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Author Topic: Einsteinian Roulette (Original Thread: Rules, Armory, Misson archive 1-11)  (Read 3984808 times)

Parisbre56

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Re: Einsteinian Roulette: Mission 8: Civilians killed: 109
« Reply #10830 on: December 15, 2012, 08:07:07 pm »

"Yeah. The thing about that though is..... Everyone turned on the coppers up here, killed em, took their badges and chucked em on as kill markers. They might go, "Wow, you killed one fucking copper? Loser." Or they might go, "There's a copper! Kill him and take his badge!" Your call. I'll be shooting 'em all the same. "
"Shooting anybody we meet. Yeah, right. Normally I'd say something about morality or ask your team leader to reprimand you, but since killing people first and asking questions later seems to be the norm here I'm just going to quietly curse you and lament about the future of humanity. Is there anyone in the HMRC who isn't a homicidal maniac?"

Tiruin

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Re: Einsteinian Roulette: Mission 8: Civilians killed: 109
« Reply #10831 on: December 15, 2012, 09:24:51 pm »

Feyri Nirel ; Team C Mercenary, First floor - Prison.

"Errn, am I the only one without a faceplate...Its pretty hard to get used to not seeing all your emotions when you speak."

Utilize conventional weaponry knowledge to determine cause of blood spatters - blunt, edged or fist? Stab wound, gunshot...anything.

Then search for any power outlet or circuit box.


Spoiler: Team C and D (click to show/hide)



"Yeah. The thing about that though is..... Everyone turned on the coppers up here, killed em, took their badges and chucked em on as kill markers. They might go, "Wow, you killed one fucking copper? Loser." Or they might go, "There's a copper! Kill him and take his badge!" Your call. I'll be shooting 'em all the same. "
"Shooting anybody we meet. Yeah, right. Normally I'd say something about morality or ask your team leader to reprimand you, but since killing people first and asking questions later seems to be the norm here I'm just going to quietly curse you and lament about the future of humanity. Is there anyone in the HMRC who isn't a homicidal maniac?"
"There are."
« Last Edit: December 15, 2012, 09:27:17 pm by Tiruin »
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Toaster

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Re: Einsteinian Roulette: Mission 8: Civilians killed: 109
« Reply #10832 on: December 15, 2012, 09:55:30 pm »

Lars looked up.  "Looks like there was an order to 'purge' the prison at some point.  Probably explains the blood, bodies, and rioting."


See if the armor will go on over my suit.  If not all of it, at least the chest piece.  If so, draw the White Circle of Algis on it.  Offer to do the same to anyone else looting armor.
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HMR stands for Hazardous Materials Requisition, not Horrible Massive Ruination, though I can understand how one could get confused.
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IronyOwl

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Re: Einsteinian Roulette: Mission 8: Civilians killed: 109
« Reply #10833 on: December 15, 2012, 10:16:50 pm »

"I'm not a homicidal maniac!

Unless the button gets pressed."
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The kitchenette mold free, you move on to the pantry. it's nasty in there. The bacon is grazing on the lettuce. The ham is having an illicit affair with the prime rib, The potatoes see all, know all. A rat in boxer shorts smoking a foul smelling cigar is banging on a cabinet shouting about rent money.

Zako

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Re: Einsteinian Roulette: Mission 8: Civilians killed: 109
« Reply #10834 on: December 15, 2012, 11:03:57 pm »

"Doesn't look like there's anything in the laundry room. I'm checking the kitchen now." Bishop states, strolling around the room, feeling a bit bored.

One last check around the room for anything interesting then investigate the kitchen. See if I can find a map for this place anywhere.
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Harry Baldman

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Re: Einsteinian Roulette: Mission 8: Civilians killed: 109
« Reply #10835 on: December 16, 2012, 02:41:09 am »

"Somebody really should make up an HMRC looting song. It would make the looting go faster."

Look inside the kitchen. If it looks safe, go in. Search for anything unusual, interesting or informative. Assess quality of appliances and the food that was made here.
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piecewise

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Re: Einsteinian Roulette: Mission 8: Civilians killed: 109
« Reply #10836 on: December 16, 2012, 03:05:30 am »

[Team B Leader=Milno]

"Found a small datapad here." Milno said before starting to read it before resuming his task.

