"Poor sods"
Look around the room for anything interesting, out of place or potentially dangerous/expensive
Well, lets see, there are dozens of corpses, a gashed up spaceship with a big goddamn crater where the entrance hatch use to be, and you have no idea of the cause of any of this because there are no weapons around, at least out here outside the ship.
"Their's only one logical route to take!"
Knock on the door.
You knock on he door to the quarantine housing. Nothing happens.
((Hmm, is my armor better than Milno's? If so, by what degree?))
Attempt to unlock kinetic amps in hands, stand well back from the rest of the team in case something goes awry.
'I'll just take a minute to try and activate my built-in kinetic amps. Better do it now, before the fighting begins, you know? I'll join you guys shortly.'
[aux:5+1]
It looks like the amps aren't activated in the suit, they're physically not hooked up and active yet, you'd need to get out and open up the hands to activate them.
Jim opens the quarantine door via melting it and goes on through. If questioned by any civilians inside, he will pretend to be an actual robot there to transport them to the personal carrier and get them out.
(Well, the plan I had fell apart instantly since everyone's just going to quarantine... >.<)
[exo:5+1+1-2 decomp]
You walk by Mesk and Kyle, push Bruce to the side and stand in front of the door. A white hot point of light appears on the door and begins tracing a large circle, leaving a molten gash behind it until it has cut a 7 foot tall circle into the door. You crack your knuckles and give the cut away section a good shove and it falls inward into the housing area beyond. It is pitch black beyond the door.
Look over the people proceeding inside.
((Pieceiwse, you never told me whether the suit has external voice amplification or not. ))
(I said you had external speakers and control of the volume of those speakers. Ie turn the volume up.)
Stand back from the door while Jim melts it down.
"Oh yeah, or we could just blow the door up. I think that means we'll need to post a couple guards here, make sure nothing gets out."
Stand back from the door 'til Jim's finished.
You stand back as jim works his space magic.
"Well, that seals it. They were trying to escape."
"Hey UWM guy, do you want us to do something about the bodies? Or are you going to take care of that?"
Flint hoped they received their last rites before they were probably disposed of or dissected. He would suggest Lars would do it, but the bodies were too many (plus he didn't seem like the right man for the job, praying to a ship and all). Best to move. Maybe there was enough time to save others.
"Also do you like us to call you something, like commander? Because UWM guy doesn't sound right."
Ask UWM guy and then search the room for some kind of shipping manifest or arrival log. If that doesn't exist check to see if I can find anything out of place, like a container that stands out from the rest or the newest container there. Failing that move on to check the hallway.
"Do not worry about the bodies. Worry only about the living."
You're not sure where any information about the ship would be but it's not down here. There's a control booth up on the wall, connected to the catwalks, which might have something, plus the ship itself might have something inside, though getting over that gap into the entrance hatch might be tricky.
Continue checking the hanger area for anything out of the ordinary. Check any ships and see if they can be accessed through any holes that have been cut into them. See if any of the craft are armed. Set laser rifle to high-energy beam.
"Probably best not to blow away some poor bastard on our team that's in the general direction I'm firing", thinks Sambo to himself.
"I'm going to check around the ships and the rest of the hangar", states Sambo with extreme obviousness over open comms. "Maybe the ships killed these civvies? Maybe they were the ones who started the shit in the first place?"
There are no holes in any ships except the one in the loading and unloading section. None of them are armed, at least as far as you can see.