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Author Topic: Einsteinian Roulette (Original Thread: Rules, Armory, Misson archive 1-11)  (Read 3990522 times)

piecewise

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Re: Einsteinian Roulette:Mission 3: The Final Countdown.
« Reply #3750 on: June 16, 2012, 02:32:58 pm »

(5 points in Willpower for me for a total of 15, 2 points in Exotic Weapons for a total of 6, and 1 point in Handiwork for a total of 1 so I don't always -1 that. Also, how many tokens are we getting? I'm hoping I can afford a new amp to play with. ^^^)
Actually according to my sheets you already have 1 in aux.

As per money the HDDSM is the real money maker, but I dunno who that goes to since you all handled it. I guess you'll split it. The various data pads aren't worth much, but that secret chip charro found, never looked at, and then bishop took is worth a good bit too.

Tiruin

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Re: Einsteinian Roulette:Mission 3: The Final Countdown.
« Reply #3751 on: June 16, 2012, 02:37:50 pm »

Level Up!

((I was going to balance attributes, but decided to work more on my not-failures.

Also, tokens  :P

I still have that 1 Jim gave me earlier. Along with that strange blue pill I didn't use and that first aid kit.))
« Last Edit: September 20, 2012, 11:00:54 pm by Tiruin »
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Zako

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Re: Einsteinian Roulette:Mission 3: The Final Countdown.
« Reply #3752 on: June 16, 2012, 02:38:24 pm »

((Well, I did download all the files for that thing myself, but I'm willing to split the tokens for the HDDSM.))
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Remalle

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Re: Einsteinian Roulette:Mission 3: The Final Countdown.
« Reply #3753 on: June 16, 2012, 02:51:51 pm »

(Bahaha, I love the new character list on the front page.)
+1 strength, +1 charisma, +3 intelligence
+1 intuition, +2 med tech
« Last Edit: June 16, 2012, 03:03:20 pm by Remalle »
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piecewise

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Re: Einsteinian Roulette:Mission 3: The Final Countdown.
« Reply #3754 on: June 16, 2012, 02:57:21 pm »

((Well, I did download all the files for that thing myself, but I'm willing to split the tokens for the HDDSM.))
I'll leave it up to you guys how to divide it up, if at all. Bishop was the driving force behind it and did most of the work, but he probably couldn't have gotten it up that shaft alone.

SeriousConcentrate

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Re: Einsteinian Roulette:Mission 3: The Final Countdown.
« Reply #3755 on: June 16, 2012, 03:18:07 pm »

(I said Handiwork, not Aux, PW. XD But I think I'll instead just make that all three in Exotic Weapons. As for tokens, I would suggest an even split, but all I really want is the one back from Feyri and then another one so I can afford the Mass Manipulation Psychokinetic Amplifier. So yeah, I'll be fine with getting only two tokens if you don't want to divide it up too much.)
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Tiruin

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Re: Einsteinian Roulette:Mission 3: The Final Countdown.
« Reply #3756 on: June 16, 2012, 03:30:16 pm »

(I said Handiwork, not Aux, PW. XD But I think I'll instead just make that all three in Exotic Weapons. As for tokens, I would suggest an even split, but all I really want is the one back from Feyri and then another one so I can afford the Mass Manipulation Psychokinetic Amplifier. So yeah, I'll be fine with getting only two tokens if you don't want to divide it up too much.)
((Ask me for it. :3
Bishop is a hero.
I didn't beat up anything but my confidence.
Mesk saved a lot of lives, excluding ribs and the Charro.
Charro took the painkillers meant for horses, strangely. Is he really brain-dead?  :-\ Poor Yoink.
Jim...did you bring back your head and other arm?))
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piecewise

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Re: Einsteinian Roulette:Mission 3: The Final Countdown.
« Reply #3757 on: June 16, 2012, 03:32:53 pm »

(I said Handiwork, not Aux, PW. XD But I think I'll instead just make that all three in Exotic Weapons. As for tokens, I would suggest an even split, but all I really want is the one back from Feyri and then another one so I can afford the Mass Manipulation Psychokinetic Amplifier. So yeah, I'll be fine with getting only two tokens if you don't want to divide it up too much.)
Oh well...me am read good.

Alright, one in exotic.

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Re: Einsteinian Roulette:Mission 3: The Final Countdown.
« Reply #3758 on: June 16, 2012, 03:45:43 pm »

((His head was outright vaporized/melted, wasn't it?

As for his arm... well, it was attached/being attached to the head at the time. Don't remember if it survived or not.))
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piecewise

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Re: Einsteinian Roulette:Mission 3: The Final Countdown.
« Reply #3759 on: June 16, 2012, 04:04:52 pm »

((His head was outright vaporized/melted, wasn't it?

As for his arm... well, it was attached/being attached to the head at the time. Don't remember if it survived or not.))
Both are a hardened puddle back on a soon to be non-existent floor.

Remalle

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Re: Einsteinian Roulette:Mission 3: The Final Countdown.
« Reply #3760 on: June 16, 2012, 06:03:10 pm »

Mesk saved a lot of lives,
(...seriously?)
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piecewise

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Re: Einsteinian Roulette:Mission 3: The Final Countdown.
« Reply #3761 on: June 16, 2012, 06:15:19 pm »

Mesk saved a lot of lives,
(...seriously?)
Mesk still needs to level the hell up so the ship can get back.

SeriousConcentrate

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Re: Einsteinian Roulette:Mission 3: The Final Countdown.
« Reply #3762 on: June 16, 2012, 06:39:24 pm »

Ask me for it. :3

(I will when we get back to the ship, assuming I don't get at least two tokens from the mission/spoils already. If I do, you can keep it. ^^^ I'm in a minor generous mood today, only potentially giving away a whole one token... :P)
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Remalle

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Re: Einsteinian Roulette:Mission 3: The Final Countdown.
« Reply #3763 on: June 16, 2012, 06:41:50 pm »

Mesk saved a lot of lives,
(...seriously?)
Mesk still needs to level the hell up so the ship can get back.
(Bahaha, I love the new character list on the front page.)
+1 strength, +1 charisma, +3 intelligence
+1 intuition, +2 med tech
(Already done ;))
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piecewise

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Re: Einsteinian Roulette:Mission 3: The Final Countdown.
« Reply #3764 on: June 16, 2012, 06:55:13 pm »

Mesk saved a lot of lives,
(...seriously?)
Mesk still needs to level the hell up so the ship can get back.
(Bahaha, I love the new character list on the front page.)
+1 strength, +1 charisma, +3 intelligence
+1 intuition, +2 med tech
(Already done ;))
I see that "Last edited", Don't think I don't! Ok, thats done. We'll handle your return here.

>Jim
You wake up in a white walled room with about a dozen wires and probes plugged directly into your chest and, you assume, your brain. A man in a black hazmat suit is standing near you looking at a datapad.

>Feyri
You awake in what looks like a hospital room, naked, covered in electrodes, with a some sort of scanning machine perched above your head.

>Mesk
You wake up in the Infirmary. You try to move but it's like someone is holding you down even though you can't see any straps. Your back feels wet.

>Bishop.

You wake up in the infirmary as well, though you're completely unrestrained and free to move around. Huh.

>Charro
You also wake up in the infirmary sore and very groggy but also not dead. [You have lost 1 point in dex and 1 point in intelligence]


« Last Edit: June 16, 2012, 07:00:01 pm by piecewise »
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