Read datapad, keep checking the next cells afterwards.

Spoiler: A-B Teams (click to show/hide)

The datapad has exactly two documents on it. One being a long and very preachy sort of electronic leaflet about the responsibilities of a leader to his people and of the purpose of a government being to provide for the whole, not feed those at the top and etc. The standard popular revolution rhetoric. The second document is just a text doc with lots of notes written on it. There are a list of names with no label to give a hint as to what these people have in common, what you think is an address in the B housing block Mr.Mcdude mentioned, a list times, also unlabeled, and the phrase "Move M&B to C"

You check another 20 cells upstairs but don't find anything except a shrink wrapped capsule of red pills and a sharpened spoon.

Sambo - Team D - Inside admin area, ground floor of prison.

Turn on the computer terminal, see what available options there are on the screen. See if there's a data-storage unit, or if it's just a screen and controller/keyboard. Check for really obvious bits of paper or things that are scribbled down in case incompetant colonial police officers/prison guards forget the password to the terminal.

((Yes, many major organisations have passwords to their mainframes on a post-it note beside the terminal. Or under the desk. Sometimes they even take the security measure of writing the password backwards! I have worked in places like this. ))

"Any of you any good with computers? There might be more on this than any of those data-pads." 
You tap on the touch pad they have instead of a mouse and the screen turns on. It looks like it's still logged into someone's account. There are a few folders on the desk top so you skim through them. The first is prisoner records, just a folder with all the records of the different prisoners. You click on a few and gawk at their mugshots before clicking out and checking the folder-and the file inside- which are both named "Admittance record." It's a chronological listing of who is coming in when. For a long time there were very few people here it seemed, a few long timers, a few who were in and out a lot, and a few that showed up once and never again, but never more then a dozen or two.And then, rather suddenly, 20 were being admitted at once and they're throwing several in a cell. Not just men either, men and women, even children if the ages on the records are correct. Most have " Disturbing the public" as their offense, though there are a few "Criminal conspiracies" and even a "Treason" or two. The last files are just things like the daily schedule, guard rotations and hours, laundry information and the like.

((Wait, does this mean Lukas is larger than my exoskeleton, or did I just clamber out of it to get in there?))

Team D Leader Faith, Lockers

"I'm decent with them. I'll come take a look in a minute, but I doubt there'll be anything major."

Examine datapad, compare to the datapads we have back on ship.

Then pry open that third locker and take a looksie. Open up a blank locker or two to double-check they're empty as well.

(your exoskeleton makes you somewhat taller and wider, like 7 foot tall or so. Lukas is, if I remember right, over 10 feet tall and built like a tank. He's a giant.)

You look at the datapad. It looks to be a different brand, more personalized with a sort of little swirly design thing on the back of it and a pretty, if less functional, interface, but over all it seems pretty much the same.  You walk over to the third locker and easily tear it open with the aid of your robot suit. It's much the same as the others, though it has two uniforms instead of one. There's another datapad in here, paused in the middle of a video, but nothing much else of interest; unless female nudity interest you, in which case there's a rather nice picture in the corner.

You pry open one of the unmarked lockers and find that it is, indeed, empty.

Name:Flint/Deeper Scum - Team C - Prison, 1st floor

"I don't think you'll be needing this anymore..."

Wear a police armor and pin a badge on it. Then go exploring the other cells. If everything on this floor has been checked, check the second floor.

"I was thinking, the people we're going to see on the lower levels are either civilians, who would probably be happy to see us, miners, who probably wouldn't attack me on sight due to my mining suit or G-men. With this police uniform I may be able to convince them I'm on their side since the police had been doing their dirty job, killing and imprisoning those who opposed them."

Quote from: sambojin link=topic=106279.msg3877924#msg3877924
((Yes, many major organisations have passwords to their mainframes on a post-it note beside the terminal. Or under the desk. Sometimes they even take the security measure of writing the password backwards! I have worked in places like this. ))
((I unlocked a terminal on the 1st floor hangar by finding the password under the desk. If the same thing happens here we can be sure of what caused the outbreak: some scientist guy left the password for the release of the horrible flesh lung eating virus on a post it somewhere.))
There aren't any police armors or badges left, so you head to look around cells on the lower levels. The most interesting thing you find is an E-Key that seems to be for the locks on the cell doors. It's just laying around near one of the cells down stairs.

