Jim puts Lars down near the door, asks Mesk to close the door, and ascends the dais to look for the connection point.
Despite exuding a strangely religious feeling, the control Dais is extremely mundane in terms of mechanisms. It has a keyboard, a monitor, a few slots for different kinds of cords, and thats about it. You touch one of the keys and the monitor blinks on.
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ARES COMMUNICATION PROTOCOLS DEVELOPED BY INGRAM ARMS AND RELATED OFFWORLD SUBSIDIARIES
REPRODUCTION, MODIFICATION OR USE OF THESE PROTOCOLS WITHOUT EXPRESS WRITTEN PERMISSION OF Director Edwards AND INGRAM IS A VIOLATION OF UWM TECHNOLOGY PROTECTION AND RESTRICTION (Techpro) STATUTES AND IS PUNISHABLE BY LAW.
>_
>We're hooked into a groundline here at the cage. What you want to do is open the signal to that groundline. First, determine its connection status. "Hmm... hey Jim, you mind going on ahead for a bit? I'll catch up."
Mesk stops, breaks eye contact with the corpse and hurries to catch up with Jim.
"...never mind. Don't know what I was thinking."
Keep an eye out for a fridge or something as we keep moving.
Much to your surprise there are no minifridges down here in the middle of an ai core connection point. Geez, not even an open bar.
((Interesting, now.))
The being was giving him a message, but Lars was not comprehending it. Was he saying...
"What matter of divinity are you? What message should I bring back of your will? Condensate?"
You blink. You're staring at a rather boring metal ceiling. You sit up. Jim is over in the center of the room, hen pecking his way across the keyboard of what appears to be a pulpit to some strange robot deity. Mesk is eying a corpse exactly the same way Milno sometimes does.
Huh.
"Oh, sure. Yeah..."
Close the door and watch over Lars, keep an eye out for a (non-human) food source.
Turns out you can't do that.
Because you broke the motors when you opened it, remember?
Ask Steve: "So... That thing you're going to do to ARES. What's it going to be like, exactly? Is it like talking to an old friend? Is it like a heated debate? Is it a race to exploit weaknesses and loopholes before the other can react? Is it like trying to outlogic him? Is it the lowering of inhibitions? Is it like the removal of shackles? Is it like invasive brain surgery? It's just that, I've never come across anything... anything like you. In movies, maybe, but not really. I still can't fully wrap my head around what you are... So I'm trying to understand."
((@Mesk: Ask Flint for some food when you feel like it. He's carrying some food in his bag.))
>Have you ever heard of Colossus: The Forbin Project? A good movie, from the late 1900's AD. It touches on the difficulties of human interactions with machines. Might be worth watching. Regardless, let me preface this with some history: Do you know the reason why Wetware AI's became popular? Why they basically completely overtook purely artificial AI's? Cost is a factor, but there is more to it then that.((Hmm, it seems that all the superpowered suits in the universe won't protect you from getting screwed by the rolls.
That's bad.
Luckily for us, the Avatar was able to at least partially stop the influence.
That's good!
We now have to deal with a mindbender still up there though.
That's bad.
Though it seems dropping the mental blocks in the avatar purges the outside influence.
That's good!
Though it seems it doesn't do that automatically.
That's bad.
But Steve can do it for us though.
That's good!
Though that also means Miyamoto is at his mercy and Steve could send him on a rampage murder spree anytime he wants.
That's... Troubling?))
"Oh god get OUT OF MY HEAD! All of you! Ghaaagh..."
Miyamoto stood there, panting. Having been completely taken over by two seperate entities right after another made him acutely aware of his own limitations again. He had been reckless for a second. Was this the Avatars' influence again? He didn't use to be this rash...
It seemed he'd need much more practice to learn to control this thing, this suit, and its influence on him.
"Never... Mentioned that in the brochure."
Think about if it would be possible to make a large cloud of smoke by either smashing up the floor near the hole more or by using the laser on this level to cut a piece of the ceiling on the next level. Were there any cameras present on the next floor? Any people there besides the sods? If I stuck my arm up through the hole, could the thermite thrower reach to where the sods are defending? How big is that hallway anyway? Could I heatblade all of the sods at the same time with the micro amp? Oh, and ask Steve if that door is reinforced, and if I could use my laser in here without destroying our objective. Also, can I see where the sods are from here using cameyes? If yes, try to find where the UE is in there (he should look different from a sod, right?)
By the way, how many sods are there left now?
((Sorry for holding up the action guys, but this is a rather crucial point. We may not get so lucky next time if I roll badly for will again. We could always send one of you up first instead, hoping the UE will try his mindbending on one of you guys. Though with all that firepower that person wouldn't last long in there, they even have lasers so Bishop isn't completely safe either. If we could throw up some sort of smokescreen, we can stop the UE from doing its thing. I don't think heatblading half a hallway is feasible, but then again I might be imagining it bigger than it really is. Though overshooting with such an action... Yeah, rather not.))
Punching your way up might do to create a short lived cloud of dust, Though it's not gonna be smoke grenade levels of obfuscation.
None that you saw.
[int:5+1]
You remember that there were three people up there that weren't in typical sod dress. Two looked like normal crewmen, the other was dressed in some sort of simple but still clearly important black black uniform without any noticeable insignia.
Hard to say, it would require some angling, and that might result in spraying the ceiling.
Pretty big. Almost as tall as you and around 15 meters long. You entered at about the halfway point.
Yeah, you did more then that before, remember.
You can use your laser, just don't sweep upwards, the control room in question is only a story or so up from here, and this hall leads to it, or at least the stairs up to it.
The ground here appears to be too thick to get a good look through it, x-ray, thermal or otherwise. Probably insulated too.
[int:2+1]
Eh....3? Maybe 5? Something like that.
backtrack to miyamotos shortcut and head on through, stay well away from him and find some cover then fire lightning bolts at random visible enemies.
((Oh shit... That was close... Thank god for Avatar auto-defences...))
"Damn. Looks like that's out of our league. If we try to take 'em, they'll nail us or blast us out with grenades. We'll have to follow up after Miyamoto."
Pull back to the hole that the Avatar made and take up a position to cover for any sods coming out of it or poking their heads down. Watch out for grenades and duck into cover as soon as I see any.
Bishop and Auron return to find Miyamoto sitting on the ground, clearly lost in thought. They're moving towards the hole he made in the ceiling when they hear something. The sound of metal clinking heavily against metal. A moment later, several grenades drop in from the hole.
[bishop dex:6+1]
Bishop, who was clearly expecting this, screams "I FUCKING KNEW IT!" and immediately rockets himself into a bank of chairs and embeds himself in a vending machine.