Since everyone is basically working together now:
Team EveryoneGoing over the instruments used in making this fluid, and after examining said fluid in detail, try deducing what it is, what its properties are or what it could be used for.
To B team: "You guys finished already? Well, feel free to help here, but beware that this place's front door was rigged with explosives, so watch your back."
To A and C: "I am starting to think this place may house something other that medical personnel. I mean, doctors aren't really known for their use of explosives, and seeing how a hospital would be a prime target for looters, what with all the medication and other recourses lying around, we might have ourselves another bunch of convicts here. Or maybe rogue miners or something along those lines."
You go over and get a bit of the fluid in a beaker and start messing with it. You swirl the fluid around. It's got the consistency of water and is clear as well. Hmm, well that doesn't narrow it down at all. Might be able to know more if someone smells it or tastes it, but you'd need either someone expendable or very hard to kill...
Team D - Lukas - Graveyard
"Okay, there seems to be nothing here but dead people. Let's go do something useful."
Gently push Team D in the direction of the hospital lobby.
You gently...pick up the entirety of Team D and carry them all the way to the hospital lobby.
"Right, let's just do one final check for more ways out of here and we'll join up with the others. Hopefully they haven't killed themselves somehow."
Do a check of the whole place for extra enterances and exits before following Lukas to the others.
You take a quick look over Lukas' shoulder as he carries you out. Doesn't look like any extra entrances or exits, although a large section of the wall does look slightly different from the other parts.
First, Jim responded to Miyamoto. "Seems likely. This could be some sort of recreational drug... or a weapon. Get any random assortment of criminals together and odds are good one of them knows something about chemicals. I'm going to call Simus up here, then return to the main group." Next, he opened a channel. "Simus, I need you here right now. We have some sort of unknown chemical - a metric shit ton of it as a rough guesstimate - and I'd greatly appreciate it if you could science the hell out of it." Order given, he returned to the main area to brief everyone who had stayed behind. "No bodies, alive or dead. Let's keep moving. And let's do that by all of us going far, far away from the doors to ER." If everyone did so, Jim would then attempt to open them with his manipulation amp.
As in open every single door in the ER at once using your amp? The doors are rather sturdy looking air tight things, low level isolation doors to be blunt about it. Opening them all at once in a controlled fashion is gonna be tricky, even for you.
[Team A Medic - Mesk]
"Let me have a look, Jim. I've got a hunch. Oh, and parts of this place are or were likely quarantined, so be careful what doors you all open."
Examine methlab. Determine whether it's some sort of antidote or vaccine they're brewing.
Hmm..they're brewing some sort of clear fluid. You guess you could smell it. Or taste it. Not like it would really hurt you. But as it is you have no idea what any of the ingredients here are, only that they appear to be condensing something...
Name:Flint/Deeper Scum - Team C - Hospital lobby
"I think you're being a bit paranoid with this booby trapped doors thing." Flint said while moving towards the ER.
Check the ER for hostiles or traps through the hole. Then enter. Cautiously. Open the first door I see in the hall and search the room.
"Any volunteers for eating the strange radioactive goo? Could be drugs... or 'drugs'." Flint joked.
You look around for demons and or monsters. You see none. You take a step forward. Nothing explodes. Good. good. You take another step and then 4 more and open one of the doors. It's quite hard to do and you think you might have forced a lock, judging by the unpleasant grating metal sound. Inside is what looks like a rather ordinary hospital room, a bed and vital signs monitoring equipment- you don't know the name; the beep...beep...beep one- and an iv stand. Hmm...is it normal for a bed to have those restraints?
pancaek-team C- hospital lobby
"Well, that went better then I expected."
"expected, or hoped?"
Follow Flint to the ER, look around. If everything's safe, search the room next to Flints.
Name:Flint/Deeper Scum - Team C - Hospital lobby
"Any volunteers for eating the strange radioactive goo? Could be drugs... or 'drugs'." Flint joked.
"I volunteer if it needs testing. What's the worst that could happen?"
You attempt to open the door next to Flint but it seems locked. And unfortunately, unlike Flint, you are not iron man.
Stacy, Team C DJ, In Cafeteria.
"Mass-produced probably-evil liquids in the hospital, how nice! And here I thought the place couldn't get any safer and more wholesome."
Examine the production mechanism and analyze the involved components and ingredients. Deduce probable nature of produced liquid from analysis. Don't touch the machines, however.
Hmmm well it looks like they're condensing something, judging from this big spirally tube here. And there's this heated drum over here...
[int:1]
You pick up a beaker of the clear fluid and smash it over your head.
On my way.
Head to the ad-hoc freezer-based chemical lab, and examine all components of the machine as well as the liquid itself.
Yeah, you and everyone else.
[int:4+1]
You know, if you didn't know better, you would say this is a Still. But why would they be making alcohol? And what are they making it out of?
Go to the hospital with the rest of Team D. Keep an eye anything that might be useful as medical supplies. Painkillers, coagulants, real bandages, and maybe anti-viral drugs if there's anything obviously labelled as such. Steal them if there is.
"Sorry, just sort of spaced out there. Graveyards give me the spooks. And the shits. Either way, I'm going to see if there's anything useful laying around while everyone else looks for other stuff."
Well there's nothing laying around in the Lobby. Except ash and melted plastic and idiots. Lots of all of that.
[Team B Leader=Milno]
Milno entered the hospital and looked around for a while, flexing his sharpened mechanical fingers all the while, as if bothered by something.
"Any screaming idiots found already?"
Stay at the lobby, try to discern any strange sounds around the area aside from the work of the HMRC.
Hmm, well ignoring the sound of glass breaking, people talking and and generally wandering around you can't hear anything out of the ordinary. Sound of air from the vent system, very quiet hum of electricity from the lights. All normal. Distressingly so.