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Author Topic: Einsteinian Roulette (Original Thread: Rules, Armory, Misson archive 1-11)  (Read 3941238 times)

Spinal_Taper

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Re: Einsteinian Roulette:Mission 4: Hard landings
« Reply #3825 on: June 18, 2012, 06:10:38 pm »

"I'm up. Link me, techie."
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PyroDesu

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Re: Einsteinian Roulette:Mission 4: Hard landings
« Reply #3826 on: June 18, 2012, 06:15:53 pm »

"I'm up. Link me, techie."

((Not a techie.))
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Quote from: syvarris
Pyro is probably some experimental government R&D AI.

Caellath

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Re: Einsteinian Roulette:Mission 4: Hard landings
« Reply #3827 on: June 18, 2012, 06:19:51 pm »

((Those were some lucky rolls. Were is desperate TCM to thank you right now?))

Sky mode

E turned to the man who gave her the prototype "Empyrean."

Action for Empyrean: Allow helmet-link.

Logged
"Hey steve." You speak into the air.
>Yes?
"Could you guys also make a hamburger out of this arm when they cut it off? I wanted to eat it just for the sake of tasting it."
>That is horrible and disgusting. It will no doubt set you apart and create fear in your team mates. So of course.

piecewise

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Re: Einsteinian Roulette:Mission 4: Hard landings
« Reply #3828 on: June 18, 2012, 06:23:30 pm »

((I'm still surprised with the fact Empyrean escaped unscathed. How bad were the overall rolls and how did she roll?

Also, now we finally have more limbless people in the ship.))

"I'm sure he'll follow us. Let's move."

Milno turns his lamps on and starts to move to the access to the lower level while moving the rod in front of him.
You turn on your lamps, throwing a cone white out into the dark and murky waters, before opening the door out of the closet and into the building proper. You're at the end of a hall here, tucked into a corner. The hall dead ends to the right but heads off to the left and then turns right. There's a door set into the left wall about half way down. Other then algae ridden carpet and decaying walls there doesn't seem to be anything around.

((... Why am I a better doctor than any of the specialists seem to have been?))

Now that's taken care of, one of the first things I want us to do is link our helmet feeds, so we all see what each individual sees. That might help if we are separated, and it will really help with scouting.

Link video feeds with the others, if they agree.

Find the person who agreed to try my prototype, and see if they're intact.

Here's the rifle. It has three firing modes, single-shot, three-shot burst, and overcharge. 75 rounds in the magazine, or 25 if you're just going to use the burst. Alright at short ranges, excellent at medium. Also, I'd like to link data feeds with your suit specifically, and record them for posterity. Oh, and your name, please.

Hand them the rifle, then link their suit's data feeds to mine.

Hail Team A:

We've had a rough landing but all of the dying ones aren't dying anymore, nor are they dead. We're starting our mission. I'll check in when we've got an AAA tower down.
I assumed that E (the one who has it) already got it from you. So she has it. And she's the only one who is unhurt. A lucky charm, perhaps?

[aux:3-1] You poke around in the suit's settings but can't figure out how to link your damn helmets together. God damn operating system and it's poorly implemented commands!

(also, AA guns. Not sure what that extra A is for in Ant-Aircraft guns.)

 

Orb

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Re: Einsteinian Roulette:Mission 4: Hard landings
« Reply #3829 on: June 18, 2012, 06:31:33 pm »

((Anti-Aircraft Artillery. I'm guessing because its not a tank, and too big to be a gun, so they settled on artillery.))
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[Will:1] You scream. You scream like a little girl in pigtails and a tutu, flailing ineffectually like a starfish on meth.

PyroDesu

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Re: Einsteinian Roulette:Mission 4: Hard landings
« Reply #3830 on: June 18, 2012, 06:33:44 pm »

((Anti-Aircraft Artillery. AAA))

Empyrean. Got it.

Now, the next thing I think we should do is scout the dam. It would be bad if we just went down, and at some point start getting picked off by any rebels that might be up here. And, at the same time, we can get our wounded to the evac point ahead of time. Though we really shouldn't waste able bodies carrying bits that aren't important. I know, say, Nik, won't like it, but his legs aren't vital.


Get Nik's torso, along with someone else who might volunteer, and start off towards the other end of the dam, keeping a sharp eye out for anything unusual.
« Last Edit: June 18, 2012, 06:41:28 pm by PyroDesu »
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Quote from: syvarris
Pyro is probably some experimental government R&D AI.

Nicholas1024

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Re: Einsteinian Roulette:Mission 4: Hard landings
« Reply #3831 on: June 18, 2012, 06:34:02 pm »

(also, AA guns. Not sure what that extra A is for in Ant-Aircraft guns.)

