((Sorry for not posting guys, RL stuff and forum shenanigans (504 my ass) prevented from posting. And now that it's pretty dang obvious we won't be getting anywhere by standing here, let's get in there and see what's what.))
Just informing you guys of Steve's sensor readings. We suspect the heat one may be Amp related, contact Steve for details.
'Thanks for the intell, good to know. Keep us posted.
Oh, and how's the SW hunt going? Sweep teams found any leads yet?'
"How about instead of searching for him through a very large amount of rubble we try removing it somehow? or draw him out?"
make suggestion
"Good news, Commander! It seems that he hasn't yet tunneled out of that heap. However, that brings us to the bad news, and that is that, as far as I recall, we're sitting over what is essentially a reinforced steel lasagna, and there's plenty of room to go down into the ruined shipyard. He could be right under us. I think we need to move fast here.
My recommendation would be to turn that pile of rubble into a crater, and see if there are any reasonably obvious tunnels leading out of it."
Converse with Miyamoto. Be on guard for any sudden space magic activity.
All in favor if re-nuking this crater please say "aye."
"Aye! I really want to see things get nuked today. I missed the first time."
'Yeah, we're going in to check it out. Don't really feel like just nuking the place though, besides we didn't bring any I think. And I'd like to save Simus' ordnance for when we really need it, so here's what we're gonna do:
I'll go in and start removing rubble to create passageway. Anton and Stacy, you try and get a scout eye in there once I made an opening and see what you can find. Auron, get in here and use your echolocation thing to see if you spot something.
Michael, try to use your magnetic amp to help a bit with rubble removal if you can, don't overdo it though. You good with that thing?
Jim and the rest of you, stay behind and give backup, in case he's laid a trap for us. Simus, keep your 'nades ready, just in case.'
Start to remove rubble, try to get an opening for a scout eye to go through first. Check with cameyes for Amper, back away if found.
((By the way SC, if you want a chance at whipping troopers into action for a change, by all means go for it.))
Faith action: Same as before, hiding and scanning.
You head over to the wreckage and start digging, trying to open up a thin tunnel of sorts down through the rubble. eventually, you hit what seems to be an air pocket or open space of sorts and back up so someone can send in a scout eye.
"Say, any of you guys got infrared vision or something?"
Find a large-looking pile of rubble, then hit it full-strength with the kinetic hammer. If I get any indication where to hit, go for that spot.
Follow Miyamoto's instructions and send down a scout eye to look into a hole that he will presumably make.
You send one of your scout eyes down into the rubble and activate it's lights. The space inside the debris is fairly small, but you can make out what looks like a perfectly spherical space inside the otherwise randomly shaped cavern of twisted steel and concrete. Directly under that bubble is a hole in the ground. Judging from the edges, something melted it's way down like a thermite brick.
All in favor if re-nuking this crater please say "aye."
use my previously charged Aux bonus from two turns ago to approximate Xaviers position by extrapolating from his last known speed and trajectory as recorded by my echolocational mapping program when Miyamoto hit him with his megaton punch.
Direct my teammates to turn their attention there and begin echolocating as per miyamotos orders.
You stick your head into the opening Miyamoto made and do your whole bat thing. The hole, as far as the system can tells you, goes down several meters. The detection program can't read any deeper then that though, least not from this angle.
"Uh this is the first time I will have used it, but I am trained"
Target the re-bar in any of the concrete or any large pieces of metal and one at a time move them out of the way with magnetic manipulator.
I'm gonna say you save your brain power for now, since it's not really needed. Also potential overshoots.
"I only trust these drones as far as I can throw them. I'll put them through a major overhaul when this is over, but right now they're more likely to just get in the way. If you don't mind, I'll just ready my only relevant means of attack and try to help if I can."
Recall drone. Ready the MFM and focus. Be prepared to assist Miyamoto or anyone else if the amper shows himself.
You focus on being able to light men on fire via pocket calculators.