Wear it on top, then. Then join up with Jim, wherever he is.
You wear it on top and then join up with jim where he stands, flummoxed as to what to do next.

Feyri Nirel ; Team C Mercenary, First floor - Prison.

"Errn, am I the only one without a faceplate...Its pretty hard to get used to not seeing all your emotions when you speak."

Utilize conventional weaponry knowledge to determine cause of blood spatters - blunt, edged or fist? Stab wound, gunshot...anything.

Then search for any power outlet or circuit box.


Spoiler: Team C and D (click to show/hide)



"Yeah. The thing about that though is..... Everyone turned on the coppers up here, killed em, took their badges and chucked em on as kill markers. They might go, "Wow, you killed one fucking copper? Loser." Or they might go, "There's a copper! Kill him and take his badge!" Your call. I'll be shooting 'em all the same. "
"Shooting anybody we meet. Yeah, right. Normally I'd say something about morality or ask your team leader to reprimand you, but since killing people first and asking questions later seems to be the norm here I'm just going to quietly curse you and lament about the future of humanity. Is there anyone in the HMRC who isn't a homicidal maniac?"
"There are."
They look like they were caused by a gun, at least judging from past experience in shooting people. As per an electrical outlet, there aren't any around the cells, but there's probably one in the office faith, sambo and the others are exploring.

Lars looked up.  "Looks like there was an order to 'purge' the prison at some point.  Probably explains the blood, bodies, and rioting."


See if the armor will go on over my suit.  If not all of it, at least the chest piece.  If so, draw the White Circle of Algis on it.  Offer to do the same to anyone else looting armor.
You fit the armor on over your suit and doodle the symbol of Algis on top of it. Done and done.

"Doesn't look like there's anything in the laundry room. I'm checking the kitchen now." Bishop states, strolling around the room, feeling a bit bored.

One last check around the room for anything interesting then investigate the kitchen. See if I can find a map for this place anywhere.
"Somebody really should make up an HMRC looting song. It would make the looting go faster."

Look inside the kitchen. If it looks safe, go in. Search for anything unusual, interesting or informative. Assess quality of appliances and the food that was made here.

These rooms seem pretty thoroughly handled so you just head into the kitchen.  It's a pretty small room, clearly made with the intent of making food here to be brought to the cells, rather then letting men out of their cells to come here. There are a few carts for transporting the food and plenty of trays and utensils, none very sharp, in addition to a food prep area with freezers-emptied- and plenty of other things like cooking utensils, pots and pans and what looks like an industrial supply of garlic. It all looks fairly new and high quality, but it's hard to say if the food here was any good. Probably not, from your experience.



IronyOwl

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Re: Einsteinian Roulette: Mission 8: Civilians killed: 109
« Reply #10837 on: December 16, 2012, 03:19:17 am »

Team D Leader Faith, Locker Room

"Looks like that's all in here," Faith said, glancing at the new datapad. She assumed the video was just something someone was watching before being murdered, but it couldn't hurt to check it for relevance.

Try to figure out what the video is of. Repause, put it back, and leave the prison if it's nothing interesting.
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Quote from: Radio Controlled (Discord)
A hand, a hand, my kingdom for a hot hand!
The kitchenette mold free, you move on to the pantry. it's nasty in there. The bacon is grazing on the lettuce. The ham is having an illicit affair with the prime rib, The potatoes see all, know all. A rat in boxer shorts smoking a foul smelling cigar is banging on a cabinet shouting about rent money.

SeriousConcentrate

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Re: Einsteinian Roulette: Mission 8: Civilians killed: 109
« Reply #10838 on: December 16, 2012, 03:20:02 am »

Jim heads upstairs and goes the opposite way from Milno (if possible) to check the cells. If not possible, he just double-checks all the cells Milno has passed, then joins his search.
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Harry Baldman

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Re: Einsteinian Roulette: Mission 8: Civilians killed: 109
« Reply #10839 on: December 16, 2012, 03:25:41 am »

"Ooh, garlic. Never can have enough of that. Could be vampires around, heh."

