Team Blue:
((You know, with the thing about mapping drones on a suit--Okay, I concede. It would be better with a suit than without it. But you know, at some point it becomes your responsibility as the suit carrier to tell me it's advantages so I can understand that we shouldn't leave without it. So I concede that it would be better with it, but I blame you for the fact that we didn't take it. Because I completely forgot that the mapping drones we had were on a suit.
Also, it may be a little late for this, but you may have noticed that my reply yesterday was uncharacteristically short (because I was in a hurry). Anyway, five minutes after I posted it, a thought popped into me head: "The inquisition should have hired me. I would have dealt with all the heretics and rebellions single-handedly." And funnily enough, I made no connection to me being a witch when I was thinking that. So, there's that. I find it funny.))
There were four people on a team, and only one was capable of pelting him on a head with small stones. What was the guy thinking? But reacting to that would be a waste of breath.
"If it is indeed a tunnel, we should be close to the other side. I think I'll be going it this time.
Zephyris, you've been a little quiet. Since there's not much to look at or do, care to tell us your backstory? How you got here and all."
To Team Red (I'm assuming that while walking for countless hours, we've also been chatting over the coms, and we have an idea of what the other teams have): "Listen guys, about the anomalies you've found. This is all pure speculation, but I think that those vision distortions you've been finding are not isolated anomalies with the same bent or origin. I bet that the entire hex and around, even the areas that seemingly produce no effects are part of an anomaly. Maybe you're just not noticing the effects, which could be if they are affecting not visible light. Or perhaps they effect not even light at all.
My point is, I would recommend you to treat those "normal" areas in between the pink anomalies as part of an anomaly. So don't linger in them, don't camp in them, and so on. Just a hunch."
Continue exploration. If there is a "No Effect Zone" like last time, go inside unless Bishop objects.
Also, GM, about the adversary system and competing rolls. I don't actually remember you ever elaborating on that. Could you explain it to us more in detail? Like I had 7vs4, so it was a 3 points difference. But like what do three points really count for, and so on.
(In most cases it's just a matter of "How big is the difference between the rolls and what are the rolls themselves. Ie, it's still RTD style but the difference between the two numbers also comes into play. So even if the guy rolls a 4, if you roll like a 8, you'll still over power him, just not to the same degree as you would if he rolled a 2.)
"Right, we've gone far enough following this thing I reckon. Take five everyone, I'm letting out a drone here and we'll start heading back to map the zone we are meant to map next."
Activate a mapping drone at our current position and take a break while it does it's thing. If it doesn't come back, shrug and start heading back the way we came until we enter zone 4. Once there, release another done. Update map every time a drone returns.
Stop Bishop from wasting a drone and go map around the motion anomaly the old fashioned way.
Bishop sends up a drone which Flint promptly spikes back to the ground. He turns to run off on his own, intent on mapping everything by hand, so to speak. Vich counters by tackling Flint and screaming something about "Preventing the evils of Progress."
After an extended period of arguing, accusations of witchcraft, and threats of noogies and shin kicking, the team simply wanders a bit farther and maps as they go. Of course the entire time is spent grumbling at each other.
Team Green:Wake up, get geared up then wait for team.
You wake up, put on your space boots and space hat and wait for the team.
"Come on guys! Space adventures!"
Guess theres no way to test it, if the lab doesbt have a mass spectrometer it probably wont have any reactive chemicals that can help identify trace elements
grab the biggest, thickest, most radiation proof sample container and label it "Anomalous shard" then stick it in the garage so we can go collect that highly radioactive whatsit at a later date.
While im in the garage take a quick inventory of all machinery and tools then follow lars out.
You grab a sample container thats really more of a giant metal drum and bring it to the garage after labeling it "Anomalous shard"
As per the inventory of the garage, I think Paris' notes already have it, although you may want to look around for anything specific, since it's kinda got the Med kit "Hammerspace" effect.
((No reading? Awww.))
Lars streched, and woke up. After twenty minutes of prayer, as usual, he got himself suited up and ready to go. "Brothers, it is time once again to voyage out into the unknown, doing the good work of Steve. May Algis watch over us all."
Head back and start going counterclockwise around the anomaly, picking up where we left off after grabbing a mapping drone. Stop before entering the melting-point of the drone.
If only there were someone else around here who had a copy of that book, Huh? Oh well.
It takes green team quite a while to return all the way out to their former location, especially considering it's literally like 20 miles out and they're taking the long route, on foot. In fact, by the time they get out there, half the day has already passed.
Continue exploration, keep an eye out for the rest of green team.
You explore a tiny bit more but you're feeling very tired, very lightheaded and basically on the edge of collapse.
(You've been out in the heat for over 24 hours without water. You're literally dying of dehydration at this point)
Team Red:If all of the vision distortion anomaly seems to be mapped, get back to base.
To Team Red (I'm assuming that while walking for countless hours, we've also been chatting over the coms, and we have an idea of what the other teams have): "Listen guys, about the anomalies you've found. This is all pure speculation, but I think that those vision distortions you've been finding are not isolated anomalies with the same bent or origin. I bet that the entire hex and around, even the areas that seemingly produce no effects are part of an anomaly. Maybe you're just not noticing the effects, which could be if they are affecting not visible light. Or perhaps they effect not even light at all."
My point is, I would recommend you to treat those "normal" areas in between the pink anomalies as part of an anomaly. So don't linger in them, don't camp in them, and so on. Just a hunch."
Back over private comm channel: "Yeah, wasn't planning on building my new beach resort here until we know more about what is causing this. Still, thanks for the concern I guess. By the way, you guys getting some progress on your side?"
Base, Miyamoto here. We're about finished mapping our zones, we'll be heading back now. Simus, we will start preparing the next fase of exploration once I'm back there, ok? Miya out.
Check around the borders of nearby zones for anomalies with rocks before mapping the borders. It there is an anomaly, stop.
follow the leader
Miyamoto and the rest of Red team, minus Denzel, return to Base. Denzel proceeds to wander to the edge of the zone and hurl rocks around toward the boundaries of the neighboring zones. The Rocks don't seem effected, but he can definitely see strange things out there.
Base Team:Head to the lab, label the radioactive blue beads as "Radioactive blue beads" and put them in storage or whatever.
You label the beads and huck them into the sample vault. Wonder who is gonna get the job of examining the samples and logging their properties. Hopefully someone with metal hands...
The beginnings of a theory, previously discarded as too improbable, began to resurface in Anton's mind.
"Hmm. Now, isn't that familiar. Still too little to go on, but... nah, it's probably not going to be as severe as that. Still, it won't hurt to get some preparations done... once I'm sure I won't start glowing in the dark."
Keep examining those feeds, start keeping notes and cross-referencing timestamps to get a better idea of how long the previous team actually spent on Deathtrap-1774 before succumbing to their fates. It's hard to imagine they spent at least 60 hours here, with the base already established, without doing much of anything at all. Try to find clues as to the surroundings and anomalies beyond the base sector that the previous team discovered, and any actions they performed that should have left traces in the surrounding landscape.
Video wise, there's not much to go on here. No time stamps, no real way of distinguishing with any true degree of accuracy how long they were here. The best you can do, by cross referencing videos and keeping track of things like meals eaten or times people turned off their camera before going to bed, is to estimate that they were here for something like a week, give or take 2 or 3 days. The Zone storm, if thats what it was, seems to have hit them early, first or second day probably. From then on there seems to be very little footage of the outside. In fact, the amount of footage of anything drops sharply. They don't seem to be recording nearly as much.
MAP
http://i.imgur.com/iyyTBsB.png