defense stuff here cause I thought it was most appropriate. But if people think not, off to the OOC thread I go!))
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kisame12794

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Re: Einsteinian Roulette: Combat Teams
« Reply #18644 on: February 04, 2014, 05:19:30 pm »

"Well. It can grow a pair of shoulders and shrug them at me, but it can't just make a mouth and speak to me. Sure universe, make my life harder."

Activate loudspeaker.

"Okay, how about this. I'll climb up there, and start cutting. If you feel weird, or anything out of the ordinary, wave a tentacle at me, and I'll stop. Shrug once for yes, shrug twice for no."

((Okay, THIS has bad idea written all over it.))
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