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Author Topic: Einsteinian Roulette (Original Thread: Rules, Armory, Misson archive 1-11)  (Read 3978712 times)

kisame12794

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Re: Einsteinian Roulette:Mission 11: Toph Ain't Nothing
« Reply #16665 on: October 26, 2013, 06:13:48 pm »

((I love how you guys assume the Amp Specialist is dead. Remember, no one is dead until you see the corpse, and burn it to cinders. And even then tread carefully.))
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The non-assholes vastly outnumber the assholes but the assholes can fart with greater volume.
((You're an arm and a torso in low orbit. This was the best possible resolution of things.))

GreatWyrmGold

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Re: Einsteinian Roulette:Mission 11: Toph Ain't Nothing'
« Reply #16666 on: October 26, 2013, 07:20:44 pm »

((He's out of the fight, that's for--he's going to interrupt Grate's testing, isn't he?))
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Parisbre56

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Re: Einsteinian Roulette:Mission 11: Toph Ain't Nothing
« Reply #16667 on: October 26, 2013, 07:37:42 pm »

"Wait, what? Did I do that? Oh well, might as well enjoy it. Hey, anybody wants to be player 2?"

Play a bit, because why the hell not? (Lukas is keeping watch anyway.) And try to remember how the hell I did that.

kisame12794

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Re: Einsteinian Roulette:Mission 11: Toph Ain't Nothing'
« Reply #16668 on: October 26, 2013, 07:40:46 pm »

((He's out of the fight, that's for--he's going to interrupt Grate's testing, isn't he?))
((Maybe. It's more likely he'll bust onto the gangplank like some parapalegic, psychokinetic Cool-Aid man.))
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The non-assholes vastly outnumber the assholes but the assholes can fart with greater volume.
((You're an arm and a torso in low orbit. This was the best possible resolution of things.))

Zako

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Re: Einsteinian Roulette:Mission 11: Toph Ain't Nothing
« Reply #16669 on: October 26, 2013, 11:25:00 pm »

((Then he's your problem and not ours. :P))
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SeriousConcentrate

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Re: Einsteinian Roulette:Mission 11: Toph Ain't Nothing
« Reply #16670 on: October 26, 2013, 11:34:23 pm »

Jim attempts to wirelessly connect to Flint's suit and join in as Luigi, since hey, he offered.
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Radio Controlled

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Re: Einsteinian Roulette:Mission 11: Toph Ain't Nothing
« Reply #16671 on: October 28, 2013, 02:44:46 am »

"You know, it would have been REAL NICE if you didn't have to destroy most of the consoles in the room, let alone half of the damn room as well. I'm getting error messages about shit not being where it used to be moments ago, but hopefully I can still do this with what is still working... Hopefully...

Why don't you make yourself useful in the mean time and start making a few barricades out of the rubble? We might need to hold this spot for some time against whatever they throw at us. Try not to fry your brain, ok?"


Clear out the error messages and check the connections to the main system through the working consoles. Try to figure out which one looks like it has the connections we need, and if it's working or not, but make sure not to turn anything on. While looking through the system, keep an eye out for the fire suppression systems and make a note of their location so I can turn them on easily for Auron.


"Oh, you ungrateful little grease monkey.

I just saved our asses from possibly the strongest entity we've ever encountered, and you whine about actually having to do your job? Damn man, the whole reason of taking you for this mission was to be able to deal with situations like these!

But sure, fine, next time I'll just wait until the psychic abominations fold your ass into five equal halves before kicking them off the building. See how you like that.
And believe me, I know perfectly well not to loiter around until a mission is over. So why don't you man up, stop complaining about having to work for a change, and ACTUALLY GO DO YOUR DAMN JOB."



Miyamoto stomped off. He knew complaining about work was simply Bishops way of coping with things, something he had noticed on the previous mission. He shouldn't have yelled at him like that, but damn, this headache was making it hard to think straight and gave him a mighty short fuse.


