"Everybody hurry up and get stasis'd. I can fly us home once you're all buckled up."
Main screen turn on! And the rest of the flight systems. Then get even more acquainted with the controls until everybody's seatbelt is on.
[aux:2+1+1]
You get the monitor on and turn off the automated pilot. The ship shutters and finally comes to a rest. Status windows start popping up on the monitor, dozens of tiny print messages.
"Looks like the ship is structurally sound, for the most part. Minor damage...should be fine. It burnt up a good bit of fuel flopping around, but it should be enough to get us off planet; can't vouch for after that. "
You twist your arms in the cuffs, getting a feel for the movement of the engines. They're stiff and finicky, almost over responsive, clearly designed more for computer control than manual, but you think you can handle it. You bop your head back and forth, getting the ship prepped for space.
" When you're ready, people."
((Maybe I should had just shot him in his razor arm. But then I would loose my lack-of-human-kills streak. Oh well, maybe they can at least fix his buddies back on ship.))
"NO!" exclaimed Flint as he run towards the dead man. DAMN IT! Why did he have to do that? I was so close. Maybe if I had been quicker, or asked the right things... He still didn't like anybody from the UWM but he didn't believe they deserved death. At least not like this.
Loot the dead guy's monorazor. Check to see if the ship has power. If it hasn't try to reactivate it. If there is power (or I manage to restore it) get the dead UWM people in stasis after anyone who wants to mess with them does so (yes, even the guy who took a razor to the knee head). If it seems like this ship could more easily carry our robotic overlords, tell them.
"The UWM ship is... clear of hostiles. Command just... committed suicide. Permanent suicide. Anybody wants to help me get this thing working again? It's computer might be still working since it's military grade."
You step over the corpse and pick up the razor before trying the control panel.
[aux:3-1]
You're not even sure how to turn this thing on...there are a lot of buttons here.
"This shuttle looks surprisingly clear and all. Not bad!"
Inspect three dead men. Who are they? What do they do? What is their likely parentage?
You start looking over the bodies. All of them are male, about the same height and build, an indistinguishable mutt of races with unremarkable faces. No identifying marks. No ID. No information. Wristpads are destroyed, seemingly from the inside out. These weren't men, they were ghosts.
"Well then, this is nice and cozy"
inspect the corpses for cause of death. Loot their weapons/valuables
Cause of death on one is shooting, though you can't find the weapon anywhere. Other two are Monoatomic razor wounds; one self inflicted, the other hacked randomly but died of depressurization by the look of it. They have nothing of value on them.
Jim gets Milno into stasis. If his fellow Bastard protests, Jim lays him out with a right hook. There's no time for arguing.
(Sorry, Cael, but seriously. The longer we fuck around the more likely it is we all die. This goes for all of you, as well. )
For the sake of you not smashing people's heads in..
You help milno out of his suit and into the pod. He's an absolute fucking mess; the suit has blood pooled in it's boots right up to the knees and tiny black shards of growing macromist have punctured his chest and are sprouting up all over his body, tearing their way out from inside. You lay him in the pod, limp and barely conscious without the suit keeping him up, an close the door.
"It's a good thing I've got this body eh?" You say, looking at the row of your teammates in their pods, Feyri and Faith both dead, Milno with one foot in the grave. "One of us has to drag you all back."
"Oh my. Well. He made his choice."
Jobasio grimaced and stepped carefully through the assorted dead people and pools of blood, making his way to check the cockpit.
"Have you any idea how to fix this thing, or use it? The largest kind of ship I've piloted would be of the industrial crate-moving variety, I'm afraid."
>Check the UWM ship's cockpit. Does it still look functional?
>If so, try and figure out if I'd have a hope in hell of flying the thing with my +1 aux.
The cockpit looks undamaged, though it's pretty damn complex. This isn't some semi-interplanetary shuttle; this is an interstellar dragster. It's got long range coms, complex navigation systems, all the bells and whistles. You think you might be able to handle it, but you have no experience with this sort of thing.
Brother Lars readies himself for a trip.
"Blessed are those who get when the getting is good. Let us sojourn back to the light of Steve!"
Assist with Plan GTFO.
Assuming this means get in the shuttle.
You get in the shuttle and get yourself podded.