Grab a whole lotta garlic. Grab some knives and spoons, a spatula as well. And a frying pan. Plus a pot large enough to fit on my head. Slice a hole the size of my faceplate in the side of the pot, then put the pot on my head so that the hole matches the position of my faceplate.
« Last Edit: December 16, 2012, 05:24:14 am by Harry Baldman »
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Remalle

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Re: Einsteinian Roulette: Mission 8: Civilians killed: 109
« Reply #10840 on: December 16, 2012, 04:17:52 am »

Assist Jim.
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Re: Einsteinian Roulette: Mission 8: Civilians killed: 109
« Reply #10841 on: December 16, 2012, 04:29:19 am »

'Erm, Stacy, normally I don't care what you'd be wearing on a mission, but do you honestly believe pots and pans are going to do you any good? What, you expect they're gonna be throwing meatballs at us down there? Whatever, let's just move on.'

If there are no more new rooms I can investigate, go to the front of the prison and admire the architecture somewhat.
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Einsteinian Roulette Wiki
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Harry Baldman

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Re: Einsteinian Roulette: Mission 8: Civilians killed: 109
« Reply #10842 on: December 16, 2012, 05:21:32 am »

'Erm, Stacy, normally I don't care what you'd be wearing on a mission, but do you honestly believe pots and pans are going to do you any good? What, you expect they're gonna be throwing meatballs at us down there? Whatever, let's just move on.'

"Hey, anything that provides some resistance to metal objects entering my brain or even a miniscule chance of deflecting a projectile is worth it to me. Who knows, it might even save my life. Those of us who don't have the luxury of several inches of solid metal plating protecting them have to make do with whatever we can find."
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Parisbre56

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Re: Einsteinian Roulette: Mission 8: Civilians killed: 109
« Reply #10843 on: December 16, 2012, 06:28:20 am »

Name:Flint/Deeper Scum - Team C - Prison,1st level

"Hear ye! Hear ye! A new hero is in town! It's the crazy cook, more commonly known as Garlicman! Armed with kitchen knives, cleavers and spatulas, and wearing his shiny non-stick-frying-pan-armor, he's going to trap criminals under his pot and cook them alive! With extra garlic of course. Mmmmm.... THIS is the taste of JUSTICE! Now you will know why you fear the night kitchen."

Continue searching the cells. See if I can find how the E-Key got there, or how the prisoners got free. Use the E-Key wherever it's needed or if someone else requests it.

@People in administration:"In other news I've found what looks like the a key thingy for those cells. If anybody needs it, give a shout and I'll come to you. Hmm... Now that I think about it, has anybody found some security footage or something that shows how these people escaped?"

Flint went on searching singing to himself in a low voice. "Garlicman, Crazy cook, does whatever a cook can. Does he swing from a web? No he can't, he's a cook. Lookout! Here comes the Garlicman!

((EDIT: @gm:I got some badges from the blueshirts we killed in that barricade. Not that it maters much now, just saying.))
« Last Edit: December 16, 2012, 02:51:59 pm by Parisbre56 »
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Harry Baldman

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Re: Einsteinian Roulette: Mission 8: Civilians killed: 109
« Reply #10844 on: December 16, 2012, 07:28:42 am »

"Hear ye! Hear ye! A new hero is in town! It's the crazy cook, more commonly known as Garlicman! Armed with kitchen knives, cleavers and spatulas, and wearing his shiny non-stick-frying-pan-armor, he's going to trap criminals under his pot and cook them alive! With extra garlic of course. Mmmmm.... THIS is the taste of JUSTICE! Now you will know why you fear the night kitchen."

"Don't forget the ultimate cooking utensil, the microwave pocket calculator! 19 meals left!"

Stacy looked into the distance for a bit, considering a new idea.

"You know, having a motif to organize your weaponry around is really great. Makes decisions seem... simpler!"
« Last Edit: December 16, 2012, 07:31:12 am by Harry Baldman »
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