Bay 12 Games Forum

Please login or register.

Login with username, password and session length
Advanced search  
Pages: 1 ... 589 590 [591] 592 593 ... 1256

Author Topic: Einsteinian Roulette (Original Thread: Rules, Armory, Misson archive 1-11)  (Read 3987863 times)

Pancaek

  • Bay Watcher
  • Real stupidity beats artificial intelligence
    • View Profile
Re: Einsteinian Roulette: Mission 7: Rock'em Sock'em Leon
« Reply #8850 on: November 09, 2012, 08:08:03 pm »

"Much obliged"

keep following Miyamoto, helping with carrying Leon
Logged

piecewise

  • Bay Watcher
  • [TORTURE_FOR_FUN]
    • View Profile
    • Stuff
Re: Einsteinian Roulette: Mission 7: Rock'em Sock'em Leon
« Reply #8851 on: November 09, 2012, 09:25:40 pm »

Continue to look like a damned good looking corpse.
[randomized leon looks roll:3]

You look very average. And dead. And stoned.

"Ok."

To others: "I wonder what happened Timmy."

Follow bots.
Roger follows the robots. "Think the cages will hold up for another pass through the storm?"
'Ok, we will follow you to the exit. Do you know how to get through the storm?'

Follow our escort, while helping to carry Leon.
"Much obliged"

keep following Miyamoto, helping with carrying Leon

The machines begin walking out toward the hanger, moving as a single unit without saying a thing to each other.

"The storm will not harm you as long as you stay near us." The tinny voice responds. As it speaks large metal rods rise from the backs of the flesh robots and click heavily into place. "Stay within the perimeter created by the servitors."

The team, lugging Leon with them, catch up with the convoy of machines and make sure to stay near the swollen robot as they continue out through the hanger, making it all the way to the point where the team dropped their ramshackle cages. As they near the edge of the storm the servitors begin to buzz with a deep, reverberating hum. The team's radio's begin vomiting distortion and static.

mesor

  • Bay Watcher
    • View Profile
Re: Einsteinian Roulette: Mission 7: Rock'em Sock'em Leon
« Reply #8852 on: November 09, 2012, 09:28:05 pm »

Observe everything possible thats going on around us without moving, remember it all to consider later while I'm being a giant paperweight.
Logged

Draxis

  • Bay Watcher
    • View Profile
Re: Einsteinian Roulette: Mission 7: Rock'em Sock'em Leon
« Reply #8853 on: November 09, 2012, 09:37:09 pm »

Roger keeps with the convoy, and takes good looks at the the servitors with his helmet camera.  Once out of the storm:"Karen, we are on our way out.  We are with a group of very large, fleshy sort of robots, I don't know how they will react to you so don't do anything hostile seeming."
Logged

Zako

  • Bay Watcher
  • YEEEEAAAAHHHH!!!
    • View Profile
Re: Einsteinian Roulette: Mission 7: Rock'em Sock'em Leon
« Reply #8854 on: November 09, 2012, 10:02:39 pm »

Bishop looked warily at the bots around them and then looked at the large one he was next to.

"You, the large one. What is your purpose? Why not just send these 'servitors' by themselves?"
Logged

Radio Controlled

  • Bay Watcher
  • Morals? Ethics? Conscience? HA!
    • View Profile
Re: Einsteinian Roulette: Mission 7: Rock'em Sock'em Leon
« Reply #8855 on: November 10, 2012, 05:08:41 am »

Continue onwards, stay close to the robots with its elektrorods.
Logged


Einsteinian Roulette Wiki
Quote from: you know who you are
21:26   <XYZ>: I know nothing about this, but I have strong opinions about it.
Fucking hell, you guys are worse than the demons.

