Team Greeeen
"Interesting, brothers. I am sure the scientists will enjoy testing this substance. I wonder if anything lives in it? How deep is it? Perhaps Brother Lukas can shoot all his weapons at it to see what happens. For now, though, I think we have done all we can. Let us proceed."
Walk toward Sector 8. For the first mile or so, walk on the gel sea about three feet from shore to see if anything interesting happens. Otherwise, proceed.
As long as you stay in the shallows, there seems to be little to no effect from wandering over the top of the sea. Well, it's a bit more physically demanding because it's like walking through mud, but thats it.
As per sector 8, it looks surprisingly empty; just a great big boring expanse of stone, like the area around the base.
[GREEN TEAM]
"I need a pick."
Follow Lars, but stay on solid ground, ready to fire at anything hostile jumping out of the goo.
Nothing goes a goo jumping, save for lars. You're not entirely sure if he's friendly, but he seems mostly harmless, so you don't shoot at him. For now.
Be competent.
NOPE
Flint Westwood - Blue squad - Sector 18
((Sorry, been out of it for a bit. What samples do we still need from the lava area?))
((You can help Corsair carry iron back to base. You can help Radio Controlled capture a magma beetle/woodlice/thingy. You can go capture/investigate something else that is living in that zone, like the magma dragons or the magmafall limpets. You can help Anton with the motion anomaly in sector 3.))
Send a drone to map the goo sea.
EDIT: While waiting for the drone to return see if the towers or the goo sea look different somehow in the place they coexist. Shove the goo away from the side of one tower and see whether or not the carvings continue into the area covered by goo.
If possible tie part of the goo sea like a balloon so that the liquid cannot escape from inside. Else just grab a small "bag" of goo by pressing the end of the "bag" really hard so that only the film and no liquid remains in the place I have grabbed and the liquid cannot escape from the inside of the "bag".
Cut off the "bag" from the sea above my hand (with my monorazor if necessary) so that I'm holding the "bag" below my hand and see whether or not the film "heals" on its own. If it doesn't, dip the cut part in the liquid escaping from the hole I cut on the sea and see if it heals then.
((I hope you understand what I mean by all that. Or at least what I intend to do. Sorry.))
You send a drone off to map and examine the towers. They look the same as before, although the film on the sea seems to have grown upon them a bit and moving it off is proving surprisingly difficult.
You create a little bag of the goo using careful squeezing and squishing and then cut it free. It takes something like 15 minutes but the bag seals itself on the cut end, leaving you with something that looks like a bizarre waterballoon.
Finish mapping the last few subhexes of sector six if possible, and if safe, take a look at 15.
You walk into the edge of the sector and are immediately assailed with low level radiation warnings that only get worse as you go on. Your metal body grants you protection so far. Do you want to keep going?
Look around to see if any of the other vehicles in the garage have weapons. If they do, see if there are replacement parts for the weapons around. If they don't, see what the biggest guns in the armoury are. Also look for paint.
None of them have any weapons, and the biggest things in the armory are gauss rifles and laser rifles; smaller arms then what half the team is using. You find plenty of paint in the garage though.
BLU Team
Send a drone into the cloud to map it out and wait for it to come back. Upload my current map data to the base mainframe.
(Paris already did this so I'll save you a drone. Might come in handy latter)
team green- auron
walk along the shore of the gel sea and attempt to map as much of the zone as possible.
We'll say you stayed with Lars for the moment, since the sea is being mapped via drones.
Quote from: Corsair on April 29, 2013, 08:21:03 pm
((I thought the suits would be fine in the molten iron.))
"Eh the suit should be fine"
Head to the volcanic zone using the extra resistant containers to sample the liquid from both the surface and from just under the surface if it is under one of or both of these categories;
-There are lifeforms heading towards it or dont appear to have recently "grazed"
-A lifeform is leaving the pool or is currently passing through it
You Dip another container into the fluid and it takes all your strength to get it out again, struggling against the great weight of the liquid and the suction of the vacuum your pulling is creating. You do manage to get it out and back onto the solid shore, but you now have a slight dilemma. The partially full surface sample weighs around 40 pounds. The full deeper sample weighs at least twice that. So you've now got 120 pounds of slowly hardening iron to work with.
((This is interesting that the slugs seem to be eating about 80 pounds of something from the top of the ponds....))
"Interesting"
Send transmission to simus and ten sprint back to base as fast as possible
transmission to simus: "I've found something strange with the iron are you able to meet me at the base at some point soon?"
You want to leave the samples there? Because sprinting with all that weight isn't something you're doing for long.