Examine the anomaly I mined. then think of possible uses for it. Store it in my locker (Or just leave a note saying not to steal).
Head to the vr. Select tinker.
((Do I go to the other thread now?))
If you're done here, head back to the on ship thread.
As per those anomalies, I assumed you were giving them to the science guys? You probably won't be able to do much with them on your own.
Yes. Can I get a cost estimate/bill of materials?
Like a token. Its just a new metal case to stick it in, after all, no new parts of pieces.
If there's another anomaly to explore, do so under the usual parameters. Otherwise, VR time while there's still time before the attack. AM's amp course.
Str 3; Dex 3; End 3; Cha 7; Int 4; Wil 15//Spe 0; Int 1; Han 0 (-1); Con 1; Unc 0; Exo 9; Aux 3 (+1); Med 0
Mk II Suit; Microwave PK Amp; laser rifle; 3 tokens: normal cigarettes; blue smokes; datapad (with platformer shooter); nanoghosts; shock trigger (with Maurice for the mission)
Appearance: 5'11'', 170 pounds in a rather unmuscular frame, shoulder-long brown hair, short goatee, brown eyes, a rather long chin that earned him his nickname. Age 32
Half a robot foot. Robot right arm.
You're gonna have to remind me what that is.
"Holy shit. That was close. Hey, could someone get some rope over here? Would be real nice."
Hang out on top of the tooth.
Like a cat up a tree, clinging to a branch and refusing to move.
((was that radio'd?))
((There's only one other person in the room with him and he said "someone" so I'd assume it was radio'd.))
Make extra certain there are no anomalies left. If none are found and nobody else needs any help, enter tinker.
Oh god everyone is entering tinker at once oh god.
"Meow"
Begin typecasting terrible apology letters Go get rope.
You bring a rope down to Maurice.
"Holy shit. That was close. Hey, could someone get some rope over here? Would be real nice."
Hang out on top of the tooth.
Rejoin the biohorror team and keep going, until I get line of sight on Morul and the area he's in. Look around for a way I can climb down.
[will:1+1]
You continue to nap. You consider getting up but....nah. Too cat. Must nap.
Cha-cha-charging my amp.
HRRRRRNNNGGGGGGGGGGG
((Kay guys, since none of you brought it up yet, I'm gonna have to ask what kind of npc troopers we want. Sods, genemodded (by Doctor) sods, robosods?
I propose that whatever we pick, we buy them in squads of five, where one of them is smarter than the rest and can act as their commander in case there are no players around to give orders. Then we could also use some 'elite' sods, also in squads of five, but these are all made up out of sod commander material, so they can work in smaller groups if necessary. I'd propose full synthflesh for the elite ones.
When deciding, remember that quantity is a quality too.))
What do you mean with using the mountains? Placing defenses where they are likely to pass? Use the high ground for shooting them better?
And I meant it more like places in the base where the buildings overlook a big open plaza (good for ambush) or where there is nothing that could be used for cover (meaning really fighting them in the open)
I thought it'd be better not to engage them ourselves in the open if possible, since the will most likely be packing real heat, and letting non-armored players go up against a bunch of super-accurate gauss cannon wielding soldiers without any cover sounds like a disaster waiting to happen.
Finally, could I please get the RU cost of the following items (if any of these are taken care of by Steve, just say so)
-Hardening the laser batteries and giving them static defenses (for this and the next one, assume the batteries covering our base get a double amount of defenses)
-robotic defenders for the batteries
-lightly mining the area's where they are most likely to land
-Stealthed high-altitude drones capable of reliable imaging
Oh, and what are 'Steve bots' exactly?
In that case you're in luck since basically the entire area around the base is flat and coverless.
1. Well, there's only one laser battery near by, so you might want to think about building some of your own too, but hardening and passive defenses depend on the degree of hardening and the level of the defenses.
2.steve will handle the ones that exist. He's gonna be using robots based on data from the snowglobe. They're expensive but extremely good. say, 25 RU each.
3. If we use nuclear mines...cheap really. Figure 1 RU per mine. Mine field of a hundred or so 8th kilo mines, so about 100.
4. Cheap too. 3 each, since they have no weapons and won't be much more then a camera and flight system.
5.Bots controlled by steve.
Keep on dancing the Charleston. And charging my amp.
((I vote robosods, five in a squad sounds good, same with smarter ones for squad leaders. And synthflesh for elites.
So, I'm going to be gone till Sunday night, someone want to puppet Thaddeus till I'm back?
And if the time jump happens during that time could I get a Mk II suit? and add some milno plate onto it if doesn't cost too much of the teams token pool.))
Yay anachronistic dancing and brain charging!
See if I can help Morul from the above. If not, get back to the team and take some rope, then lower it to Morul. Make sure to maintain secure position on the ground in any case - lay down, grip onto something, etc.
You lower the rope down to morul.