Tavik Toth

  • Bay Watcher
  • Oh dear....
    • View Profile
Re: Einsteinian Roulette: Mission 7: Rock'em Sock'em Leon
« Reply #8856 on: November 10, 2012, 05:48:49 am »

Keep following the bots while staying in the perimeter.
Logged

Tavik Toth

  • Bay Watcher
  • Oh dear....
    • View Profile
Re: Einsteinian Roulette: Mission 7: Rock'em Sock'em Leon
« Reply #8857 on: November 10, 2012, 10:33:00 am »

((Im watching the Event horizion Stream.))
Logged

Pancaek

  • Bay Watcher
  • Real stupidity beats artificial intelligence
    • View Profile
Re: Einsteinian Roulette: Mission 7: Rock'em Sock'em Leon
« Reply #8858 on: November 10, 2012, 01:28:15 pm »

continue walking and carrying leon, follwing the robots

Logged

piecewise

  • Bay Watcher
  • [TORTURE_FOR_FUN]
    • View Profile
    • Stuff
Re: Einsteinian Roulette: Mission 7: Rock'em Sock'em Leon
« Reply #8859 on: November 10, 2012, 05:39:14 pm »

Observe everything possible thats going on around us without moving, remember it all to consider later while I'm being a giant paperweight.
You observe. Observe. Observantly.

Roger keeps with the convoy, and takes good looks at the the servitors with his helmet camera.  Once out of the storm:"Karen, we are on our way out.  We are with a group of very large, fleshy sort of robots, I don't know how they will react to you so don't do anything hostile seeming."
You attempt to talk over the radio, but all you get back is a scream of static and distortion. Something must be blocking the signal.
Bishop looked warily at the bots around them and then looked at the large one he was next to.

"You, the large one. What is your purpose? Why not just send these 'servitors' by themselves?"
"I am the carrier of the data you requested."

Continue onwards, stay close to the robots with its elektrorods.
Keep following the bots while staying in the perimeter.
Keep following the bots while staying in the perimeter.
continue walking and carrying leon, follwing the robots

The team continues moving, following the convoy out into the storm. The wind is still powerful, but motes of ashy snow seem to flow around the team as though they're under a glass shield, electrical discharge crackling into the servitors around them, leaving the team untouched. The walk continues until they reach the edge of the storm and finally break through the heavy snow and out onto the street where they originally made their cages. The distortion on the Radios dissipates.

mesor

  • Bay Watcher
    • View Profile
Re: Einsteinian Roulette: Mission 7: Rock'em Sock'em Leon
« Reply #8860 on: November 10, 2012, 05:44:19 pm »

Continue to observe, continue to be damned good looking for 1/3 of a person.
Logged

Tavik Toth

  • Bay Watcher
  • Oh dear....
    • View Profile
Re: Einsteinian Roulette: Mission 7: Rock'em Sock'em Leon
« Reply #8861 on: November 10, 2012, 05:50:37 pm »

"Interesting how tech has changed sicne 2730."

remeber what the 2700`s were like.
Logged

Zako

  • Bay Watcher
  • YEEEEAAAAHHHH!!!
    • View Profile
Re: Einsteinian Roulette: Mission 7: Rock'em Sock'em Leon
« Reply #8862 on: November 10, 2012, 10:44:22 pm »

Bishop was surprised at the response he got.

"To be honest, I thought we would be getting a smaller, more... inanimate storage device. How do we interface with you and the data you store?"

Keep going. Keep an eye out for hunters.
Logged

piecewise

  • Bay Watcher
  • [TORTURE_FOR_FUN]
    • View Profile
    • Stuff
Re: Einsteinian Roulette: Mission 7: Rock'em Sock'em Leon
« Reply #8863 on: November 10, 2012, 11:34:07 pm »

Continue to observe, continue to be damned good looking for 1/3 of a person.
You do your best to pose sexily while still being a torso. You think you pull it off fairly well.

"Interesting how tech has changed sicne 2730."

remeber what the 2700`s were like.
Well, there were significantly fewer killbots.

Bishop was surprised at the response he got.

"To be honest, I thought we would be getting a smaller, more... inanimate storage device. How do we interface with you and the data you store?"

Keep going. Keep an eye out for hunters.
"I am just the shell for the data, armor to protect it and legs to take it where it must go. I assume that when We reach your home I shall be disassembled and the data storage mediums within me taken."



The troop continues, reaching the intersection of 1 and G.


mesor

  • Bay Watcher
    • View Profile
Re: Einsteinian Roulette: Mission 7: Rock'em Sock'em Leon
« Reply #8864 on: November 10, 2012, 11:36:29 pm »

(( Yea I'm all out of ideas so... ))

Play dead, think happy thoughts about the robot that tried to kill me being ripped apart piece by piece.....
Logged
Pages: 1 ... 589 590 [591] 592 593 ... 1256