(Based on the above, AAA guns must be Anti-Ant-Aircraft guns. ;))
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Spinal_Taper

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Re: Einsteinian Roulette:Mission 4: Hard landings
« Reply #3832 on: June 18, 2012, 06:34:40 pm »

Thomas checks the scope. How much does it zoom? How much will that help?
"I'm up. Link me, techie."

((Not a techie.))
((From his point of view you are. Not a flesh tech, but a guy that really uses tech. A lot.))
« Last Edit: June 18, 2012, 06:53:34 pm by Spinal_Taper »
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Prosperus

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Re: Einsteinian Roulette:Mission 4: Hard landings
« Reply #3833 on: June 18, 2012, 07:00:12 pm »

((Sorry guys, I guess that most of the action happens when I'm asleep :())

Lukas decides that it will be better to let the more experienced, more heavily armored Milno take the lead. It has been too long since Lukas was in the military anyway. "Sure, chief. I'll follow close behind"

Follow Milno close behind. Keep Crystalline Projecter ready. Activate lamps.
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You know what they say: It's all fun and games until a psycho-kinetic Armory Master rips your balls off.

Powder Miner

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Re: Einsteinian Roulette:Mission 4: Hard landings
« Reply #3834 on: June 18, 2012, 07:54:44 pm »

((AAA=American Auto Association))
Neil follows too, in his assigned spot, looking around for what might constitute a threat.
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Prosperus

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Re: Einsteinian Roulette:Mission 4: Hard landings
« Reply #3835 on: June 18, 2012, 08:01:03 pm »

((Alcohol Abuse Allowed))
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You know what they say: It's all fun and games until a psycho-kinetic Armory Master rips your balls off.

Caellath

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Re: Einsteinian Roulette:Mission 4: Hard landings
« Reply #3836 on: June 18, 2012, 08:04:05 pm »

"Ok, let's get moving. Start throwing those for me."

Milno gives Lukas a handful of metal pieces.

"Throw them some meters ahead of us then retrieve them to we can scan the area ahead of us better. Use the fact my rod may encounter the traps too late and we may all be blown to pieces because of that; also remember this will make us move faster and avoid the utter destruction of our bodies by orbital bombardment."

He turns his motion sensor on, moves towards the door and opens it with the same antics used beforehand. If opening it with a rod can't be done, then force it open with the metal stick.

"Pay attention to everything, it can be the difference between dead and live lemmings."

Afterwards, if nothing kills them, he keeps walking towards the stairway, stopping if anything worth of notice happens or if his intuition a teammate accuses something strange, of course.

Any rooms should have their doors opened with a diagonal positioning and the lamps flashed upon inside.



« Last Edit: June 18, 2012, 08:25:57 pm by Caellath »
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"Hey steve." You speak into the air.
>Yes?
"Could you guys also make a hamburger out of this arm when they cut it off? I wanted to eat it just for the sake of tasting it."
>That is horrible and disgusting. It will no doubt set you apart and create fear in your team mates. So of course.

Prosperus

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Re: Einsteinian Roulette:Mission 4: Hard landings
« Reply #3837 on: June 18, 2012, 08:07:37 pm »

Lukas shrugs. "Well, I guess that is safe way to do this. But what is your plan? You want to check every room on this floor or do you just want to head straight for the stairs?"

Hold on to the metal pieces until Milno explains his plan.
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You know what they say: It's all fun and games until a psycho-kinetic Armory Master rips your balls off.

Caellath

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Re: Einsteinian Roulette:Mission 4: Hard landings
« Reply #3838 on: June 18, 2012, 08:14:58 pm »

Milno answers almost immediately.

"I'd rather avoid the rooms since we are on a time limit here, but I guess we may open them to avoid being ambushed. Keep the medic away from any shiny things, she may go nuts."
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"Hey steve." You speak into the air.
>Yes?
"Could you guys also make a hamburger out of this arm when they cut it off? I wanted to eat it just for the sake of tasting it."
>That is horrible and disgusting. It will no doubt set you apart and create fear in your team mates. So of course.

IronyOwl

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Re: Einsteinian Roulette:Mission 4: Hard landings
« Reply #3839 on: June 18, 2012, 08:16:25 pm »

Faith just grumbled inaudibly.


((EDIT: And maps, for those who don't want to dig back and find them:

Spoiler (click to show/hide)
))
« Last Edit: June 18, 2012, 08:20:11 pm by IronyOwl »
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Quote from: Radio Controlled (Discord)
A hand, a hand, my kingdom for a hot hand!
The kitchenette mold free, you move on to the pantry. it's nasty in there. The bacon is grazing on the lettuce. The ham is having an illicit affair with the prime rib, The potatoes see all, know all. A rat in boxer shorts smoking a foul smelling cigar is banging on a cabinet shouting about rent money.
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