Paint the shuttle a nice deep blue, paint red and yellow flames over the front sweeping back so it looks like the shuttle is entering atmosphere and burning up.
You give your shuttle the most kickass paint job possible. Well...maybe you could like, air brush a wizard riding a dragon into a sea of naked women.
"The flames make it go faster!"
Blue Team
Get everyone up and moving toward zone 17, mapping and testing the ground infront of us all the way.
Yeah well, you kinda stop on the edge of sector 17, or at least near the edge. Sector 17 is completely covered in what look like hundreds of black domes that merge together and intersect like soap bubbles. The domes rise several hundred feet into the air and though they seem strangely immaterial; their edges slightly hazy, they block out every clue of what might be inside them.
Tame Green
((NOPE))
"Brothers, we must retreat! Algis, protect us!"
GTFO to the edge of the zone until the madnes stops. Go around the edge toward 9. Stop and rest if we need to.
"SHIT!"
Get the fuck out of there! Head back to the edge of the zone.
flee to the previous zone, try using my bat chip to play a tone over the radio to drown out the giggling.
Green
All of you run until you can't hear the laughing anymore. Unfortunately, as you reach the edge of the zone, you realize you don't hear
anything. And you're feeling rather dizzy and having a hard time standing straight. Lars in particular is fighting back feelings of vertigo and nausea.
Try to calculate/estimate how much time we'll have left (in-game time) once we've finished exploring all our bighexes, going from our current rate of exploration, and assuming we continue with 2 exploration teams.
Kinda hard to tell, since most of the explored sectors have been only glanced over or had their boundaries mapped. The inner parts are usually more dangerous as well,so that will mean slower going. Chances are you'll finish with the bare mapping with plenty of time, but who knows when it comes to more in depth examination or cataloging.
sleep then try and test with the goal of figuring out why the samples of similar size are of massively differing weight.
I think there's probably been some miscommunication here. The samples aren't of the same size. The heavier one is fuller, the lighter one is less full. They're the same weight by volume.
Anton Chernozorov, Red Team's Absentminded Technician/Experimenter.
"Whoa. Spaced out for a moment there. Alright, let's begin."
Using the tried and true rock-throwing method, as observed from the feeds back at the base, Anton identifies the distinct types of anomalies. Noting the locations of one each of Slow, Fast, Superfast, and Full Stop zones, he begins his experiments.
Using a metal rod, carefully probe each of the anomaly types. Notice what resistance, if any, do the slow and stop anomalies offer to a partially-entered metal rod. Do the same for the accelerated anomalies, but exercise extra caution, never keep the rod too close to the body, and be prepared to let it go in case the anomaly decides to rip the thing out of my hands.
If the experiments go well, start on the next batch. Put a metal sheet in a way that about half of it is within an accelerated anomaly. Just kind of gently slide it in. Fire a laser beam along its length, observing how the effect from the beam changes as the anomaly border is crossed. Repeat the same for a Slow, and a Stop zone.
Tie a mapping drone to the end of a rod with some wire, make it transmit a picture to my faceplate, and slowly shove it through the threshold of a Slow anomaly, observing changes in picture. Repeat the same thing, but tie it backwards and make it shine a light in my direction from within the anomaly. Note any visible differences.
Well, you stick the rod into a slow zone and it goes in with extreme resistance, like pushing through sand. Getting it out is just as hard, even though it's only an inch in or so. You stab it forward into stop zone and it stops like it hit a brick wall. You try to pull it out and it doesn't budge. Oh. Well...hmm. Gonna need some more metal rods...
Flint Westwood - Blue squad - Sector 18
((Trying to determine the nature of the anomaly. The effects are too varied for it to be temporal distortion, and there are a good number of possibilities for what is going on there.))
((I thought we had already established that that is a motion anomaly, not a temporal one.))
Play follow the leader, hsrdcore style.
Hsrdcore style it is.
Lukas
Lukas turns to Simus when they arrive at the volcanic zone. "I suggest that we try to get one of these things in a peaceful manner at first. We could try just putting the box in front of one somewhere and then 'herd' it into it. What do you think?"
Try this approach, unless Simus objects.
You put the box down in front of one of the critters and sort of slowly push it toward the box. It, in turn, very slowly walks toward the box, gets a little ways in, then stops and starts to back out.