((Then he's your problem and not ours. :P))

((I agree. I'm almost (almost) hoping for him to reappear on the gangway, if only to see how you guys would deal him. That, and to see how powerful he really is, after all he survived a whole three turns before the three of us kicked his ass.))
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Quote from: you know who you are
21:26   <XYZ>: I know nothing about this, but I have strong opinions about it.
Fucking hell, you guys are worse than the demons.

Zako

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Re: Einsteinian Roulette:Mission 11: Toph Ain't Nothing
« Reply #16672 on: October 28, 2013, 03:14:02 am »

Bishop bit back a snarky reply, seeing how Miyamoto was grumpier than usual (probably the avatar making things difficult again) and didn't need to be antagonised, and sighed.

"Look, it's not the fact that I have to do something that I'm unhappy with, it's that you've made my job a lot harder than I thought it would need to be by destroying most of the consoles in the room, and the only ones working may not be able to do what we need them to. For all I know, I might have to build a whole new connection by hand, literally, and I'm kinda lacking the tools and materials to do that.

That and I'm working with only my damn hands. I should have brought a toolkit or something. Can't believe I was stupid enough to forget that... So yeah, go take a breather or something, cause it's nothing against you or anything. I'll see what I can do with what I have, and we can go from there if something doesn't pan out."
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piecewise

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Re: Einsteinian Roulette:Mission 11: Toph Ain't Nothing
« Reply #16673 on: October 28, 2013, 10:10:24 am »


""Auron, either get in here to help Bishop with fixing this, or guard that stairwell. Whatever you do, don't just run off until we're finished here.


Kay now Bishop, take as much time as you need with this, I know you can do it. Just make sure you do it right.



If Auron helps Bishop, leave them to their work and go destroy the upper part of the stairs. Don't disturb the black boxes though.

If he doesn't, help Bishop with the computers myself.




You leave the computing to the two other members of your team and go idly smash up some architecture.

"No way they could get up here now! Unless they had ropes. Or ladders. Or jet packs. Ok, there are lots of ways they could get up here, but at least now it's slightly more inconvenient for them. "

"You know, it would have been REAL NICE if you didn't have to destroy most of the consoles in the room, let alone half of the damn room as well. I'm getting error messages about shit not being where it used to be moments ago, but hopefully I can still do this with what is still working... Hopefully...

Why don't you make yourself useful in the mean time and start making a few barricades out of the rubble? We might need to hold this spot for some time against whatever they throw at us. Try not to fry your brain, ok?"


Clear out the error messages and check the connections to the main system through the working consoles. Try to figure out which one looks like it has the connections we need, and if it's working or not, but make sure not to turn anything on. While looking through the system, keep an eye out for the fire suppression systems and make a note of their location so I can turn them on easily for Auron.
((Well i tried to listen to your argument radio but it seems that you yourself made it irrelevant.))

head back to the control room and help bishop activate the sprinkler systems.

Once complete head back to the stairwell and swap gungnir out for my heavy pulsed laser, max the intensity and drop the diffusion to nothing.
Place the barrel of my weapon against the floor next to the first box angling inwards 50-60 degrees and begin firing.
Slowly and carefully trace the outline of the box with my laser barrel.
Once complete pull the box free of the floor and inspect it for damage then drop it in my pack floor chunks and all. 
Change the angle on the next box if necessary and repeat until no boxes are left.


((This shouldnt require a weapon roll as the barrel is placed directly against the target, is this correct?))
[Bishop aux:6+1]
[Auron aux:1+1]
[average:4.5]
Bishop and Auron, after about 10 minutes of closing popups and status reports of critical failure and massive damage, manage to activate the fire suppression systems. They then begin the slow process of going through every active system and switching off any that look dangerous or potentially dangerous. It eats up their entire turn, but they succeed on getting it all turned off.

"Wait, what? Did I do that? Oh well, might as well enjoy it. Hey, anybody wants to be player 2?"

Play a bit, because why the hell not? (Lukas is keeping watch anyway.) And try to remember how the hell I did that.
Jim attempts to wirelessly connect to Flint's suit and join in as Luigi, since hey, he offered.
Jim and Flint play a game of Super mario. Jim gets the highest score and Flint immediately begins accusing him of abusing his direct neural connectivity advantage.

"Hey man, not my fault I can mind meld with Mario and you're still stuck using meat limbs."

"This is collusion. You and the computer have it in for me."

"Hey man, don't be Techist, I don't know your computer. It's not like we're all brothers or something. Geez."

Zako

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Re: Einsteinian Roulette:Mission 11: Toph Ain't Nothing
« Reply #16674 on: October 28, 2013, 10:33:32 am »

"Ok, just gotta wait for Steve to finish up. Now we can barricade this shit up good while we wait."

Start making some kind of makeshift cover to hide behind out of the rubble, making sure no one touches the working machines. Stay out of sight as much as possible from the large hole in the wall. Keep an ear out for Steve to finish doing his stuff.
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Parisbre56

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Re: Einsteinian Roulette:Mission 11: Toph Ain't Nothing
« Reply #16675 on: October 28, 2013, 11:01:36 am »

"C'mon man. That's cheating and you know it. Don't you think I could get a higher score if I played like that?"

Close the emulator get my battlesuit out of sleep mode.

((EDIT: Wait a minute... "Mind meld with Mario"? What happens when he eats a mushroom?))
« Last Edit: October 28, 2013, 12:59:27 pm by Parisbre56 »
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Radio Controlled

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Re: Einsteinian Roulette:Mission 11: Toph Ain't Nothing
« Reply #16676 on: October 28, 2013, 01:48:34 pm »

Bishop bit back a snarky reply, seeing how Miyamoto was grumpier than usual (probably the avatar making things difficult again) and didn't need to be antagonised, and sighed.

"Look, it's not the fact that I have to do something that I'm unhappy with, it's that you've made my job a lot harder than I thought it would need to be by destroying most of the consoles in the room, and the only ones working may not be able to do what we need them to. For all I know, I might have to build a whole new connection by hand, literally, and I'm kinda lacking the tools and materials to do that.

That and I'm working with only my damn hands. I should have brought a toolkit or something. Can't believe I was stupid enough to forget that... So yeah, go take a breather or something, cause it's nothing against you or anything. I'll see what I can do with what I have, and we can go from there if something doesn't pan out."


((Assume this answer came before he smashed up the stairs, makes more sense that way.))

After letting his anger cool for a moment, Miyamoto reopened his comm line to Bishop.
"Yeah, sure. Good idea. Sorry for chewing you  out like that, that was uncalled for. Just... Just leave me be for a while, I'm gonna go break something to get it out of my system. Wearing this suit, it's incredibly taxing man, you have no idea." With that, he went on to break some defenseless stairs.


Now use the rubble from the former stairs to block the entrance to the stairwell. Once a decent barrier is made, go up and help with making some cover for my teammates.

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Quote from: you know who you are
21:26   <XYZ>: I know nothing about this, but I have strong opinions about it.
Fucking hell, you guys are worse than the demons.

SeriousConcentrate

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Re: Einsteinian Roulette:Mission 11: Toph Ain't Nothing
« Reply #16677 on: October 28, 2013, 02:09:13 pm »

"Not my fault you only had the one controller," Jim teased over coms. He turned to Mesk and Lars. "I think after another few minutes it'll be time to head back up and see if there's anything else for us to do. You guys ready?"
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Remalle

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Re: Einsteinian Roulette:Mission 11: Toph Ain't Nothing
« Reply #16678 on: October 28, 2013, 03:11:41 pm »

"Yeah.  Was getting a little bored, to be honest.  Kinda looking forward to getting back to nukes and instant psychic death.  Just the thing a guy needs to know he's alive, you know?"
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Re: Einsteinian Roulette:Mission 11: Toph Ain't Nothing
« Reply #16679 on: October 28, 2013, 03:29:26 pm »

Lars bows his head, but slowly.  He eyes the central dais.  "Shouldn't... we wait down here until Glorious Steve has completed his divine work?  I do not... feel right leaving just yet."
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